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Everything posted by Wilco
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NATO SF and RUSSIAN SPETSNAZ VEHICLES for A3
Wilco replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sure, they're A2 models and nothing has changed.....except for the fact you can FUCKING SHOOT FROM THEM. That is all. Keep up the fucking good work Massi. Love it. -
Drifters USMC Units - [Re-textures]
Wilco replied to Drifter's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Should be just a simple texture change for that pocket. I've got a few woodland FROG sets and desert FROG sets laying around if you need a reference. -
Drifters USMC Units - [Re-textures]
Wilco replied to Drifter's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yep, no patches. The velcro on the sleeve is only on the top portion of the pocket, not the pocket itself too. Looking good other than that though, I like them. -
I love this island already man. A lot of detail put into it. Time to get that perfect snow weather and have us a winter fight.
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Marine Expeditionary Force Mod
Wilco replied to Mattastic's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome, looking forward to it! Make sure it's an ACOG and not the standard red dot everyone likes to use hah. -
Marine Expeditionary Force Mod
Wilco replied to Mattastic's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Tried them out, good looking units. One thing I see though is the fact that no one nowadays uses iron sights. It's all ACOG on our M16\M4's. -
RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just noticed my hinds are allergic to flying. Luckily you guys have a fix rolling out, good stuff.- 16550 replies
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Marine Expeditionary Force Mod
Wilco replied to Mattastic's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks good, let me know if you need anything reference wise. -
AV_IndUs (US Army inspired units)
Wilco replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'd be happy to take a PM also. -
AV_IndUs (US Army inspired units)
Wilco replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah I definitely want to use these guys but the weapon sounds are non-existent right now. -
RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm still getting a nasty framerate drop with the IFV's and firing HE rounds. Running just RHS currently also.- 16550 replies
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RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Most of the Recon battalions are operating with M4A1's but I certainly don't see them handing out fully automatic M4A1's to standard victor units. We almost never train with the burst selector switch on the M4's. They are however making the selector switches ambidextrous on all of the current M4's. There would be almost no benefit to having fully automatic M4's for us (USMC). The whole idea of bringing in the M27 IAR was to bring down the weight of the weapon when being used during MOUT and to also get down to the basics of suppression. Rather than ammo dumping and "RTR/SAMK" with 400 rounds they're getting back to the fundamentals of suppression being accurate rounds on target. I love the SAW and it's a fantastic weapon when it's been maintained and fires correctly and I don't completely agree with victor units replacing them but I do see where the head shed is coming from with the idea of the IAR. If it were me, I'd keep the SAW in the fire teams but move the IAR to the TL/SL and throw him some tracer magazines to spot targets for his Marines. I haven't heard a thing with replacing the M16A4's for standard line battalions. We (LAR) are issued M4's due to our job specifics.- 16550 replies
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Take 150 fighters with a basic knowledge of IED's and you let them roam a city. A small amount can do a lot of damage. Exactly like JonPL said. It's never about numbers, it's what you can do with those numbers that counts.
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AV_IndUs (US Army inspired units)
Wilco replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Where are the blurry textures again? Deformity? I can't seem to find them. http://cloud-4.steampowered.com/ugc/536253398236235920/1538B2D40304CCBECEDBA450B9F21C772CAE74F2/ http://cloud-4.steampowered.com/ugc/536253398236233462/5F013E73B4C959DAC472EADB158225B7025DF151/ -
RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Found this guy while messing around also. Again not sure if it's been posted. Floating goggles on the crewman, LOD issue I believe because it obviously disappears after a certain distance. http://cloud-4.steampowered.com/ugc/536253398236195864/4BA4450210F69B5B5B669D9F5C829A7DB1CAE62A/- 16550 replies
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RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Multiple vehicles firing (Usually not an issue). Going to go nothing but RHS right now and see how that turns out.- 16550 replies
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RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not sure if this has been brought up before or not, but does anyone else get a terrible framerate with HE rounds (BMP/M2A3's)? I thought it was Blastcore so I removed it but I'm still getting a nasty drop.- 16550 replies
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Thinking about adding groups for these guys by chance? I love them, basic but detailed stuff. