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belgerot

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Posts posted by belgerot


  1. Absolutely stunning work! The mountains look much better now, as does the surrounding area with the vegetation in place. Very beautiful scenery and of course it has that authentic feel to it that I'd expect to see being in that part of the world.

    The new town is a welcome sight, as is the conversion of all signs and so forth into Cyrillic. Time consuming I'm sure, but again, authentic and as you said it brings the association much closer to what you're trying to produce.


  2. Here's a surviving example:

    http://www.germanmilitaria.com/WaffenSS/photos/S001463.html

    Reproductions, but perfect examples of the early Type I (38/40) Smocks:

    http://www.1944militaria.com/searchresults.asp?cat=1832

    I would most certainly go with the pattern you've chosen, Plane Tree or Platanenmuster as it was the first type widely produced by the time war broke out. http://www.kamouflage.net/camouflage/00119.php

    Perfect introduction: http://www.artizandesigns.com/guides/germanpatterns.pdf

    Topas, from the link you posted that smock appears to be made from two separate camouflage patterns if I'm not mistaken, a mix of plane tree and oak (a?). This certainly wasn't uncommon.


  3. What exactly you expect from missionmaker? I am polish and feel climate of Taviana. I would also propose you making army of Taviana, however as far as I know you search for 3d modelers for that? In this case,I just cant help you out with this.

    Same here, of all user-created maps this one particularly feels most like home. I'm really looking forward to how the map will expand with the addition of national military units and so forth.


  4. Absolutely brilliant!

    I've been using the prior version of SLX for quite some time, so the new additions and tweaks are quite noticeable while playing your updated version Günter.

    An example; I'm a passenger in a blackhawk that engages the enemy over Tora Bora much too late and is hit by AA fire. The chopper goes does down, but not with enough force to be destroyed.

    All crew and passengers survive, and after a quick regrouping we head towards the village where the enemy is situated. I receive a direct hit and go down, incapacitated but to my surprise one of the heli crewmembers come to my direct aid. I'm dragged several meters behind cover (in this case a large rock) where the pilot applies first aid and I'm revived.

    All this, single player amongst regular AI. Excellent work!

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