

astatine
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Everything posted by astatine
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I have a problem with these. I get these really strange model distortions
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Fantastic Work! Well done
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Im running fine on a 1.4Ghz Athlon with Radeon 9200 and 256mb DDR RAM. Dont take the hammer, violence is not the answer
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This wont be a problem. Flashpoint recognises addons by their classnames in the config, not by the pbo size or name. (although pbo name matters for textures). Using the config.cpp file will not change the addon, it can still be used with missions for the original addon and vice versa.
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Me too. Goldmember, your work is ace! Still, i wouldnt worry too much, his releases are always quick!
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Really nice work! Does anyone else notice that the crew have a new aiming animation?
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Ive finished my Regular US Infantry. They are new textures, taken from some custom Dod models applied to a reworked version of Vibe's US Paratroopers. Adds the 1st Infantry soldiers and some 29th Soldiers with D-Day gask mask bags. Demo mission is included, but is rather basic, so please forgive that. I welcome any constructive feedback REQUIRES INVASION 1944 DEMO FOR WEAPONS Grab them here
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Im on my holidays at the moment, I will release a small update when I return in a week or so that uses the 1.2 weapons and makes some of the textures a little lighter. Does anyone have any ideas about the glasses? It doesnt happen to me :/
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That sniper picture is amazing, nice job Nathanz
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How about some help in the reference manual for handheld weapons (bazooka, Pzfaust etc) for the Universal Armour Code
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High det.weapon packv1.1+dynamicrange1.90+...
astatine replied to Radnik's topic in ADDONS & MODS: DISCUSSION
Try asking the Super Config team, there is no way that you cna pick and choose different bits from different configs using the mod command. They are working on combining the Dynamic Range, OFPEC Blood and other scripts to run automatically in game. -
Mutiny within the Delta Ranks
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Rangers on Crowd Control, St. Lucy 2001
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He should have put the stabilisers on....
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Then why bother telling us about it and showing us screenshots of it?
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Where do I get Binview 1.3 from?