Enigma85
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Everything posted by Enigma85
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As I've said It'll most probably be battle eye. I Had the EXACT same thing and fixed it with the steps given. I however am running a steam version, The best way to do it in your case would be to.... Go here http://www.battleye.com/ download the most up to date version.. Uninstall the old version and then reinstall the newest version..# Run arma 2 and try again.... If that doesn't work then you might want to start contacting tech support at BI of something.
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ARMA 2 and VAC (Voice Activated Commands)
Enigma85 replied to fish44's topic in ARMA 2 & OA - GENERAL
Wow both Shoot and Pilfius seems to be useless with windows 7. -
Blender P3D import / export tool by Leopotam
Enigma85 replied to [aps]gnat's topic in ARMA 2 & OA : Community Made Utilities
Aha, My bad, Will make a note not to post when half cut in the future :D My Apologies. -
have you updated your anti-virus recently perhaps? if so look into that, might be blocking your port accessing the servers and visa versa.
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My guess is Battle eye. even though you said you had selected everything as run as administrator. Select your ArmA 2 and Operation Arrowhead .exe separately and select run as administrator. This should allow them to update battle eye when you get in game, You should then be able to connect. Once your connected you should get a message saying that your Battle eye needs to update and will then start to do so. After a while the update will be applied and another check should be given. This should send back a Battle eye up to date message and you should be able to enjoy multi player again :) I had the same sort of thing. Some servers booted my straight back to the server screen. Other kept me on receiving for 10 minutes (at which point I just killed the Process and started looking for a solution to the problem) **edit** If that doesn't work there is another way, Slightly more of a pain but should do the job if it is Battle eye causing your problems. You need to un-install Battle eye and delete all trace files (registry entry and such) then download the latest file from the battle eye website and reinstall. If it's none of these then im afraid it's back to the drawing board. But the first solution should work. Hope this helps.. Enigma
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Blender P3D import / export tool by Leopotam
Enigma85 replied to [aps]gnat's topic in ARMA 2 & OA : Community Made Utilities
Ditto..... -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah i use CG along with others. Very nice resource. Rip's only just started this last night i believe. So it's still in early progress. We're just showing that the City streets will be lined with new buildings. ;) Something i will also add (mainly because i forgot :)) All of these buildings will be accessible to the balconies and the roof. So you better keep your eyes open when your walking through paris :D -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Media Incoming. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'll tell you what i know based on your pics. The M40 155mm Isn't in developement as of yet. (Not off the table though) The 57mm/6PNDR & possibly the 37mm/2PNDR i believe is in the pipeline ;) The 105mm howitzer I'm Also pretty sure this is in the pipeline also. The M7 Priest isn't in Progress that i know of yet. (again don't write it off for later) That's based on what i believe they are from your pics at least. Hope that answers your questions :) *edit* Ninja'd :D -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Haha World of tanks and the Leichttracktor. I was glad to get out of the steel coffin. :D It's an early war vehicle and as topaz said only really a testing point/prototype. the Neubaufahrzeuge and the Grosstracktor also wern't much different both tests between the 1920-1930 i think. It's highly unlikely we'll be seeing any of these soon. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Morris tractor would be handy to include later. In all of it's odd beauty nope just odd :D -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Nope they are grey and Hot panzer pink :D -
Surely the pointing out of spam with more spam is rather pointless. And yes, I'm aware of the irony that my post in fact,Is also spam, Spam, Spam pointing out spam, Spam pointing out how posting spam to point out spam is in fact more spam. Enough with the spam And back to the game, These clues are beginning to get more convoluted and less of a hint towards anything. I hope that the next 'hack' will point to something with a bit more meaning.
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Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yes he's talking about the Beta version. "minus the patches so far" My thoughts would be to install the patches and see if that resolves the problem. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Exactly as this :) In the past some of our released were rushed to meet a deadline. This time around we're doing it the compete opposite and making the mod as polished and bug free as we can. Whilst include one of the biggest world war 2 mods out there, We will continue to expand to bigger and better things. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hell if you felt like it you could run a what is scenario and launch operation seelowe. (sea-lion) the German invasion of Britain. As rikjuuh said. Definitely a whole bunch of scenarios that can be explored :D -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Plus you can run missions targeting naval forces in the channel and other such scenarios because of the large aquatic area also ;) -
Man it's been over 3 minutes since the last post whats going on :O Where is our Czech savior XD Roman Numerals are a Dot to Dot Submarine, And the letters in image spell ASTUTE
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Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I guess you'll be happy to know that the team will be heading to the market? ;) -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The map is very Computer friendly from what i gather. It shouldn't put a whole lot more strain on the system than any normal Arma map. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Or Operation Cobra & Goodwood. Indeed the map gives a massive amount of oppurtunity to cover many operations. Land,Air and sea :D -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thank you :) The next version will diversify the infantry selection even more. With Several new addition to the division and perhaps a few additions to the factions :D -
If it was Bullet Physics, That would be awesome. Would love to see what the BIS team and indeed the Community Could do with this. looking forward to the next "hack" :D
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Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
Enigma85 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No problem, Glad to help. As i said However just to put emphasis on this. It is a very VERY early release beta as you said just to give ww2 fans something to play with while we work on the Public release. As i know.... The groups don't work. And i'm not 100% sure that the Tanks/aircraft/vehicles work when placed directly into the editor. Best course of action would instead of trying to use tanks and vehicles/aircraft directly. To use the empty section and then setting the crew next to them and giving a Getin way point. This should solve any CTD problems.