Yeb
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Everything posted by Yeb
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@RH On the Ofrp website, there is a status about the progress of the mod and the different packs: Link 1 and Link 2. But the main answer you can expect is when it's done .
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Multi-languages Grenade Names Fix version 1.0 Download links (version 1.1 with signed version) : Media Fire mihd Hi all, I've noticed the m67 and the rgo hand grenade have a single displayed name in the hud: grenade. The problem is when you have a m67 and a rgo hand grenade in your inventory, you don't know which one you are gonna throw which may be quite harmful in certain situations. Basically, this mod will replace grenade by the name of the grenades, either rgo or m67 into your native language. /!\I don't know if Polish, Czech and Russian languages are working: I need feedback! (it should work now though) Here is the list of supported languages :English, Czech, German, Polish, Russian, French, Spanish and Italian languages (Bis default names) : English : RGO Frag Grenade/M67 Frag Grenade Czech : TÅ™ÃÅ¡tivý granát RGO/TÅ™ÃÅ¡tivý granát M67 German : RGO-Splittergranate/M67-Splittergranate Polish : Granat odÅ‚amkowy RGO/Granat odÅ‚amkowy M67 French : Grenade frag. RGO/Grenade frag. M67 Spanish : Granada frag. RGO/Granada de frag. M67 Italian : Granata a framm. RGO/Granata a framm. M67 Russian : Screenshot
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I've updated realistic designation. If zGuba wants to make a version of his compact fix with this addon to avoid overwritting, he can.
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Version 1.2 (Final version i hope) Changelog: 2A42 Low ROF and 2A42 High ROF (thank Inkompetent for this idea) Makarov SD -> 6p9 Fixed m107 name M1030 -> M1030 M1 BRDM ATGM -> BRDM 9p137 T-72 -> T-72M1 M163A2 PIVADS Fixed M168 name for M163A2 M2 -> M2HB M4A1 SD -> M4A1 M68 QDS SOF Laser Marker AN/PEQ-1 M9 Silenced -> M9 QDS fixed rpg-7 name new name for camel -> Camel F.1 Su34 -> Su-32MF (export version) CRRC -> F-470 CRRC RHIB -> NSW RIB M2 M240 for m1a1 -> M240C Rationalized some names Fixed some language issue And many changes Download links: mihd Media Fire
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About Realistic designation, it only supports english language so far (quick and dirty to be honest). I'll update it with new and more accurate names, I don't know when as I'm currently in exam period, and thus studying.
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Thank for the report zGuba. It's now fixed. Version 1.1: Changelog: -Fix polish language (normally ) DL links: Media Fire mihd You can as well use zGuba's Compact Fix (good work mate! ) as it includes this fix. It's up to you. (my fix only focuses on grenade names though).
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Mando missiles and Flares replacement addon
Yeb replied to william1's topic in ARMA - ADDONS & MODS: COMPLETE
The dl link is not really reliable: I've uploaded the file here : Media fire. -
Thanks for the feedback .
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I'm using Bis default names.
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After few coffees and waiting my brain is fully up, I have to say my previous method was awful and silly . From now on, It works via stringtable. My only issue at the moment is the support of Polish, Czech and Russian languages as I don't know if it is correctly working, consequently I need feedback .
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Mando missiles and Flares replacement addon
Yeb replied to william1's topic in ARMA - ADDONS & MODS: COMPLETE
I've got this. -
Taking a picture while saving game! (playing the excellent Sutech SP mission) Bigger (1680*1050) Addon used : Ebud's SF and its replacement pack. Note: When saving game by night, the night vision is removed and It's replaced by a quite good filter (I just removed the saving game icon)
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I did not read the whole thread, so I do not know wether it has already been reported or not. But 1.12 seems to have broken some missions. Do not worry, It's not a big deal: I can't get the musics working in arma, either they are bis made missions or by mission makers. I did not test every missions nor the whole campaign but for instance, the music in the mission convoy attack (the sp one with ah-1z) does not work: at the beginning, the sound is muffled but there is no music :/. Same for other missions (user made missions though) i've tested so far, the music simply does not work. Edit: Well, It was a hardware related issue, It's now fixed.
