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bmgarcangel

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Everything posted by bmgarcangel

  1. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Hey Here is a picture of my bazooka i've been working on. Â So far its taken me about......2 hours to work on, its almost done, has lots of detail in it, still needs T90 optics though and a few other minor details. I only need about....1 more hour with it but i haven't had time to deal with it recently so ya.
  2. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Hey Footmunches work on the b-29 is done early guys so ya, here we go: Bassically, this will also be included in our mod demo which will be released hopefully in November or late October. Â Here is some of the things you can expect: - The model in the main dir is binarised, but the mlod model is in the subdir. You have to open the bomb bay doors in order for the bombs to be dropped. The AI doesn't know this, so you'll have to trigger it within the mission. There's a contrail script, but I'm not utterly happy with it. As we agreed, the cockpit is _very_ simple. Room for one pilot & one passenger (you could add another in the tail-gunner space). RKT Right now I will possibly need some help to modify some textures to fit match those of the Squadrons in Korea during the war. Â ~Bmg P.s. anyone wanting to help get this demo out, pm me!
  3. bmgarcangel

    Nogova 2004 released!

    I have a question. Is the maker of this island still working on it? Also, where did you get that m16?
  4. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    hey man DUde that m4a1 is now turned into a car-15 and i'm still working on the Visnorsk campaign. I'll send you a PM, but ya, this mod would be great if only we had more people willing to help it out. ~Bmg
  5. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    i'LL TALK TO Col. klink bout that...but like i said it will mostly be for show. Anyone know his msn id? Â then i could begin to chat with him bout it. EDIT**well ya i got footmunch working with us for this project so ya its tight and its like the first b-29 so ya...we'll release it with our first mod demo...now we need an air crew though..all armed with my .45 colt ~Bmg
  6. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Hey I got two pictures from Footmunch of the B-29 Super Fortress that he is building for the mod. By thursday the model should be around completetion. Around that time i will have more pictures for you of it. One thing, in the long run, this airplane will be for show most of the time and when its flying you'll either shoot it down as a north korean or chinese or it just flys in, flys over you, then scripts go off and explosions and stuff.
  7. bmgarcangel

    Red Hammer Studios

    I also have a question, would your team be willing to reveal later on exactly how you did this so the rest of the OFP community has a chance at top gunners or is this going to be a Studio secret? ~Bmg
  8. bmgarcangel

    Red Hammer Studios

    oh...my...god.....you guys did wat i've been wanting to see for such a long time. Dude..........this is so tight. ~Bmg
  9. bmgarcangel

    Red Hammer Studios

    whoa...whoa...dude...whoa...can u provide a pic...
  10. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Hey guys I just have a question. Anyone know where i will be able to find out what hte sights for a T90 weapons sight would look like. They were used on the M9a1 Bazooka that i'm about to begin building. ~Bmg
  11. bmgarcangel

    Audio Problem

    Ok i tried everything now, changing sound and all this other stuff....i don't get it anymore...wtf is going on...
  12. bmgarcangel

    Scottish Pipers please.......

    Bravo my man, bravo. The bagpipes i believe is one of the best musical instruments and always makes me feel....i don't know. Closer to people, closer to my country, closer to people who die for it. Its just something about how it plays, how it sounds that...is just needed...for me to live. ~Bmg
  13. bmgarcangel

    Unsung - updates

    OMFG!!!!!!! Sexy weapons ....
  14. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Looking pretty good so far. Â Man, when my mod gets some soldiers going then like we can have one soldier just for this gun with like a big ass power supply on his back. Curious about one thing. I have some other weapons like the ones above, some of them aren't done yet ( textures, not all of the lods, etc.,etc. ) and i was wondering if you would aid in getting the ones we currently have done. ~Bmg
  15. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Please if you could that would be marvelous, Sgt. Stryker is working on most of our textures redoing them and such and i'll pass the pictures on to him and create the second version of the knife. I'll also add the folding bayonet later tonight. Thanks hooah for the support! Oh ya, i got some information from Lt. Hunter. M3 carbine 30% done. ~Bmg
  16. bmgarcangel

    TFW:CIK mod weapons pack release in sight

    Oh ya one more thing, i might include in this pack something footmunch is working on for me.  Its a surprise, will send pictures here once its done  One more thing, if anyone knows where Lt. Hunter is...i need to contact him about this gun: M3 Carbine with Infraed capabilities....he was going to work on the model and then i do the rest. ~Bmg
  17. bmgarcangel

    BMP-1 Interrior in progress...

    thi...thi...thi...can't be real!
  18. bmgarcangel

    Audio Problem

    hey Here is my description.ext...i think it might have to do with this not sure, but ya.... oh ya my sound files are here <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">onLoadMission=$STRD_V03c1; minScore=2000; avgScore=5500; maxScore=10000; // SOUNDS // class CfgSounds { sounds[] = { ge1,ge2,ha1,ha2,ha3 }; class ge1 { name = "ge1"; sound[] = {"george1.ogg", db-5, 1.0}; titles[] = { 0, $STRD_V03v4 }; }; class ge2 { name = "ge2"; sound[] = {"george2.ogg", db-5, 1.0}; titles[] = { 0, $STRD_V03v6 }; }; class ha1 { name = "ha1"; sound[] = {"harry1.ogg", db-5, 1.0}; titles[] = { 0, $STRD_V03v5 }; }; class ha2 { name = "ha2"; sound[] = {"harry2.ogg", db-5, 1.0}; titles[] = { 0, $STRD_V03v7 }; }; class ha3 { name = "ha3"; sound[] = {"harry3.ogg", db-5, 1.0}; titles[] = { 0, $STRD_V03v8 }; }; }; class CfgRadio { sounds[] = { }; class r_harry { name = "r_harry"; sound[] = {"r_harry.ogg", db-5, 1.0}; title = $STRD_V03r2; }; };
  19. bmgarcangel

    Scottish Pipers please.......

    Dude, ya i've heard him do that before. I like it when i here a bag pipe play "Amazing grace" Nothing sweeter then that... But ya ya'all, if you need help with this i will help
  20. bmgarcangel

    Scottish Pipers please.......

    I know seriously...and not jus the brits and scots use it...USA uses it too dude and like everyone does..its Da BeSt
  21. bmgarcangel

    Doomsday - Part II

    The sound fx pack...you need a new link for that because like the site it was hosted at is now gone..
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