-SONAF-stivik
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[SONAF] | Soldiers of Near and Far is recruiting
-SONAF-stivik posted a topic in ARMA - SQUADS AND FANPAGES
[sONAF] | Soldiers of Near and Far Website: http://www.sonaf.net Forums: http://www.sonaf.net/forums We are a mature group of players that enjoy playing America's Army, Battlefield 2, Call of Duty 4, 5 and Armed Assault. We're looking for active players, who like to sign into TeamSpeak and use teamwork while "gaming". We have also just added awards and ranks and medals to take on some realism squad roles. We aren't just a gaming group - we're also a group of friends. We don't ask of much, but we do ask you follow simple rules and are active on our forum, teamSpeak and can launch one of the several games our clan plays on for some gaming. If you're interested in applying for membership at [sONAF] Soldiers of Near and Far, please visit our website: http://sonaf.net Before enlisting, make sure you fit the requirements: > Teamspeak > AAO Tracker Account ( can also be made during recruitment ) > Must be at least 15 honor > Must be able to speak English, doesn't have to be native language If you have any further questions please let us know. Recruiter contact information: xfire: joblowstivik msn: joey.kivits@live.nl email: joey.kivits@live.nl Leader contact information: xfire: ms781 msn: MS781st@hotmail.com email: blroberts228@gmail.com -
Compact Fix Pack for ArmA v1.14C
-SONAF-stivik replied to kuIoodporny's topic in ARMA - ADDONS & MODS: COMPLETE
hey i removed that zgb_horn and i think it is fixed now dont seem to have that issue anymore but i am not 100% sure edit: ok i am sure now it doesnt -
ahh ok i didnt know what actually but thx for the info
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i like the addon but there is one thing that bugs me that is that i need to shoot 4 sabot rounds to make a t72 explode when that same t72 can take me out with one ( so much damage that my tank explodes after awhile ) same thing with javs i need 2 to shoot t72 and they need 1 for me. this is because they dont have the addon. i really like the addon but is there a way to remove that ?(even manualy perhaps ) it is realistic that sabot doesnt destroy the full tank but only the part that it hits but it gives you a disadvantage i think that that would only be nice if everyone had it hope the post is understandable
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Compact Fix Pack for ArmA v1.14C
-SONAF-stivik replied to kuIoodporny's topic in ARMA - ADDONS & MODS: COMPLETE
thx about the weapons yes it has to do with your mod cause it doesnt happen when i dont have the mod on but it is only with the vehicles that have manual fire action for example Cobra set to manual fire and you have it for 5 seconds but then it disappears then you turn it off and on again then only for 1 sec there. and you need to keep shooting to keep the weapons fire able -
is this flir only going to be for the tanks? cause it would be very nice to have it in all vehicles and specially the fight helicopters. i really do hope it will be for all vehicles
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Compact Fix Pack for ArmA v1.14C
-SONAF-stivik replied to kuIoodporny's topic in ARMA - ADDONS & MODS: COMPLETE
i first want to say that i love your addon flir is nice the boats when you land in the water are awsome but can you try to actually make the vehicles and the soldiers light up as they would in real flir. they managed to do it in xam but i dunno how sorry. btw what pbo does the IR radar cause i would like to disable that one so its back on the top of the screen sometimes vehicle weapon goes away for example black hawk ffar weapon disappears