bmgarcangel
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Everything posted by bmgarcangel
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any good Somalian maps out there and possibly some good somalia militia?
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I have something else, an Idea i'd love to have happen with this new Operation Flashpoint. Socializing. Not scripted out and repeated over and over again socializing but more realistic stuff. Have say a soldier with a pack of smokes or perhaps you with smokes, one soldier asks for one, other passes it to him and gives him a light or perhaps a cassual conversation while patrolling or walking to a certian area, where you could reply to the people talking via action menu or just stay out of the conversation all together and enjoy the entertainment of a pleasant soldier to soldier conversation. Or perhaps lets go eat some dinner or Breakfast before the patrol. The cook with his little oven and pot of meat or what not, you have your little cup, and so does your AI buddies, you each walk up to the guy, he lifts up his spoon, you move your hands over the spoon, he poors it in, and the ai and you go and sit down, then you use your spoon to put food in your mouth and stuff, but make this so its not more complicated then it seems. Pack it in a script and stuff and pbo. all the sounds and smoke and lighter and other things with it. Go in game and be able to activate all this in a mission automatically by putting in one simple command like, [] exec "humanstuff.sqs" and then throughout the missions things would happen, new things that you didn't see in the last mission and same things everyonce in a while. I believe if we could possibly do this, then BIS sure as hell can do this and incoorprate it into the next game. I'm not sure that they will but I pray that they do. . . ~Bmgarcangel
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Where are all the sounds for 30caliber machine guns and m16's? How do I make the sounds from those guns or may someone help my mod out because we need firing sounds for a 30cal. . . . . .Please help out, usaully you guys don't respond to my topics but I need help desperatly now
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I hope this isn't seen as off-topic, its a world event and i'd just like people to know about it.... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Scientists: Small eruption possible for St. Helens Sunday, September 26, 2004 Posted: 10:02 PM EDT (0202 GMT) http://i.a.cnn.net/cnn/2004/TECH/science/09/26/helens.quakes.ap/story.mt.st.helens.jpg[/IMG] Strengthening earthquakes may signal an eruption of Mount St. Helens, seen in this undated photo. Â Â Â SEATTLE, Washington (AP) -- A strengthening series of earthquakes at Mount St. Helens prompted seismologists Sunday to warn that the once-devastating volcano may see a small explosion soon. The U.S. Geological Survey issued a notice of volcanic unrest in response to the swarm of hundreds of earthquakes that began Thursday. "The key issue is a small explosion without warning. That would be the major event that we're worried about right now," said Willie Scott, a geologist with the USGS office in Vancouver. The quakes were tiny at first, but on Saturday and Sunday there were more than 10 temblors of magnitude 2.0 to 2.8, the most in a 24-hour period since the last dome-building eruption in October 1986, Scott said. In the event of an explosion, Scott said the concern would be focused on the area within the crater and the flanks of the volcano. It's possible that a five-mile area primarily north of the volcano could receive flows of mud and rock debris. That portion of the mountain blew out during the 1980 eruption that left 57 people dead, devastating hundreds of square miles around the peak and spewing ash over much of the Northwest. The quakes have occurred at depths less than one mile below the lava dome within the mountain's crater. Some of the earthquakes suggest the involvement of pressurized fluids, such as water or steam, and perhaps magma. The cause and outcome of the swarm were uncertain Sunday evening. A group of scientists planned to visit the mountain Monday to collect data. "There's been no explosions, there's no outward sign that anything is occurring. (The notice) is all based on the pattern of earthquake activity that is occurring below the dome," said Scott. Experts believe there is "an increased probability of explosions from the lava dome if the level of current unrest continues or escalates," USGS and the University of Washington Pacific Northwest Seismograph Network in Seattle said in a joint statement. This is wild because its like really just south of where i live. Â Although they say it won't be as big as like most eruptions are, i believe he could be something worth seeing in the news or perhaps in person if you're not scared. Â I swear, this summer just been something to remember...... Now you all might