aj_addons
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Everything posted by aj_addons
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the reason i want to use maya is because it is far supior to 0xygen, and yes i can model in oxygen how do you think i got my job at red hammer studios!!
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ive always had problems with buldozer but not from being to dark but from being to light in full screen and also from being in a really low resolution. ive tried changing the config but to no avail it alsways stays the same, the low res problem im not bothered by snice i can ran 4x full screen anti alising anyway
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theres no option to open 3ds thats the problem becuase if there was i could just export straight from oxygen!
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yeah i forgot about that yeah it was them that made the odlod to mlod converter hence how bas has got the brdm model
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stupid question soul but what was the project every time i went on the site it just looked like a news site not a mod site
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I know this might sound stupid
aj_addons replied to Marine_Sniper's topic in OFP : O2 TROUBLESHOOTING
all that im saying is that its possible if you notice idont actully give any details on how to do it, expect for that bit about the hex editor which i doubt would work anyway -
I know this might sound stupid
aj_addons replied to Marine_Sniper's topic in OFP : O2 TROUBLESHOOTING
you want pictures? cause i can take pictures want some proof of what i claim -
I know this might sound stupid
aj_addons replied to Marine_Sniper's topic in OFP : O2 TROUBLESHOOTING
there is a decomplier for encripted p3d's which the members of internal editing made ie members of of bas and have it hence the brdm with no top pannels on the top with a machine gun in the opfor packand other things like the oh58 kiwo which bas made is bis's model decripted and modifeid but they wont release the tool. saying that i do have alot of the decripted models like scud and other things which im under strict orders not to give to anyone or tell where i got them from i have also heard fo other methods opening them involving a hex editor but have never tried so dont know if it works or not but i suspect they wont -
nope tried to export it last night but maya wont bloody open asc, 3ds files instead its looking for something called maya ascii or something like that i also looked at a compatability table for may and it says it supprots obj which ive got a converter for p3d's but when i look there no obj option in the file type of both import and open parts of maya   why do i get the feeling im going to have to sereach for an obscure plugin or something anyone else got any ideas
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thanks quake just one thing this is in oxygen light anit it just as ive never noticed the send bit before. ill let you know how i get on tonight thanks again
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yep only cause theres no scots man mad enough to take on such an impossible task, as were well fucked cause weve got to play holland to getin to european championships were so going to get slaughtered
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yep they always close goos threads whats the score now cause im at uni and theres no tv in the lab
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were kicking youre ass:D. mabe you would play better if you didnt play american football with those sissy pads
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Shaking, rocking in wheeled vehicles.
aj_addons replied to Sigma-6's topic in OFP : CONFIGS & SCRIPTING
it was there before in 1.91 cuase i had a problem with it on my amx13 tanks solved it by moving the land contact vertices, being blow the ground line in oxygen. as anyone ever saw the fdf mods mtlb do it cause it goes like crazy everytime i use it -
you just need to define the canon as a machine gun remeber this will solve youre recoil problem as i had the same thing when i made my AMX DCA triple AAA it had a so much reciol that it did 500 mph in reverrse when firing the main gun
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any body got know how to tell flashpoint where to look for a new proxie becuase ive created a new comander for my Amx13 DCA and when i got to load it up ingame the thing goes looking for it the standard bis Data.pbo not the addon. so how do you tell flashpoint where to look for it?
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could somebody please tell me how to set up an event handler which will activiate my smoke script when my smoke luncher on my tank is fired i no it can be done becuse that pirana addon the swis mod made does it the weapons name in the config is smoke_luancher and the script is just called smoke but i have absoultly no idea how to set it up so could some kind person please help me its driving me insane
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thanks very much that will help alot
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where does it go does it go at the end of the config file or in the wepons deffinitions section? cause ive got one for a tank killed  flame script and thats at the end of the config its just with what youve shown me itn dosent seem to link it to the weapon being fired or am i just dumb?