-A-V-Trekkie
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Everything posted by -A-V-Trekkie
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Which theatre are you most looking forward to?
-A-V-Trekkie replied to SpeedyDonkey's topic in ARMA 2 & OA - GENERAL
I do think the Jugoslavian campaign will be like Resistance, you will play a/the leader in the resistance against the russian (?) invasion. I do think so because of the announcement of the RPG elements, just like in Resistance getting better weapons etc, but also developing your skill. Perhaps you start as a cop with some basic skills in weapon handling etc and then time by time you become more and more a soldier. -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (BratZ @ 27 April 2003,21:15)</td></tr><tr><td id="QUOTE">4--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (GoOB @ 27 April 2003,214)</td></tr><tr><td id="QUOTE">Sorry I44 you just lost my support, not thanks to bad addons but thanks to bad people skills. All your stuff is off my HD. Tell me when you have learned to take constructive critisim without having a missfit, then i will gladly play your stuff again.<span id='postcolor'> Wha? I didnt see much? SFG and Sussmori have shown nothing to that effect...Maybe Evilmaker got little carried away but some people just come off like that. Is that like saying you dont like the president cause one of his agents pushed you You cant really hold the team responsible for individuals actions Please be upset at the individual you have problems with and these guys have been under alot of stress<span id='postcolor'> Who care´s when he is so stupid to delete the best mod from his HD it´s his own fault
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC_Mike @ 27 April 2003,16:14)</td></tr><tr><td id="QUOTE">OFP-Zone appears to have a link. I don't know if it's functional. I'm sure I44 did a fantastic job on the units, groups, and scripting. But geez, they need to get their act together on installers and uploading stuff properly.<span id='postcolor'> It works with 50kb/s http://ofp-zone.gamesurf.tiscali.de/downloa....ils=152 If Download doesn´t start at first time just make a Reload of the page
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I hope it won´t be released until spring/summer 2005 because otherwise it would be released during my time in the german army, and I really do need more time than the weekends for OFP 2...
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Well if there are star wars models Star Trek, best tv series in the world should have some too: So here it comes: This are early screens and it will be released with some starfleet units and enemies, most likely romulan. We think about developing a disruptor station because there is only one episode with a small romulan ship and an romulan warbird wouldn´t fit... The Delta Flyer is by Shorty la Forge Actually Lyon writes a script to simulate the VTOL capabilities of the flyer
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @ April 21 2003,13:43)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">My translation: Simply because you werent the only one who was at BIS and who still has good contact with them <span id='postcolor'>Okey, it all makes more sense now <span id='postcolor'> Right translation but I do wonder because when we were there we were told that everything not especially said: "To public" is confidental and we shouldn´t speak about, but it´s very unlikely that they allowed him to say: "No vietnam!" when they don´t give any other comment... But we will see on 14th of May
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @ April 21 2003,13:43)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">My translation: Simply because you werent the only one who was at BIS and who still has good contact with them <span id='postcolor'>Okey, it all makes more sense now <span id='postcolor'> Right translation but I do wonder because when we were there we were told that everything not especially said: "To public" is confidental and we shouldn´t speak about, but it´s very unlikely that they allowed him to say: "No vietnam!" when they don´t give any other comment... But we will see on 14th of May
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (joltan @ April 21 2003,11:55)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KaRRiLLioN @ April 20 2003,20:10)</td></tr><tr><td id="QUOTE">JIP would be a good thing if it's a server-side config setting (so you could enable/disable it).<span id='postcolor'> You should also be able to disable it for a mission (like in the the description.ext). So CTF/TDM missions could allow JIP, while a coop mission might block it.<span id='postcolor'> Yes, this would be the best way in my eyes...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (joltan @ April 21 2003,11:55)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KaRRiLLioN @ April 20 2003,20:10)</td></tr><tr><td id="QUOTE">JIP would be a good thing if it's a server-side config setting (so you could enable/disable it).<span id='postcolor'> You should also be able to disable it for a mission (like in the the description.ext). So CTF/TDM missions could allow JIP, while a coop mission might block it.<span id='postcolor'> Yes, this would be the best way in my eyes...
