amrax
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Everything posted by amrax
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We were discussing this in the general too but I figure I should put briefly what I want. Two things: Scope Adjusting; Scope elevation, windage and focus adjustments. And a laser range-finder. Extremely important!
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Two things: Scope Adjusting; Scope elevation, windage and focus adjustments. And a laser range-finder.
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OMG I can't believe you just said that.... man Why don't you go play BF2 or Delta Force, and NO it is not “too difficult†AT ALL! NO ELEVATION MAKES IT MORE DIFFICULT!!! THAT IS WHY YOU HAVE AN ELEVATION FOR IT! Dude you lost it... Do you know anything about sniping and scoping or did you just play Delta Force 2? Hello,.. it is NOT, I pulled off many successful 600m+ hits. Even a shot at 100m would require skill. Are you serious??? You're talking nonsense & crap,,, And NO, it is a very very easy thing for them to do it right, they simply didn't care to do so! I know player who take better shots in BF2. It is BIS job to deliver a realistic game as promised, this if FAR FAR from it. They failed miserably! Why does everyone think it is so damned difficult for them to put in those 2 options... it is so so simple.
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Paintballs, nice idea Doc_69. I gave you the other idea though. To correct the bullet impact problem, make sure it leaves + but enlarged with in red on a black measure tablet, simple! One thing though, you don't need the side dot mils because the rifle is rather accurate in the middle Y line (where the X line is horizontal). You probably won't need more than one on each side, maybe not at all. :P Let's all take 9 mags and empty them taking notes tonight!
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Of course he missed the first time (pretty well done him hitting the second), he dind't measure his scope and rifle for those ranges previously, we're only discussing 800m, a good sniper would manage to get a 1200m shot with the M24. If you want to shoot and hit first round at those ranges simple measure it at the range, just like we're doing. Sure he got lucky with the scope, but if you play around with them long enough... well, you learn well! It is possible... But what has this to do with the game? Our maximum is so far only 600. M24 rifle and scope.
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And the other guy, never made it? Alright, pretend he didn't. You can take out targets with a .50 "sniper:" at those ranges nonetheless. I misred Col. Faulkner.
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A .50 is not a sniper rifle anymore? Fine, large caliber rifle. To me still a sniper rilfe. I was talking about the M107 of rom_un.
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It doesn't correspond exactly with the game. Those 2 dots or MILS (which ever you prefer) are only good for 650m plus minus when I tried it with the 10x scope though. That is without the MOA calculation however. Ahhh, you edited the post. Its a little bit more than that but pretty close. As you made that map, make an extra measure tablet in it at each of those ranges I previously stated, than stand next to it with a binocular and look (take a screen shot if you will). Like in gun stores, you know. Than check it in photoshop or something. After you measured the exact MOA of a rifle you than change the scope so it matches... I know its not possible in ArmA yet but nonetheless. Yes, that is why long range snipers often modify their snipers at excellent gun smiths and get way better scopes to go alone with them. I know the game doesn't offer that but, you get the point... Longest confirmed shot in Vietnam was 2500 yards, so . Yes of course, they set it to 300m in the first place...
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You said it, but whatever it doesn't matter, put in any height for all I care as long as its the right one. It was an example. It is obvious I mend the game, I never mentioned any of those two. I know but we would still have to aim between the dots, even if you'd set it correct you still have within 100m, 30m, 70m etc etc... Not a script but with very good graphic card and two correct distances. Nice, did you get the results yet?
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What would solve our problem is a custom "sniper range map†with fixed distances from 100-1000 (200, 300, 400, etc etc), the only problem is that I don't know any map makers. "
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That is what I said, please don't use my words as your own. The M24 is 1MOA off in real life... in game I know how to try it but I haven't yet. Here is a start of a confirmed fact. The M24 at 300M is accurate in the middle! I recent;y found out that the scope of the SVD is leveled at 200m. I got this from the readme file of the 1.05 patch whether it is true I don't know, I didn't try the SVD! I also noticed the M24 is missing but I confirmed it's leveling at 300m (with 1.03 patch however, the demo! Whatever, lets agree that a soldier's height is 1.8m +-!
