Daniel
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Everything posted by Daniel
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Didn't notice this thread when these were first released, but I love this weapon pack! Generally my squad only uses British weapons, but the Steyr with ACOG sight, ironsights and aimpoint UGL is just awesome! Seriously! The ironsights make close quarter battles really fluid, yet you can still take part in accurate ranged fighting, and blat bunched up groups of enemies with a sight that wouldnt look out of place in Aliens. Brilliant. Â
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Kick ass pic Nightkiller! http://img184.imageshack.us/img184/4839/44156786tp8.jpg
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EDIT2: Ok, new problem: I've made my island, it works fine in bulldozer with full texures. However, I don't get any terrain textures in game, with this error message: Any ideas? Cheers, Dan
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Have you tried it without running any mod folders?
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Here's a way to prevent it: Â Make the LODs look similar instead of very, very different. Amen to that? I don't get how some LODs can change colour so much. And there's still that annoying tree shaped like a perfect cross at the right distance. Does look a little weird.
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Civil md-500e helicopter!
Daniel replied to hotshotmike1001's topic in ARMA - ADDONS & MODS: COMPLETE
Are you comparing a small box to an entire helicopter? -
Bloody hell. Very much wanting this! Preferably in English.
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Currently basking in the awesomeness that is Oceansize's rendition of Walking In The Air. Oceansize
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Aww man i've missed those ramps! Cheers!
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Ditto, died randomly for the first time in a while today. And the handling is still awful, even compared to OFP. Hope the bikes get a revamp in the Final patch.
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Thanks StryDa! Yeah, I like the one with the machine gun. It was pretty messy fighting for that hilltop chapel, that's my body over by the wall...
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Disabled T72 SLA make a determined last stand The Survivors Addons: TDMG British Infantry
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Rifles Regiment in-game pics From the mission Fish and Chips... Beach head
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I'm extremely happy with this patch. At first I had no sound, but I had previously disabled hardware acceleration so that I got any sound at all. This has now been fixed, and I get the full ArmA sound experience. Oh, and loving the new RPG damage values. Shot a BMP, I guess killing the driver, cause it veered off on an angle, crushed a wall, kept driving till it crushed a shed, and went off over the horizon. Brilliant.
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Me too, thanks Planck!
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My ArmA version is 1.08.5613, yet the 1.09 installer says I have 1.07 and should upgrade to 1.08 before proceeding. Any ideas? PS I havn't got Queen's Gambit. Cheers, Dan
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Woohoo!! That looks cool. Whats breaking up in that pic?
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I think he was kidding... I think? Gotta love the internet.
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Interesting to see how these things get bashed together. Quite cool.
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Civil md-500e helicopter!
Daniel replied to hotshotmike1001's topic in ARMA - ADDONS & MODS: COMPLETE
We had the allouette before the epilepsy-inducing-blur fresh from the sheep-dip. Â And I finally agree with a post by Wolle! Â Â Well said. Reminds me of blackdog~, only not funny. Now that was a guy that knew how to make shit addons like a pro! Â Whats he gonna do, weld skoda doors on it? -
They didn't seem that negative to me. There's a very big argument for keeping missions, especially multiplayer, as addon free as possible.
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Emergency supply crate wip
Daniel replied to -10thMT-Tack-Up's topic in ARMA - ADDONS & MODS: DISCUSSION
Very nice! From what i've encountered, scripted chutes for ammo boxes can look laggy, espcially in multiplayer. This should be cool. -
Alex, just wondering, what file type(s) can your tool use to create islands? I've used a nice little tool called Wilbur in the past. (For OFP islands in WRP) Cheers, Dan
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Oh, I cannot wait to fly a proper jet in ArmA. Looking sweet.
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Ha, brilliant.