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Client: Yes Server: Nope
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Gunship, webmaster of OFP.at with somehow good relations to BIS staff told in german Krawall-Foren that it won´t be a NAM-Game... And I don´t think he would have posted this without any good reason.
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Gunship, webmaster of OFP.at with somehow good relations to BIS staff told in german Krawall-Foren that it won´t be a NAM-Game... And I don´t think he would have posted this without any good reason.
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Nice one! Can´t wait for a (beta)-release
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Yeah kind of useless, guys who use this forum nearly 2 years after release of CWC are obviously some kind of crazy about it and won´t miss part 2
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Yeah kind of useless, guys who use this forum nearly 2 years after release of CWC are obviously some kind of crazy about it and won´t miss part 2
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Vbs1 in new york times' circuits section
-A-V-Trekkie replied to toadeater's topic in NEWS DISCUSSION
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (blackdog~ @ April 04 2003,05:04)</td></tr><tr><td id="QUOTE">Heh... no more 'green up' I guess Interesting...<span id='postcolor'> Doesn´t look that much like Flashpoint does it? -
Ok I´m doing the map on my own, 3 questions: How do I add e.g. 2000 $ to West/East/Res Account? How, if, can I reset the money values? How can I change the ownership of a Trigger during the mission?
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Amazing work! But the G36 doesn´t move into the Inventory and could you or someone else please make a 20vs20vs20 Map ?? With greater Vehicle Grab Fields, perhaps the whole Island(?) and a Setup for Time, like 1 hour with infos on time left I would make it on my own if I could...
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According to polish web page Gry-Online Operation Flashpoint 2 will become officially presented on E3 in May 2003 in Los Angeles. Could BIS Guys confirm this information? Info from: http://ofp-zone.gamesurf.tiscali.de/
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Sdoc/uce russians - new version !
-A-V-Trekkie replied to fighter's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Mar. 06 2003,12:35)</td></tr><tr><td id="QUOTE">5--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CanadianTerror @ Mar. 06 2003,045)</td></tr><tr><td id="QUOTE">This is the UCE packs that have been fixed and updated to 1.75 by SDOC with Mailman's weapons(replacing the older UCE ones). It's great! <span id='postcolor'> Why weren't the original PBO names retained? That way, any missions already made for these addons would continue to function. <span id='postcolor'> It´s not the PBO Names but the class and cfgpatches names that have to stay the same... I don´t know if he changed anything there... -
What do you think about an addon-news-mailinglist?
-A-V-Trekkie posted a topic in ADDONS & MODS: DISCUSSION
So what do you think? I thought about an mailinglist where every addonmaker can send his news, just small infos with name/type of addon/news and link to his/their homepage and every one, I think mainly the news-writers of newspages can then put together their news or not, if they don´t think it´s worth a news. Or "normal" users who subscribe to the mailinglist/newsletter can get news on the fastest way available, directly from the author. Addonmakers could so bring their news with one post to every one who is interested in it... In order to avoid spam addonmakers would have to register before sending mails. Your turn... -
What do you think about an addon-news-mailinglist?
-A-V-Trekkie replied to -A-V-Trekkie's topic in ADDONS & MODS: DISCUSSION
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hellfish6 @ Mar. 04 2003,19:46)</td></tr><tr><td id="QUOTE">I'm with Avon. It's not a bad idea, but I find out faster through my bookmarked web sites. (OFP AT, Flashpoint.RU and OFP CZ are all great news websites, even if they don't always have English pages.<span id='postcolor'> Don´t think so, because who can be faster than the author? You name it: Nobody! -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Feb. 14 2003,19:00)</td></tr><tr><td id="QUOTE"> looks like a tavern in mountains. wonder if BIS team play Airsoft in those woods. <span id='postcolor'> As far as i know it´s a former hotel, with capabilities for up to 100 guests. And some guys there do play paintball
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I have an old ICQ but there´s no email and I didn´t saw him online for months...
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Well it´s just that I haven´t heard a word of Satchel in more than a year and he´s german and me2 and so it´s very unlikely that he´s still working on this/interested in flashpoint