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-CS-SOBR-1st-I-R-

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Posts posted by -CS-SOBR-1st-I-R-


  1. I though it was entertaining... but what do you expect from a website called

    www.videogamessuck.com ??

    But he is partly right.. especially with this part:

    Quote[/b] ]Operation: Flashpoint was a good game. While its' graphics (even for the time) weren't particularily good and the AI sometimes cheated too much, the games' ultra-realistic portrayal of warfare made it an incredibly addictive game that's still got a dedicated (if a little zealotish) fanbase around today.

    And the following part too.


  2. Sabot Rounds do not splash.

    Splash or no splash, I would not want to be anywhere NEAR something moving at around 1km a second. Thats gonna muck your day up whether it hits you or not.

    thats true. Splash or not, it should have some affect to a certain radius .... otherwise it would be (in fact is) ridiculous.


  3. Ya, ive heard from stryker crews that their vihicles have survived multipule RPG hits and still are rolling and shooting away. I saw one stryker being brought back for repair, it got hit by 15 RPG rounds, AND THEY DROVE IT OFF THE TRAIN AND INTO THE REPAIR STATION.

    spread your bullshit somewhere else boy.


  4. I found that 1 land mine will disable most armored vehicles but not totaly kill them.

    If you drive a shilka or BMP towards a land mine the vehicle will be seriously damaged, tracks disabled, turret and armor will take heavy damage and the ocupants will be injured, but they will survive.

    Unfortunetly (unlike other vehicles) the damage textures only show when the vehicles are 100% destroyed.

    What is wrong with that mate ?

    When a vehicle runs over a mine it does have to explode really... have a look at this pic:

    (no idea if this was a AP or AT mine though)

    Humvee run on a mine


  5. SOBR[1st-I-R] @ June 03 2007,21:00)]1. totally off-topic

    2. not funny at all

    3. not entertaining

    4. spam

    Lol @ lack of personality

    lack of personality ? lol I wonder how you can analyse my person only by my opinion towards a clip. biggrin_o.gif

    there are more funny things out there than this clip, for example this one


  6. I actually took the liberty of creating a new cover for the ArmA box - for all the whiners out there who think they were ripped off:

    BUGGA

    LOL thats a great one biggrin_o.gif

    Thanks very much, this is indeed very nice. Might come in handy one day smile_o.gif I think I'll print that out and use it as my real cover.

    edit: but you might want to remove that pretty soon mate, I mean cause of copyright reasons. Maybe BIS is pretty pissed because not selling as many ArmA copies as they had hoped and might find you as a scapegoat. whistle.gif


  7. Im not too sure on this.. but I think that the missile cam is a script only and nothing that is implemented in ArmA.

    You may find a missile or even bullet camera on some MP games.

    This is all I can tell you but for sure some other more experienced lads will help you out.


  8. Hmm.. have a look at this lads.

    I've installed ArmA and patched it to 1.05 in order to make some tests again.

    I chose the good old Humvee for the test again to see if BIS has changed any of those (previously) ridiculous values.

    #1:= 12.7x108 russian

    #2:= 12.7x99 nato

    80x #1 needed to damage Humvee.

    130x #1 needed to destroy Humvee.

    70x #2 needed to damage Humvee.

    100x #2 needed to destroy Humvee.

    Now #1 is way bigger and thus stronger than #2 and still more shots are needed to achieve the same. But thats not it.

    It depends on which .50cal you use !

    The penetration values of the static M2 are different from the M2 mounted on the Humvee itself and the M107. Same thing for the russian .50cal - and its still not done.

    Values are different if you shoot the standard Humvee or the Humvee (M2) for example. Same thing goes for the GPMGs.

    The M240 performs better against the Humvee (M2) while being pretty bad against the standard Humvee. And the PKM is good against the standard Humvee and bad against the Humvee (M2).

    There seems to be absoloutly NO solid ground on these values. And it is not even a bit random. Im not whining because of 10 shots difference each time... but please, have a look into this yourself and you will realize how uneven this game is.

    I will provide you with a video, a rather boring one cause you have see all the shots and test being made, but for those of you who are interested, this might prove a final evidence.

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