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aries_pup

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About aries_pup

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  1. aries_pup

    Buildings with Lights

    i see... i worked around it by creating another "streetlamp" and set the brightness to 0.01... but the rays of the light will emit thru the buildings.. is there any way to reduce the radius of the ray??
  2. aries_pup

    Buildings with Lights

    Hi, I'm not sure if i asked this before, but is it possible to model a building with working lights?
  3. aries_pup

    Custom Road?

    Hi, i tried to create my own roads using my textures... but somehow the road is "totally black" in game.. Here is how i did it. 1. Using Odol Explorer, i saved the file,sli6.p3d as an MLOD format. 2. i renamed the file as dirtr6.p3d. 3. Using Oxygen tool, i re-pathed the textures and rename the selection of the road. 4. Using Visitor tool, i planted in the road. THe road shows up well in buldozer... 5. Pbo the folders and test it in game. I thought all is well, but somehow the road is black in color in-game... and the road network/outline doesn't show up in the map editor mode. Anyone tried to create new road? Any idea wat is wrong?? Please Help.
  4. i created the island, now i'm trying to apply the textures. when i apply the grass texture it works fine. But when i apply the sand textures over the grass, the visitor will hang. Now i cannot apply textures properly~ Can help me please? Thanks~
  5. aries_pup

    Missing Road~!

    but if i set the road to automatically align to surface... that shld solve that problem rite?
  6. aries_pup

    Missing Road~!

    Hi, hope someone can help me with this problem... ::Situation:: I haf a map with roads all done up and ready to use... but i wanted to edit the roads... so i went to edit by rightclicking on the road and modify... After i did all that, i realised that bulldozer cannot see the road i jus edited, looks like the road disappeared... But the thing is, visitor still has it... and the other roads that i did not edit is still visible... Tried to export to wrp, the missing road is still missing... Not sure if its a texture problem or program problem... Any idea to help?? Thanks... Edit: Its ok, i tink its the program fault, anyway i redid the roads again~ now they are there... Luckily i did not overwrite my previous working file~
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