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bmgarcangel

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Everything posted by bmgarcangel

  1. bmgarcangel

    ww2 ironsights

    Is it fair to say that my mod would be able to use these sights for the weapons we make? If thats ok with you that is... ~Bmg Ps. Are they already zeroed?
  2. bmgarcangel

    Voice Acting Needed

    What kind of accent do you have.....lol im looking at you as being narrator so i needs to know mate!
  3. bmgarcangel

    Nogova 2004 released!

    LOL What about a larger dock lol to subsitute the huge oil tankers to take oil around lol!
  4. bmgarcangel

    Animation problem

    I fixed it! Thanks mates for all your help!
  5. bmgarcangel

    Animation problem

    hey So i have this animation for a static .30 caliber machine gun that a friend just finished for me but I do have one odd and really weird problem involving something i've never seen happen before. Â Now, what happens is when you start the mission for about a second the guy in the static gun, bassically only AI's ahve this problem, so the ai will start out good for about 2 or 3 seconds and then he will fold back up and go straight like, you know like that weird attention thing that you get when you make a soldier in o2 lite. Â Anyhow, anyone know of this type of problem. Â I'd love to fix it soon if i can.... ~Bmg
  6. bmgarcangel

    Nogova 2004 released!

    LOL One more thing ironsight. Â The highways and the ai direction shit...that needs to be worked out mate seriously or this island will be really useless with AI driving around.....at least its easier for me to get from point W to point E on the island by driving the A1 Highway ~Bmg
  7. bmgarcangel

    Voice Acting Needed

    Ok now, i already got one script done, i need another person to say a few things for this part of a mission i'm making....come on please! LOL ~Bmg
  8. bmgarcangel

    Animation problem

    hey I just changed the config around a little...... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class m19a4boxgunner: Driver { file="\TFW_Anim\m19a4box_gunner.rtm"; speed=SPEED_STATIC; looped=1; variantsAI[]={"m19a4BOXgunnerV1",0.700000,"m19a4BOX_gunner"}; interpolateWith[]={"m19a4BOXgunnerV1",0.500000}; equivalentTo="m19a4BOXgunner"; interpolationSpeed=1; connectTo[]={"m19a4boxgunnerDying",1}; }; class m19a4boxgunnerV1: m19a4box_gunner { file="\TFW_Anim\m19a4box_gunner.rtm"; speed=-4; looped=1; }; class m19a4boxgunnerDying: DefaultDie { actions="NoActions"; file="plazenismrt.rtm"; speed=-1; looped=0; soundEnabled=0; connectFrom[]={"m19a4boxgunner",1}; }; class m19a4boxgunnerDead: m19a4boxgunnerDying { actions="DeadActions"; file="plazenismrt2.rtm"; speed=10000000000.000000; terminal=1; connectFrom[]={"m19a4boxgunnerDying",1}; connectTo[]={"DeadState",1}; }; }; };
  9. bmgarcangel

    OFP Motorcycles

    Ever driven a motorcycle before? If you have you'll already realized something is really wrong with the ones made in ofp for our virtual pleasure. Note that in OFP we drive the motorcycle leavning the way we want to go but......the steering wheel is being steered like a car, in the direction that you are turning. If you've driven a motorcycle before you'll realize this is all wrong. Example, if you are driving a motorcycle around a corner, turning left, you'll lean the bike towards the left and you'll be turning the front tire to the right......nothing like what i've seen in OFP....I'm curious if this error can be fixed? So, is it possible to fix this error? ~Bmg
  10. bmgarcangel

    which special force to use when?

    Oh ya and.......F*** you for that comment!............oh ya, Search and rescue guys......lol, SAR...make a sar mission, go into enemy terroritory to rescue some pilot!
  11. bmgarcangel

    which special force to use when?

    U.S. Army Special Forces or "Green Berets do a hell of a lot more than that. It's true that they do alot of training of foreign forces, but that just scratched the surface of what they do. They slaughtered thousands of Taliban and Al Quida forces in Afghanistan for example. They do direct action, hostage rescue, anti-terrorism, sabotage, intelligence gathering, etc. Most of the U.S. Special Operations units can handle pretty much any situation. Another site you can check out is SpecialOperations.Com. Thats true. My grandpa was a green beret colonel in Vietnam for two tours and saw a hell of alot of action with his own guys. Of course he trained some, but he fought with his troops and went on patrols too. ~Bmg
  12. bmgarcangel

    High Quality M-14

    LOL Cheeky monkeys engagement pack. Get it from ofp.info mates!
  13. bmgarcangel

    Model disappeared

    Please help...i try to move the points back into the center but then like its all in the same spot and then its no good lol!
  14. bmgarcangel

    Nogova 2004 released!

    hey mates the highway aia running into things problem. LOL it only works on the north side of the highway....if u let them drive there it works, but the south lane of the highway...notta! ~Bmg
  15. bmgarcangel

    Nogova 2004 released!

    Ok look map fact has had time to make there island awesome. Now we have time to make ours awesome. Lets do so why don't we lol......improvement comments LOL First off, airport and bridge. Airport: Needs to be more realistic looking....like mapfacts Bridge: Needs to be a new a bridge if you don't mind lol! ~Bmg ps how about a new district on nogova......like of housing development and stuff?
  16. bmgarcangel

    Voice Acting Needed

    I've had a few people come to me about the Russian part...sorry I didn't Emphasize on that a little more but i'd like it to be Russian.....not just an accent.....so that it's authentic if you know what I mean  Oh ya...CaN someone be a narrator? ~BmG
  17. bmgarcangel

    Animation problem

    Hey I changed the speed to static speed but still didn't help. Anyhow, here is a picture of the problem for you guys to understand it more! The picture is the ai soldier and what he does then in the background you can see me in what the anim should look like.....
  18. bmgarcangel

    Nogova 2004 released!

    LOL I was about to post that you!!!! I believe there should be along with that other high way one, one with lights lol that work at night lol!
  19. bmgarcangel

    Mapfact nogova released

    gOds!! I CANT TELL WHICH ONE IS GOING TO BE BETTER!! ok people who have downloaded both this one and the other one, which did they like more lol
  20. bmgarcangel

    Nogova 2004 released!

    HA! Its A GAY MONUMENT NO OFFENSE!! god, create a resistance soldier monument mate! ~Bmg
  21. bmgarcangel

    Temp Bridge by Engineers

    Well i'll bet they'll be able to get it to work. Almost anything is possible with tons of scripting and hard work in ofp mates! ~Bmg
  22. bmgarcangel

    Unsung - updates

    Sure does mate. When will you guys release your first main pack? ~Bmg
  23. bmgarcangel

    Voice Acting Needed

    English right now for the american soldiers mate. LOL i'm one of the american soldiers ( my voice is )....but....I also need russian for the Russian Renegade soldiers later on. ~Bmg
  24. bmgarcangel

    Nogova 2004 released!

    ya sure mate, i had them at careless which would be better on regular roads...they still try to turn and go off to other roads ( ending in a crash lol ) Anyways, wheres the tank? THe monument thing to Victor Troska and his crew? ~Bmg
  25. bmgarcangel

    Animation problem

    Well you know if you look at soldiers in o2 lite. Thats what happens, the soldier will go to that static shape lol......but anyhow, i'm going to test it now. I put the speed to static for the first part. ~Bmg
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