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W0lle

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Everything posted by W0lle

  1. W0lle

    The ultimate c-130 from hawk

    Thanks for digging out a 3 year old threat. How about searching on ofp.info for it. You would then get results like this: http://ofp.gamepark.cz/index.php?showthis=8859
  2. W0lle

    Conspiracies: The Experience

    Thanks for the link, now the horror can continue
  3. W0lle

    Conspiracies: The Experience

    First time I bothered to download and install it ever. I must say it's very well done. Two thumbs up Sled and who else is involved, keep it up! I'm trying since 2 days to download the v1.2 Patch but the yousendit.com link doesn't work anymore. Anyone has a mirror or can re-upload it please?
  4. W0lle

    help with adjusting config

    Replace all the SoldierExx with SoldierWxx. Like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgVehicles { class All{}; class AllVehicles:All{}; class Land:AllVehicles{}; class Man:Land{}; class Soldier:Man{}; class SoldierWB:Soldier{}; class SoldierWMG:SoldierWB{}; class SoldierWMedic:SoldierWB{}; class SoldierWLAW:SoldierWB{}; class SoldierWAT:SoldierWLAW{}; class SoldierWAA:SoldierWLAW{}; class SoldierWMiner:SoldierWB{}; class SoldierWSaboteur:SoldierWB{}; class SoldierWSaboteurPipe:SoldierWSaboteur{}; class SoldierWSniper:SoldierWB{}; class OfficerW:SoldierWB{}; class OfficerWNight:SoldierWB{};
  5. W0lle

    Tonal update?

    Oh Ebud can't say much about the modified terrain since I haven't seen much screenshots but these units are looking kicka$$. I really hope you release this for all of us. It would be a shame if you would keep it just for yourself
  6. W0lle

    help with adjusting config

    From what I see you have only changed the side in the Groups section. Have you changed the side in the CfgVehicles section too?
  7. W0lle

    DFS Scandrova Released

    Add these lines in the init.sqs of your mission: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[object 6437] exec "\Baracken\Hangar01.sqs" [object 7984] exec "\Baracken\Hangar01.sqs" [object 2590] exec "\Baracken\Radar.sqs" This enables the 2 Hangars and the Radar at the desert airfield. If there are more Hangars/Radars get their object numbers in the editor and add/modifiy above lines. The harbour stuff is well documented in the Oil Addon.
  8. W0lle

    CoC Tomahawk Pack(7.93 MB)

    Try this link: http://www.ofpc.de/download_file.xhtml?list=ofpc&id=997 If it doesn't work go to that site and search for it.
  9. W0lle

    MERCS Safe

    Sure. Here's a quick example how you could do that. Alarm sound included. Excellent, thanks AK-Chester
  10. W0lle

    MERCS Safe

    Cool Addon, thanks. Surely can be used for a lot of missions. One question: Is there a way to detect if a wrong code was used? For example if you mix a number of the code while trying, an alarm will sound?
  11. W0lle

    Safetys Marine's V2.0

    I had the same problem, reading the readme forth and back. After I took a look in the config I wrote this little script for adding/lowering the NVGs: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this addweapon "NVGoggles" [this, "nvgappear"] exec "\SFTY_usmc\scripts\nvgscout.sqs" this animate ["SFTY_NVG",1] this Action ["NVGoggles"] exit But you can also write this in the initline of a Marine: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this addweapon "NVGoggles"; [this, "nvgappear"] exec "\SFTY_usmc\scripts\nvgscout.sqs"; this animate ["SFTY_NVG",1]; this Action ["NVGoggles"];
  12. W0lle

