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ag_smith

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Everything posted by ag_smith

  1. ag_smith

    3wx third party objects pack

    I know for a fact, that our edition does not have that problem.
  2. ag_smith

    3wx third party objects pack

    Yes, they are.
  3. ag_smith

    New stars and moon

    Hmm, have you tried this: replace strela with the file depboed from regular (not Resistance's!) data3d.pbo?
  4. ag_smith

    Imperial shuttlecraft

    philcommando, why do you always release your interesting objects using geocities hosting? Couldn't you contact ofp.info before? They would surely host these... and now? "Bandwith exceeded, try again later."
  5. ag_smith

    3wx third party objects pack

    Heh, I don't know, you better ask Leone, he made it. Also, thanks for mirrors, fighter. MTY_helipark etc.. from MTY, AEOmisc objects - good suggestions. DF Objects - I'm unfamiliar with these, have you got a link? Balkan objects by BKM, Local objects by SAF - too big and too many (objects). The main purpose of this addon is to collect all these small individual addons. I want to keep the reasonable filesize. Oelfeld by der Bastler, Oelpumpe by MfG SoldierBen und Zack - will be outdated when AGS/3WX Industrial Pack is released (soon).
  6. ag_smith

    3wx third party objects pack

    @Vektorboson, Yes, exactly. BTW. I'd appreciate some comment on current brightness value. It may need some adjusting.
  7. ag_smith

    Dkm-mod updates

    I second that. MLF, you remember corectly.
  8. ag_smith

    3wx third party objects pack

    Confirmed. I don't know how I could have missed it. Sorry. Until next version, it'll be only available for WRP placement.
  9. ag_smith

    3wx third party objects pack

    Errrm, yes, you're right. I'll check that now, sorry.
  10. ag_smith

    3wx third party objects pack

    No, it will not. All classnames have been changed, no need to worry. Thx, now just wait till ~Sunday for our next release, that will be really something. Â
  11. ag_smith

    Operation enduring freedom

    Ok, thanks for the reply. Good choice. I do agree with you that if you want to have fun, sacrificing some time to download all the needed addons is realy worth it. There's one thing that makes me wonder, though, the "tanks/guns from vitapc-pack". The vehicles in the pack are quite-modern ones. I don't think any of them could be used by Taleban "army". Could be wrong, though. PS. I just hope that carrier-based F-15 is just a mistake on the pic.
  12. ag_smith

    New water textures

    @Soul Catcher, I've just wanted to say that I'm interested in getting these tropical remakes too. As soon as you get all the permissions, please release it to public. BTW. Are you using the Ilo-Ilo palm trees and objects or another ones? @eddyD, just select *.* and manually type .tga extension at the end of filename.
  13. ag_smith

    Operation enduring freedom

    Carrier-based F-15?
  14. ag_smith

    Large ships

    Good job, NZXSHADOWS 6750 faces is quite acceptable, especially in the middle of the ocean. I wish I could help you with this, guys, unfortunatelly I have no time at all... Still, I'm very interested in developments in this project.
  15. ag_smith

    Red Hammer Studios

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> http://landhell.fpp.pl/of/index.php?PAGE=down&FILE=krab-demo.avi&DIR=ADD PL/HAWK Here is a link to a video (37MB!!) showcasing a (unreleased) Polish howitzer KRAB that Hawk has made a while ago. If you watch it, you'll see that while in the inside view, you can see the actual shell being loaded into the barrel. IMHO very cool effect. I've just thought this might give you some ideas.
  16. ag_smith

    Aircraft towing vehicle

    Yes, now it works. I'm going to try it out right now. Thx.
  17. ag_smith

    New stars and moon

    Res\dta\hwtl\data3d.pbo & Res\dta\data3d.pbo are the files (depending on if you have HW T&L on or off).
  18. ag_smith

    Aircraft towing vehicle

    Neither for me.
  19. ag_smith

    Icons in editor

    It seems to me that you don't fully get the idea. All the objects placed in WRP file are represented on ingame map as a set of engine generated/built-in icons. (eg. gray squares - buildings of any type, circles - trees, dots - bushes, etc.). There's no way that I know of to change these icons. On the other hand, if you're using WRPTool for placing objects, you see the actual 3d model shape so there's no problem with placing them on maps. And again you're not right - there's quite a lot of maps using additional addons (mostly ags_inds, barracken and others). EDIT: However, I do agree with you that there should be better mission editor icons for objects like tents, camo nets, etc.
  20. ag_smith

    Ofp combat photography 2. no pics over 100kb

    Yes, it is. Updated a lot since that public alfa a long time ago... as you can see on the pic.
  21. ag_smith

    Icons in editor

    The objects I make are primarily intended for use with WRP editors, so you don't need all these icons (and I don't have time to spend on doing them). So far I haven't seen a single mission where any of my creations were placed in mission editor, so anyway that's not a big issue.
  22. ag_smith

    Ofp combat photography 2. no pics over 100kb

    EDIT: Hehe, my second star.
  23. ag_smith

    Operation enduring freedom

    May I inquire which OPFOR units are you going to use?
  24. ag_smith

    Aircraft towing vehicle

    Yes, that F-18 is the most obvious choice. Oh, and I think everybody needs it (I mean the tractor).
  25. ag_smith

    F18 pack v1.3 by hudson & pennywise

    WOW, that's a great news! Thanks.
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