bmgarcangel
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Everything posted by bmgarcangel
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Well, my former girlfriend has this incredible desire.....to stalk me till she gets me back....I hope she doesn't go here too..... darklgiht, name sounds familiar...hmmmmm
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I believe it can make it in the future for a long time. Perhaps we'll get in an accident here and there but seeming how the americans ( which I am ) always maintain their aircraft in terms of safety, do you see a wing falling off? I don't. One thing...I don't think we should have all this new crap put into the B-52's. The Old stuff works just fine i bet. The problem with new stuff, its new...it breaks down alot as seen with other things that have been replaced with new computers and shit. But i'm open to keeping it around well into my adulthood Perhaps my kids will see it flying around when they go into the military..i'm only 17 but I believe it will be around even then! CRAZY ~bmgarcangel
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You guys are looking grand! Can't wait for your first demo!
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Vote here! No Replies allowed for fear of Flaming and getting feelings of other addon makers hurt!
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One thing. You want to know me, eh? Add me to msn messenger and depending on who you are, I will talk to you. But i'm not going to release a ton of information to all ya....oh wait....I already do
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Not to mention those guns on the back weren't all that accurate and were never reliable in case you didn't read up on history. Alot of crews that had to like defend themselves against soviet incterceptors during the cold war had to kick the robotic rear turret a few times just ot get it working. You couldn't just switch it on and expect it to fire away all the time. Now today, I believe they should put it back on along with sam defense but hell, we have the fighters to protect that damned airplanes anyhow so why do we need defense on em? ~Bmgarcangel
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Configing animation tutorial?
bmgarcangel replied to bmgarcangel's topic in OFP : CONFIGS & SCRIPTING
I'm so confused now....anyhow, alrighty I get what you are say. We will try and make weapons like that from now on. Rifles for rifles, SMG's and weapons with handles hehe, ppsh41 will have its own though and perhaps the stens too...don't know.... Oh man, I would love it if we had a really good animator to head up a animations department in The Forgotten War: Conflict In Korea Modification...anyone willing to help out in that sense? You won't have a ton to do, just a few odd jobs here and there.... ~Bmgarcangel -
Sorry about the title of the topic, I ment to change it before I posted but I accidentally posted before i was able to stop the post from happening. __ Now i'm preparing to build a Owen Mk I Pictures of the Owen Mk I seem hard to come by. Â I typed and typed stuff on the google site but I found but a few pictures. Â Only picture I could find that was good and that showed at least some detail, is this one below...if anyone else can help me find some it would be appreiciated!
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LOL Ya hell, don't make fun of the USA....its there problem 3rd world bitches can't speed up to 2nd or 1st one more comment before the bell rings here at Squalicum High school in Bellingham, Washington, USA........ITS NUTS THAT THEY WANT TO USE IT ALL THE WAY INTO THE 40's or 50's!!!!!
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I can see that. Its like how many bombs they can carry, its utterly uncompareable to any other bomber that we have in service. But they are all older then hell I mean seriously, wouldn't there be some kind of danger keeping them in service like this? ~Bmgarcangel p.S. Ak-47 was developed in the late 1940's
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Don't they still make M2's? Oh and I don't believe they will replace it at all. If it does, it will take a long, long, long time.
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Finally....a good island to make a kick ass BHD mission on!
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Is it possible to get the blueprints without paying shit? Cause like i've been looking for them and all i've found is order blue prints and all that crap..
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Bayonet animation on a rifle
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
LOL Hey Jonno, sorry, just haven't heard you name in a long time my friend I think this will be tight. Able to have the bayonets on the Sten Mk V SMG, Owen Mk I SMG, Garand, carbine, SKS and MORE!! perhaps we can work together in creating another thing that we need. Swords, shovels, pitch forks...things the Chinese used when they first attacked!! ~Bmgarcangel -
Hey I've heard about weapon animation and I was curious if it would be possibly to have a bayonet deploy, via animation on a Rifle. I've talked to a few people said it can't be done...then they told me to post something here about it so thats why i'm here! If it can be done, then i'm going to animate a bayonet on my SKS :-D ~Bmgarcangel
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Configing animation tutorial?
bmgarcangel replied to bmgarcangel's topic in OFP : CONFIGS & SCRIPTING
First off, J-man does animations for my mod, TFWCIK along with the Unsung, I believe he uses Anim 0.98 program. I need animations for my Modification for the weapons i've built so far. Â We have some custom animiations for them, you know thompsons and other things...I need help to get the animiations working in game. -
Bayonet animation on a rifle
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
LOL We're using the same system.....Junno told me to email him when they release the bayonets, so I need to do that soon. He said once they do that, they can help us out with getting bayonets for Sten mkV, garands, carbines, sks, and other weapons. ~Bmgarcangel -
Hey BIS I was wondering, so like I read this review for the VBS thing about how Malden, Everon, and Kolgujev have been brought up a notch to the level of detail that Nogova is involved in. I'm so like jealous, I was just curious if you guys can get working on a new patch for OFP:Resistance. Perhaps like including new sounds for the m16 and perhaps better looking m16 and soldier models....no hard trouble, right??? ~Bmgarcangel
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Bayonet animation on a rifle
bmgarcangel replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
Alrighty now, Junno, so can you help us out with gettin bayonet systems to work? -
LOL I seriously believe you. You know, where did the m16 come from? Extensive research into the german weapons of world war two eventually lead to the development of the weapon. Ok now, I got a question. Can anyone get their filthy hands on blue prints for the Owen Mk I?
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Configing animation tutorial?
bmgarcangel replied to bmgarcangel's topic in OFP : CONFIGS & SCRIPTING
Well....I have a dear and most needed question to ask you.....CAN YOU HELP ME MESS AROUND WITH CONFIGS??? I mean, can you do the anim part. I know how to do configs, but I don't have a ton of time like to learn new skills in cpp.'s Hide, one other thing...do I have to have like lying down animations, crouching ones and others to make the aware and combat ones to move effectiveily with those ones? -
Configing animation tutorial?
bmgarcangel replied to bmgarcangel's topic in OFP : CONFIGS & SCRIPTING
Alrighty now.....I glanced at all that information that Hide posted about configing the animation into the cpp. and now i'm wondering if I need more then just aware and combat mode animations to make it so it all works in unison. Also, if i just paste and copy the stuff Hide posted, then I should be ok....like all i'd have to do is put in the new animations directories or something? What about to get them working for the certian weapons what would I do? ~Bmgarcangel -
Configing animation tutorial?
bmgarcangel replied to bmgarcangel's topic in OFP : CONFIGS & SCRIPTING
lol Well, do you have the dog addon? -
FIrst off, I said at the top of the POST that I ACCIDENTALLY GOT THE TITLE WRONG! Second off, well, at least I got a few more pictures of the Owen MkI. Now i do believe the AUG actually had some design features that were present in the MkI. Anyhow, this should be enough pictures to make a bassic Owen MkI, wouldn't you all agree?
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I give one sentence. The Matrix game had over 2,400 different movements that you could do all captured by actors from the movie or just ordinary people using the motion capture system. If they can do it, Bohemia can. ~Bmgarcangel