remember the previous eruption that this mountian had back in the 80's which sparked headlines around the world....if not let me refresh you of this mountians most recent past... This picture is before 1980 eruption...right before the eruption, you can tell because of the buldge coming out of the right side of the mountian.... During May 18th Eruption... Video of the Cloud of Ash Rising miles into the atmosphere... Pan shot (video) of the mud flows forming and flowing down the mountian... As the north face of the mountain collapsed, expanding gases and steam from the molten rock hurtled rock and ash out across the land at speeds up to 670 miles per hour uprooting trees as far as 6 miles from the mountain. Â In only three minutes the blast flattened 230 square miles of old growth forest in a fan shape north of the mountain. The three pictures below are from a series of photos taken by Gary Rosenquist who was camping at Bear Meadows, 11 miles north east of the mountain. Rosenquist and the rest of his party survived the eruption even though the lateral bast was rushing straight in their direction at speeds nearing 650 miles per hour. Luckily, after rolling over ridge after ridge, the blast suddenly turned Before.....and After...Both of the pictures below were taken from Johnston Ridge, just 5 miles northwest of the summit. It was here that U.S. Geological Survey vulcanologist, David Johnston, was taking measurements the morning of the 18th. At 8:32 a.m. (PST), Johnston radioed "Vancouver! Vancouver! This is it!", only moments before he was struck by the advancing wall of rock, ice and trees that swept laterally from the mountain at more than 500 miles per hour. Â His body has never been found For more information on the eruption of 1980 visit this page...its quite amazing really...its one of the most devestating volcanic eruptions of our time... Mt. St. Helens....the Eruption of May 18th, 1980 Keep to date with the news to find out more information about this unfolding event... ~Bmg
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Ok, here is my problem. The B-29 Superfortress that me and Footmunch have been working on has a slight but, i hope, minor problem. The dust, from when it taxi's, takes off, or lands or just moves around in general on the ground, is centered in the middle of the plane. Is there any way i can make it so that all this dust will be seperated into three equal areas; the 3 tires in which the plane surfs the ground with for example??? Brandon
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hey Only problem is that i converted the wave file for the flaps to ogg. and now you can't here any flaps anymore. I know you have ot have the wave set at certian settings and stuff, so yeah, its making me mad.. Brandon
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Yeah i got those parts. Thanks for the help guys!
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soundServo[]={"\mypbo\sound.wss",db+1,1.00} Can you please Explain if you may how this command exactly works..and were it goes and such
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Thanks Trench, this is helping alot. Trying to get this done so you can fly it in the next few days. And finally, this is the final two questions, no more i swear to god! With flaps and gear, how do i change the sound they use in the config? Also, how do i make one of the planes land again? Brandon
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Thanks dude! just one more question though, when the b29 takes off from an airport, it takes a hard right for some reason no matter what i try to do with it (this is when the computer drives it) and it explodes because its right wing hits the ground... do you guys know if this problem can be fixed? Brandon
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Hey I just have to say first off before i begin this last thread on TFWCIK, hopefully....i'm glad to be back amongst the greatest working modding community i've ever seen in my life. Â Even after months and months, newere computer games, years and years, you still thrive above all others in perfomance, respect, and dedication. Â First off, i'm going to announce that the B29 that footmunch was working on is going to be released as a beta demo soon enough, just so people can try it out. Â I'm currently undergoing 3d maintence and some cpp. makeovers on the beast, and then the community will have the chance to fly the sucker. Seccond off, the weapons pack is my next task, though i work on them both at the same time now. Â So far i'm working on it alone and help would be much appreciated... Also, does anyone know where i could find sounds for the following? M9A1 Bazooka AT/AP Launcher SKS Semi Automatic Rifle SVT-40 Semi Automatic Rifle .38 Special .38 4 inch M2 50 caliber HMG T33 Semi Automatic Pistol Many thanks! Brandon
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Really nice work! Keep it up! Also, Visnorsk island? what happened?