    Vespa Pack

    Hard to say, very fast at least. Faster then any Vespa I ever seen so it's tuned I would say. On a pretty straight road with no up- or downhills I had around 70 or 80 km/h ... then there was that the tree Another nice addition to my collection anyways. Thanks CSJ.
  13. After all the hard work, you deserved a rest mate Just before you disappear, do you mind answering my last PM? And for the rest, the unit classnames list: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> USAF ParaRescue HALO Jumper M4 LSR_usafpj_rifleman_halo USAF ParaRescue HALO Team Leader LSR_usafpj_leader_halo USAF ParaRescue HALO Jumper GL LSR_usafpj_grenadier_halo USAF ParaRescue HALO Jumper LMG LSR_usafpj_autorifleman_halo USAF ParaRescue HALO Jumper LMG (AI) LSR_usafpj_autorifleman_ai_halo DES USAF ParaRescue HALO Jumper M4 LSR_usafpj_rifleman_halo_des DES USAF ParaRescue HALO Team Leader LSR_usafpj_leader_halo_des DES USAF ParaRescue HALO Jumper GL LSR_usafpj_grenadier_halo_des DES USAF ParaRescue HALO Jumper LMG LSR_usafpj_autorifleman_halo_des DES USAF ParaRescue HALO Jumper LMG (AI) LSR_usafpj_autorifleman_ai_halo_des USAF ParaRescue Team Leader LSR_usafpj_leader USAF ParaRescue Operator M4 LSR_usafpj_rifleman USAF ParaRescue Operator GL LSR_usafpj_grenadier USAF ParaRescue Operator SPW LSR_usafpj_autorifleman USAF ParaRescue Operator SPW (AI) LSR_usafpj_autorifleman_ai USAF ParaRescue Radio Operator LSR_usafpj_rtop DES USAF ParaRescue Team Leader LSR_usafpj_leader_des DES USAF ParaRescue Operator M4 LSR_usafpj_rifleman_des DES USAF ParaRescue Operator GL LSR_usafpj_grenadier_des DES USAF ParaRescue Operator SPW LSR_usafpj_autorifleman_des DES USAF ParaRescue Operator SPW (AI) LSR_usafpj_autorifleman_ai_des DES USAF ParaRescue Radio Operator LSR_usafpj_rtop_des (S) USAF ParaRescue Team Leader LSR_usafpj_leader_s (S) USAF ParaRescue Operator M4 LSR_usafpj_rifleman_s (S) USAF ParaRescue Operator GL LSR_usafpj_grenadier_s (S) USAF ParaRescue Operator SPW LSR_usafpj_autorifleman_s (S) USAF ParaRescue Operator SPW (AI) LSR_usafpj_autorifleman_ai_s (S) USAF ParaRescue Radio Operator LSR_usafpj_rtop_s (S) DES USAF ParaRescue Team Leader LSR_usafpj_leader_des_s (S) DES USAF ParaRescue Operator M4 LSR_usafpj_rifleman_des_s (S) DES USAF ParaRescue Operator GL LSR_usafpj_grenadier_des_s (S) DES USAF ParaRescue Operator SPW LSR_usafpj_autorifleman_des_s (S) DES USAF ParaRescue Operator SPW (AI) LSR_usafpj_autorifleman_ai_des_s (S) DES USAF ParaRescue Radio Operator LSR_usafpj_rtop_des_s USAF CCT Team Leader LSR_usafcct_leader USAF CCT Operator M4 LSR_usafcct_rifleman USAF CCT Radio Operator LSR_usafcct_rtop USAF CCT Operator GL LSR_usafcct_grenadier USAF CCT Operator SPW LSR_usafcct_autorifleman USAF CCT Operator SPW (AI) LSR_usafcct_autorifleman_ai DES USAF CCT Team Leader LSR_usafcct_leader_des DES USAF CCT Operator M4 LSR_usafcct_rifleman_des DES USAF CCT Radio Operator LSR_usafcct_rtop_des DES USAF CCT Operator GL LSR_usafcct_grenadier_des DES USAF CCT Operator SPW LSR_usafcct_autorifleman_des DES USAF CCT Operator SPW (AI) LSR_usafcct_autorifleman_ai_des (S) USAF CCT Team Leader LSR_usafcct_leader_s (S) USAF CCT Operator M4 LSR_usafcct_rifleman_s (S) USAF CCT Radio Operator LSR_usafcct_rtop_s (S) USAF CCT Operator GL LSR_usafcct_grenadier_s (S) USAF CCT Operator SPW LSR_usafcct_autorifleman_s (S) USAF CCT Operator SPW (AI) LSR_usafcct_autorifleman_ai_s (S) DES USAF CCT Team Leader LSR_usafcct_leader_des_s (S) DES USAF CCT Operator M4 LSR_usafcct_rifleman_des_s (S) DES USAF CCT Radio Operator LSR_usafcct_rtop_des_s (S) DES USAF CCT Operator GL LSR_usafcct_grenadier_des_s (S) DES USAF CCT Operator SPW LSR_usafcct_autorifleman_des_s (S) DES USAF CCT Operator SPW (AI) LSR_usafcct_autorifleman_ai_des_s USAF ParaRescue Garrison Unit 1 LSR_usafpj_garr01 USAF ParaRescue Garrison Unit 2 LSR_usafpj_garr02 DES USAF ParaRescue Garrison Unit 1 LSR_usafpj_garr01_des DES USAF ParaRescue Garrison Unit 2 LSR_usafpj_garr02_des Abbreviations used: (S) = Unit with silenced weapon DES = Unit in Desert BDU For the JAM Units simply add _JAM_ to the classname between "LSR" and "usafxxx" For example: USAF ParaRescue HALO Jumper M4 (JAM) LSR_JAM_usafpj_rifleman_halo Edit: The formatting is screwed up a bit, but guess it's readable anyhow...
  14. W0lle

