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Everything posted by armatech
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It looks better then whats in the shots the small RUS uav dose need more to it but its a performance balance im going for but it dont look bad at all Additions GDT(Ground Data Terminal) Creech AFB style UAV hanger
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Russian (Pechela)
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it will come in handel for all them mission makers out there. content is key so yer make it man
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Hi I'm current getting together a set of Proxies for arma default and QG driver/cargo/gunner. This is added to your ArmAwork Dir "C:\Users\username\Documents\ArmAWork\ca\temp\proxies" When you open a default Proxy it will then show in the editor so placement will not be a issue any more. What do you think could the community have use for this? let me know and ill work on it alot more and get it completed in a few days Full image
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Hi I'm current getting together a set of Proxies for arma default and QG driver/cargo/gunner. This is added to your ArmAwork Dir "C:\Users\username\Documents\ArmAWork\ca\temp\proxies" When you open a default Proxy it will then show in the editor so placement will not be a issue any more. What do you think could the community have use for this? let me know and ill work on it alot more and get it completed in a few days Full image
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Thanks mate all is good now Full Image
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Well you missed one biggie in your list and that's correctly Making the UV maps so that it would not cause St errors in the rpt. This is the most common issue most  modders do and that's basically from my understanding when a texture is added to a face that has such a small surface that's the Texture cant find where it actually needs to go say for example you have created a box and you open your texture in the UV map editor then you just past the box over your texture with out unwrapping it at all this will cause an ST error and on a dedicated/MP server this will start to cause performance issue for both server and client. Just my 2 cents Maybe ST = stretch
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Hi Bis and alike just a quick question as I'm either being dumb or they are hidden but where would i find the proxies for the pilots and cargo all the paths i can find are: \ca\temp\proxies\uh_60\pilot but that temp directory dose not exist as far as i can see Any help welcomed
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why not the usa version?
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Ok i have decided to update this my football mod as i was fed up with the feel of the last version so here goes with the new version enjoy. If any one wonts to update the mission script feel free todo so just let me know of the changes so i can add them to a public version of it fixs are redoen normal maps and spec maps added a few lods and refined the config + updated the mission a little Download
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ok i installed battle eye on our servers and on my client now how the hell do i know its running. am i missing a command link input on the server startup line or am i also missing a line on the clients startup commands i have BattlEye = 1; on the servers config so all should be working right now how can we tell is it in background is there no dialogs ?
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bomber version may come at soem point
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currently working on other mods but im planning soem new civ skins in footie shirts and a whole pitch addon so it can be added any where
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i tryed the hidden textures and all i seamed to do was maek then new skin semi transparent and there where section that where invisable when i have soem free time form my current mods ill get back to work on this
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make a file called restart.bat and add the following you will need to change paths and stuff. Or you could download my dedicated server tool that will set it all up for you click my sig and look for dedicated server tool <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> @echo off echo +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ echo +++++++++/````````:++++++++++++arma_server.exe+++++++++++-```````.+++++++++++++ echo +++++++++- Â Â Â Â `++++::::::::://+++/:::::/+++::::::++++` Â Â Â Â :++++++++++++ echo +++++-.:+. Â ` Â Â :+++` Â Â Â Â Â .++- Â `.`++- Â Â `+++: Â Â ` Â Â .++++++++++++ echo +++/- `:/ Â Â :. Â Â .+++- Â Â -/. Â Â :+/ Â .++::+` Â Â -+++. Â .: Â Â /:`./+++++++ echo ++/` Â `:- Â `+: Â Â /++- Â Â -/. Â `/++:/+++.`. Â Â Â :++/ Â Â :+` Â ``` Â `:-:+++++ echo ++: Â Â `. Â Â .` Â Â -++- Â Â Â Â `/+++:+++++- Â ` Â Â :++- Â Â `. Â ` Â Â .` .+++++ echo ++/ Â Â Â . Â Â Â Â Â `++- Â Â .-` Â `+++++++/-/.`: Â Â :++` Â Â Â Â ` Â Â ..:++++++ echo ++/` Â Â .`. -++. Â Â -+- Â Â :+. Â Â /+/:++++``::/ Â Â -+: Â Â `/+: `` Â -+++++++++ echo +++- Â Â .`.` /- Â Â Â :` Â Â `/. Â Â .+- .+++: `+. Â Â `+` Â Â -+` ` Â Â -+++++++++ echo ++/` Â `/::::.Restart Application for Armed Assault Server.:::-----` Â :++++++++ echo +:``-- .++++++++++++++++++++++++++++++++++++++++++++++++++++++++++: ` Â /+++++++ echo /`-++: :+You will need to close this to stop the server restarting: .+: -++++++ echo +++++++++++++++++++++++++++++Server Created++++++++++++++++++++++ -/++:`-:/++++ echo ++++++++++++++++++++Date:26/12/2007 Time:22:09:00.6239190++++++++++++++++++++++ :RESTART "D:\Program Files\Bohemia Interactive\ArmA\arma_server.exe" -server -config=server.cfg -port=2302 -mod=ArMaTeC Â -netlog FOR /F "TOKENS=1* DELIMS= " %%A IN ('DATE/T') DO SET DATE=%%B FOR /F "TOKENS=*" %%A IN ('TIME/T') DO SET TIME=%%A ECHO 3 %TIME% 0.33 %DATE% GOTO RESTART
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Adf mod core pack v1.0 released!!
armatech replied to ricoadf's topic in ARMA - ADDONS & MODS: COMPLETE
well done and nice mod -
Happy MO MO from me
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Civil md-500e helicopter!
armatech replied to hotshotmike1001's topic in ARMA - ADDONS & MODS: COMPLETE
mike im a buddy of yours so ill ask one thing "WHY" lego mod? lod testing? coz its close to crimbo? mate common why make 10000's addons stop posting and just spend your time on one GOOD one that people cant bitch at you about. by the way your  -
lol a french person workign to GMT now thats funny
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FOOTBALL!!!!!
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5h in to friday and no password humm i wonder if when entered if it removes your arma dir and pops a messages saying "XAM rules Now wait a week for the password haha happy crimbo" that would make my week
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Huh? I was saying that it's already in ArmA, so why have it in an addon? All you do is execute the script. lets not get ina  flame war but one big point is that my code is SQF and not shitty sqs any way dude why pick holes in peoples work. if it works it works end of
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the point of this addon is that its inside the addon and now mission coding needed
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ok good heads up raedor try <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">handle = [name of plane,0] execVM "\ArMaT_be32k\scripts\system.sqf";