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ah...no...i'm a Senior Airmen in the United States Air Force Auilary Civil Air Patrol and when i was at ft lewis this summer, we got trained in firing a number of weapons, including all the ones i mentioned above. I got to ride in humvees carry guns, ammo, vests, for 2 weeks, etc.,etc. but thats getting off topic Brandon
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Yes i have, M16's, M60 HMG, m2 50 cal. HMG, M4A1, Ak47(Chinese Varriant), M249 SAW, M9 berrata....for the most part, only a little bit of smoke is dispersed, and honestly, there wouldn't be any smoke unless it was burning oil. The gun powder is all gone by then, burned by the small but contained inferno. All you see is a tiny bit of smoke, but not a ton, and its gone by the time you clicked on the safety after firing a few. So in retrospect, yeah, ofp shouldn't have the smoke coming out of the weapons like that, its just not true. Brandon
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I'm really glad to see Supah's mod is exceeding in all areas currently. Texture is supreme from the pictures i've seen through out the pages, most amazing. I congragulate you guys on getting this far. Good work guys! Brandon
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Hello, Im sure most of you who’ve been around are well aware of the Korean Conflict mod that I had a while back. Im thinking right now of getting back into computer gaming with OFP, I still have tons of high quality models and low quality models that we built, including a B29 Super Fortress, and I was curious, do you think we should come back, The Forgotten War: Conflict in Korea mod? I am up to all idea’s from the ofp community about how the mod should be ran, if we should try and join some other mods, if we need a new mod leader, im up for all ideas, just shoot! Ttyl, Brandon Ps. I ask pleas not to be rude or anything here, i'm asking for the best advice from the people from the community, you are the eyes and ears, you make everything happen in reality, I will base my decission upon your opinions. Thank you!
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it might be coming back....opinions
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
Last post in this thread, i'll be opening up the mod again tomorrow. -
it might be coming back....opinions
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
Alrighty people, my decission is I will bring it back online. Im free to any help, no commitment is required, i just need help putting the guns in order and all. Im not setting any dates right now because my week is super busy next week seeing that we have winter break and baker has plenty of powder, im goin to be spendin most of my time up there with Tomb Yang from UDUB But if there is anyone willing to aid, preferably CPP. writes, i would much appreciate it. Once again thanks for all your input into this subject and frankly, im throughly surprised at how many people responded. Thank you, everyone...thank you! Brandon -
it might be coming back....opinions
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
Yeah, I worked bymyself begining around November 2003 with the 30 Caliber machine gun, then from there i progressed to making by myself and with little help in making the following: WEAPONS STILL NEEDED TO BE PUT INTO CONFIG <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">PTRD SVT40 SVT40/Bayonet SKS/Bayonet T33 Handgun .38 revolver M1C Garand M1 Garand M1 Garand/GaranteA M1 Garand/GaranteB M1 Garand/Bayonet M1C Garand Sniper Rifle M1 Carbine M1 Carbine/Bayonet M1 Carbine/GaranteA M1 Carbine/GaranteB M1A1 Carbine M1A1 Carbine/Bayonet M2 Carbine M2 Carbine/Bayonet M2 Carbine/GaranteA M2 Carbine/GaranteB M2A1 Carbine M2A1 Carbine/Bayonet M2 .50 Caliber Machine Gun M3 Carbine M9a1 Bazooka M3a1 Grease Gun Enfield no4. MkI THOSE AND WEAPONS ALREADY IN GAME AND CREDITS <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Thompson - Imported by NXSHADOWS from BF: 1942, used bf42 thompson for template, by bmgarcangel SKS - Imported by NXSHADOWS from BF: Vietnam, used bfvn sks for template, by bmgarcangel Sten MkII - By Bmgarcangel Sten MkV - By Bmgarcangel .30 Caliber M1919a4 Machine guns - By Bmgarcangel .30 Caliber M1919a6 Machine guns - By Bmgarcangel .50 Caliber M2 Machine gun - By BIS & Bmgarcangel PPSh-41 - By Cympatheey M1911 .45 Colt - By Cympatheey T33 Semi_automatic pistol - By Bmgarcangel .38 Revolver - By Bmgarcangel, skin by Viet Cong Game Makers M1 Garand - originally by MOHAA team, worked on by Upminder, completely