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Day of Days was really a master piece but this new mission is beyond my expectations. Your job on this mission is truly brilliant, one of the best sp mission released so far. The atmosphere, the musics, the multiple and various endings and the whole mission make your mission a must-have. I love playing your missions and bis should definitely hire your team for arma 2 campaign . My only regret is the english translation. Otherwise, It's almost perfect, excellent job .
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Add On Compilation for more Realism and Immersion
Yeb replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
A realistic little add-on to add to the list: Flare countermeasures, kudos to Franze and William1! I hope we'll get as soon as possible some vehicles smokes. Edit: Dwarden has included an interesting vehicle smoke addon in his server side addon list. I have tested it so far and It's quite good: all you need is to dl his list and put Veh_Smokeshell.pbo and DMSmokeGrenadeVB.pbo into your addon folder, and dw_vehsmoke.hpp into your dta folder. Every time your tank gets hit by any threat, It'll automatically (would be nice to add a manual command) launch view block smokes. -
Add On Compilation for more Realism and Immersion
Yeb replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Sorry not to be able to help you Betsalel but you arouse my curiosity speaking of the m249 with eotech. As I don't wanna dl the whole ffaa mod just to see a weapon, could you provide me a screenshot ingame of this m249 please? I looked at their website and i did not see a screenshot of it. But speaking of issue with slx vehicles, I had a minor issue with DM smoke effects: when the vehicles get destroyed, the doors and hatches did not open. I had to remove dm smoke effects to get it work. -
It seems they added it in the latest beta patch (not sure which one though): There are aswell some little hints in language stringtable like ak-74u kobra or m4 holosight (eotech).
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Sorry for my stubbornness Robalo. I'm going to change the name of the makarov silenced to 6P9 Silenced. Thanks for your help .
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NWD scope fix. G36 Scope example
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Thanks for the feedback. The silenced version of the makarov is awful in arma, It's just a makarov with a silencer sticked to it which does not exist in reality. I think i gonna let Makarov silenced, I don't know. And i gonna change the M82A3 name, M107 will be more suitable for arma.
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@acadiancrusader: Thanks for the kind words but you should rather thank the real addon makers, the ones who contributes to this game by amazing and outstanding addons, I'm especially thinking about CameronMcDonald, Kegety, Solus, ACE team, IMWM team, etc and I may forget most of them. I have just made this tiny addon to contribute to this amazing game ArmA is in my own way as I have no skill in moddeling nor config. To be honnest, every one could have made this addon and some people may find this addon useless and they may be right as bis names can be much more convenient ingame. This paragraph has nothing to do with you, be sure of it . I just wanted to clear the things up. @Sakura-chan and Inkompetent Thanks, gonna fix the Ural and the hellfire. @BLUFOR I've checked in game and seems fine here, could you be more precise please? @ColonelSandersLite See Maddmatt post. But here what is the 1.11 changelog says about GAU-8 (an incorrect fix btw, the 1.08 had it right): * FIX (WEAPONS): GAU-8 fixed rate of fire Ok, I updated this addon, here is the changelog (not a big deal, the addon itself is not a big deal anyhow): Version 1.1 -Fixed M939A2 5-Ton Truck: It did not appear in some languages -Tweaked repair, ammo and fuel truck names -Fixed M119A1 105 mm Cannon: It did not appear in some languages -Fixed few mistakes for wheeled vehicles -AIM-9 Sidewinder to AIM-9X Sidewinder -BGM-71 TOW to BGM-71A TOW -Fixed Hellfire name -> AGM-114K Hellfire II (Thanks Inkompetent) -Fixed Ural truck name -> Ural-4320 (Thanks Sakura-chan) -Fixed GAU-8 for 1.08: It should be compatible for 1.08 and for 1.11 version now Download links: mihd Media Fire
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Thanks ofpdeadeye and Big for the mirrors. @HGuderian: Yup, seems I've messed up the closed 5-ton truck config entry for some languages. Sorry for unpleasantness. I'm going to fix it and thanks you for your feedback.
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That's the point of this add-on: enhance realism and atmosphere. And of course you can add it to your list and thank you for making this very useful list.
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I noticed this amazing add-on is not entirely compatible with DM smoke effects add-on. When you destroy a car, m113, whatever... the ramp/doors does not work. If you remove DM smoke effects, it works.
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That's because he is using ICP anims you can grab here.