    Bahadur v1.9

    Yes, please release it as it is. I liked what I've seen so far. This one can't be any bad at all. Everywhere you can read that work is put on hold until ArmA while no one really knows when it will be released. Maybe this summer, or maybe xmas 2006. It's a few months 'til ArmA for sure, enough time to finish projects
  15. W0lle

    Mapfact leaked WrpTool

    If it was discussed with Snake Man and sniping jack before before, why Snake Man then starts such a useless and unnecessary topic? Besides that, IIRC Snake Man mentioned the upcoming v1.0 of WrpTool more then once in the PMC forums. Fromt hat source I knew since months that a new version is coming (and can't wait for it). Same goes for ODOL Explorer v2.45, I also know since quite a while that this version exists. So no leaking at all (at least for me). And I have no contact with the dev team at all. I go for deleting this topic too, just locking it isn't enough...
  16. W0lle

    The Razors Edge

    Sounds good, looking forward to it. Can't you upload it using a free hoster like yousendit.com or something until a mirror on a community site is establised?
  17. W0lle

    New Civilians

    Very nice and huge update, now no one can complain anymore about not enough civilians in OFP Like said in the email I sent you some weeks ago: for having someone to look at the models you should provide the person with MLOD versions of the model since converting them back to MLOD causing more trouble then there is already
  18. W0lle

    Seagull Wings

    Now I finally got it. To my defence I must say that it has been a while since I last played online Tried the Zeus server for a few times but wasn't able to get the mission selection coming up, found v3.5 on another server though. Thanks Shashman
  19. W0lle

    Seagull Wings

    I'm looking for a CoOp Mission called "Seagull Wings" by Icebone, the latest version was v3.5 or v3.6 but can't find a working download link for it anymore. If someone has that mission (preferably the latest version) could you please upload it for me somewhere? Thanks
  20. W0lle

    Seagull Wings

    If so then only members can download it. I seen it on another clanserver too last night but no download link either.
  21. W0lle

    Flat Gree Island

    It's not that hard and since no objects must be placed could be done in a less then 1 or 2 hours with applying textures. I could make you one, maybe drop me a PM with details like a special shape you have in mind or you need it completely flat or just almost flat. Don't know how much time I have but guess overall you could have it tuesday at latest.
  22. W0lle

    SJB Weapons Pack Released

    Excellent, I'm waiting for a decent FAMAS since ages. Let's hope you get a lot of motivation because you'll need it. But... why they are held by U.S. Soldiers/SF?
  23. W0lle

    DMA TOYOTA WARS

    Yep used the one from the HMMWV, not perfect but it does the job until there's a fix available.
  24. W0lle

    DMA TOYOTA WARS

    You need to unpbo the DMA_toy1.pbo first, then open the config.cpp with notepad or any other texteditor. If you use Wordpad, make sure you save the file back in plain text format. After that you must pack the addon back using Makepbo. If you still encounter problems PM me and I send you a ready to use config file.
  25. W0lle

    DMA TOYOTA WARS

    I checked all pages of the topic quickly but haven't seen anyone reporting the following 2 things yet: 1. Viewing the toyota from outside with (or without) a driver in it, there's no steering wheel visible. 2. In the unitlist there's no icon for those members which are in a toyota, neither as driver nor as cargo.
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