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rom_un, why not just put 9mm round in the M107... :S Put in the right ammu DUH. Can we at least agree what the magnification is, 10x, 11x, 11.2x, 12x, 14x Doc_69 those links aren't working. Birgrim, stick to the game, not online sims. Not rifles, scopes... At ranges over 2KM it is possible to deliver a mil dot shot. so... Yes I do. Stand far enough from a hmmwv so that all 8 dots fill up it's height, divide that height by 8 from the GROUND, than put a soldier next to it and calculate. The height of a hummwv was said to be 4.6m , right... 4.6m/8 dots=0.575m... so each dot from the lowest represents 0.575m. As you figure out how many dots a soldiers fills up : example : soldier fills up 3.2 dots... 3.2 * 0.575 = 1.84m.... simple isn't it?! FORGET what magnification the scope has. Even shit games like the Delta Force series have elevation for the snipers... so YES it is very possible only the makers didn't care too much as they got sloppy with other parts of the game which is disappointing.... 8min math per shot is sad. Even if you'd figure it out, aiming between those dots is very difficult. How could you tell a 1/3 or 1/4 or 1/5 Damage your monitor . How did you come to that conclusion? It is about you putting wrong formulas out here which people deceive people. We should put out information which is valid!
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rom_un, that formula only works for that online sim, forget any online sims, stick to the game. Yea the 1.80m is about correct, 6 feet. Thank you. Animal-22, we know the size of a soldier by now. The formulas you use, rom_un, are incorrect however. The M107 sniper if accurate for well over 2KM so the 13cm bullet drop is inaccurate.
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I got the mil dot system working, but its NOT supposed to be that way. There are simpler ways, more advanced ways if you will. The whole point I'm making is that there are 3 adjustments to go around the mil dot systems, its not a guessing game - sniping, you know. Yards and meters don't vary too much, 800m = 875 yards. JdB, you can't be serious when you say its impossible dude Just a few coding lines extra. rom_un, “(Where 1000 is only for a 10x scope, 500 for a 5x)†you can't magnify the scope so what 5x for 500m? The whole point is that you can't change ANYTHING about the scope, that is what makes it rather useless. “5 mils * 400 m / 1000 = 2m height for a man.†What...? No that is wrong. The game doesn't offer more than 4 dots for the M24. Can we please stick to the just the game not online sims which don't correspond with the game?! A soldier is NOT 1.50m, a cow is 1.5m. The height of a hmmwv is fixed so stand next to it and measure another player You'll probably end up 2m +-... About that “SureShot†thing, you can't be serious... One last important thing, you all talking massively about the mil dot of some online sim but don't forget whether the rifle itself is actually accurate to the dot, because rifles aren't, at least the ones we're discussing. May I remind you that the M24 is 1 MOA off!
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I don't think you guys got the point. Both sniper rifle are adjustable from at l00 to at least 600, that includes 100-200-300-400-500-600-etc etc I primarely was talking about he M24 but since we bring in the SVD, its alot more accurate but nonetheless you need to adjust the scope or it would be useless. 1KM Are you sure...? I want your graphic card . I did figure out how to range and hit occording the dots but it isn't what it should be but than I'm talking WW2 techniques. With luck I get a 1:3 ratio hit at ANY range, except at 300m where its exactly on the middle. Since they claim they made the game with the help of the army, at least the weapons should be what they really are and 2 adjustments for a scope is minimum! I play alot of games and always the sniper is off here and there which is normal by now but not for ArmA. The only two games I know of in which the snipers work are "Sniper Elite" and "Hidden & Dangerous", I tried BF2 but my sidearm is more accurate than my sniper, so...
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Yea but the mil dot system ins't as fun, Celery. I like tech gadgets. :P Hitting anything in coop is extremely hard with all the lag of the AI anyway, I see them "teleporting" 3m at a time.
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Yea but the mil dot system ins't as fun, Celery. I like tech gadgets. :P Hitting anything in coop is extremely hard with all the lag of the AI anyway, I see them "teleporting" 3m at a time.
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How can I get a full picture of the demo map while not in the game? Which file is it? Is there a map editor which allows me to see the full map while not in the demo?
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ehhhh , where is the demo part on the whole island exactly.