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Everything posted by Winch3st3r
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ARMA 2: OA beta build 89606 (1.60 MP compatible build, post 1.60 release)
Winch3st3r replied to maddogx's topic in ARMA 2 & OA - BETA PATCH TESTING
Since the the lastest beta my Arma 2 CO freezes at lobby of multiplayer games. Does not happen without beta and I'm running no mods. https://dev-heaven.net/issues/28756 -
Lennard's WIP thread
Winch3st3r replied to lennard's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Have you released you L119a1? -
WIP: Stuff you are working on 2!
Winch3st3r replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
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WIP: Stuff you are working on 2!
Winch3st3r replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Wow Can't wait to shoot some dissidents in my neighborhood! -
WIP: Stuff you are working on 2!
Winch3st3r replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
@Lennard These look amazing Lennard. Keep up the superb work. Will definitely be following these :) -
WarFX : Blastcore
Winch3st3r replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is this a evolution of WarFX particles or a whole new project. As in should I run this and Warfx particles? -
Advanced Artillery Request System
Winch3st3r replied to Bon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Bon, any way to add non HE rounds and other rounds? for example DCPIM, SADARM? Have fiddled with sadarm rounds from the cfgammo but never get a true sadarm seeking air burst or dcipm cluster burst. -
10th Special Forces Group
Winch3st3r replied to Winch3st3r's topic in ARMA 2 & OA - SQUADS AND FANPAGES
We have a new teamspeak located @ ts.10thsfg.org -
Our Mission Our mission is to provide the most realistic computer environment in which our membership can enjoy utilizing team work and military tactics to successfully complete Armed Assault and Arma II game missions without those sessions being ruined by immature players. Our Vision Our organization’s vision is to be one of the most respected and well known Armed Assault and Arma II units in the gaming community. The 10th Special Forces Group is Currently Accepting Applications to its Special Forces Assessment & Selection. Our unit is based of that of a US Army Special Forces Group, as such we have a unit structure and command base reflective of that. We strive for realism yet hold ranks for organizational & participation purposes. We are a close knit group and enjoy what each member brings to the game. We Currently have a Arma 2 Server running 24/7 which hold a large amount of popular co-op missions as well as other game-types. The majority of our unit are based in the US ranging in time zones, we also have members loacated in the UK. . Please visit our website at http://www.10thsfg.org Also Stop by Our Teamspeak at ts.jsoc-gamer.org:9988 Filter 10th Special Forces Group in Arma 2 for our Server and grab our addon pack under the our downloads section Or Contact Us At Recruiting@10thsfg.com ARMA 2 OA Server at 174.34.133.90:2802
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Ya make sure your logitech is set to default device in your volume control
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charecters2.pbo (install problem)
Winch3st3r replied to policemania05's topic in ARMA 2 & OA - TROUBLESHOOTING
Is this a brand new disk if not possible damage to disk. Otherwise return to retailer if new as there have been quite a few bad batches of dvds in circulation -
Server Control Login issue
Winch3st3r replied to 1para{god-father}'s topic in ARMA 2 & OA - TROUBLESHOOTING
Ya its been fixed in the beta's hopefully it gets fixed in the next final -
I had the same problem at launch of CO I merely ran it through dvd info to confirm crc errors then returned it to the retailer for another copy that worked flawlessly. Must be another batch of dvd's out there
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I've been attempting to edit a paa file in a mission but every tool i use doesnt work for me. I've tried texview 2 and get an error and or crashes. I've tried paa decompressor and that just crashes. I'm running windows 7 64bit and have tried all the previous programs in admin mode. Upon opening it via Eliteness I get this info Type: DXT1 / S3TC compression AVGC TAGG: Avg Color FFD5BBA5 MAXC TAGG: Max Color FFFFFFFF OFFS TAGG: Offsets. 6 entries 33024 x 128 Size=11227 128 x 64 Size=4096 64 x 32 Size=1024 32 x 16 Size=256 16 x 8 Size=64 8 x 4 Size=16
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ARMA 2: OA beta build 1.58.78413
Winch3st3r replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
Is the latest beta no longer backward compatible with final stable versions? When I activate this beta I am unable to play on servers not running the beta. Has this changed? -
10th Special Forces Group
Winch3st3r replied to Winch3st3r's topic in ARMA 2 & OA - SQUADS AND FANPAGES
Announcing Saturday Night Co-op Night. We will be conducting co-op missions every Saturday evening for milsim minded individuals. Hop on our Teamspeak and visit 10thsfg.com for further updates and for any mission requests. -
Arma 2 Addon request thread
Winch3st3r replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The M24E1 or (XM2010) -
Cargo Load and Drop Script
Winch3st3r replied to sxp2high's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
i've downloaded 1.91 and i can load and unload items on the ground but it will not drop while in the air. -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Winch3st3r replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
does the latest dl package support the latest OA betas? -
Amazing stuff fox, i'm awe struck
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Amazing work as usual Robbie!
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ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Winch3st3r replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ya sorry about that my psychic powers machine was broken! Apparently informing the team of a development is now excepting everything too work. :j: -
ACRE v1.0 - Advanced Combat Radio Environment - Official Thread (ArmA2 to TS3 Plugin)
Winch3st3r replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
New version of TS3. ACRE non fuctional -
Its not by your doing. BIS changed the ak's recoil presumably the 7.62 round more specifically. This has in turn affected the 417