redone by bmgarcangel, skin by sgt stryker. M1 Garand Varriants - By Bmgarcangel M1 Carbine - Edited by Bmgarcangel, model by Trigger, Skin by Brutal M1 Carbine Varriants - By Bmgarcangel & Lt Hunter M2 Carbine - Edited by Bmgarcangel to be a m2 carbine, model by Trigger, Skin by Brutal M2 Carbine Varriants - By Bmgarcangel & Lt Hunter SVT40 Automatic Rifle - Originally by MOHAA team, brought into ofp by upminder, Edited majorly by Bmgarcangel PTRD AT Rifle - By Dark Soldier & Bmgarcangel M3 Carbine - Edited by Bmgarcangel to be a m3 carbine, model by Trigger, Skin by Brutal, scope by LT Hunter M9A1 Bazooka - By Bmgarcangel Enfield no4 MkI - By LT Hunter Thats what i did from November of '03 to July of '04, when after going to a Civil Air Patrol Encampment at Ft. Lewis washington and begining my senior and final year in high school, i lost interest in all computer games and got deep into the social life which i'm still in. I'm scared to get out of it and back into this, but i'm willing to do it. I promised the community, i intend to keep that promise whether i continue on with it or i hand it off to someone else in the community. First thing is first though, one of the #1 reason's i left the community and my mod rather quickly was mainly because I was not able to finish most of the tasks put on my hands without help, and that help i searched for but could not find or recieve because i didn't release anything or my attitude back then. Right now all i need is a few people, who have multiple talents. At the moment i only have modeling talents, minor texture talents, and very minor cpp. skills. I don't have time to learn new skills without putting some of the things in my life aside. Without those skills for a rather short amount of time provided by just a few people, I bet I can still get it all done but at a much longer date will it be done, yes....because i'm a very busy boy at hte moment and adding this to my plate will make my life even more bush, but adding even more to it will make it unbarrable..... So in the end, i will continue with the mod starting very soon, but i ask for minor assistance from a rathe few number of people from the community for a short amount of time who have rather good experience in multiple areas of the ofp community. Hellfish, thanks for the heads up, same with you hooahman, i respect and take to heart your critisim. ~Brandon -
it might be coming back....opinions
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
I'd like a new mod leader though in my stead for i might not have as much time to take control of the mod. Has the mood about the Korean war changed amongst the ofp community though? ~Brandon -
did you guys release you're infantry pack yet?
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i'm back, after months i'm stoppin in to see you all at your work again... Ok guys, i'd have to say Halflife 2, if you don't know why i say this, i suggest you get it..overall the game is by the far the best game i've ever played, its just...amazing... oh Yeah, you forgot MEN OF VALOR...which was also an excellent game...not to mention Tony Hawk Underground 2 and Need for speed Underground 2 which is probably the game i play the absolute most, and i don't play games alot... ttyl brendo
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hey all Well, just got news from the EA Games site about this new battlefield 2, which will use an all new engine that is rumored to enable you and even AI to command people of lower rank. Even commanding them to lay down, get in vehicles, and other things...or so i've heard from Battlefield Forums. I hope that this one will be the best they have ever released! Helo (Large) Tank (Large) Here is the offical report on it! FROM EAGAMES BF1942 OFFICAL WEBSITE
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Should the forgotten war: conflict in korea leave?
bmgarcangel posted a topic in ADDONS & MODS: DISCUSSION
Give me a votes from as many people as possible. We got the skills in this mod to stay alive, I for one can keep it going and get it done by September for the first Campaign or even less. But we need help and I can garruanttee 80% of my honesty, if we get help from others, we get more people, you'll see us take off and you'll be playing a wonderful ass mod...... -
Rock climbing, snowboarding, skiing, etc.,etc.
bmgarcangel posted a topic in ADDONS & MODS: DISCUSSION
I was just curious, is it really possibly to have snowboarding, skiing, and rockclimbing in ofp via scripts and such?? Personelly, I love rock climbing and snowboarding the most!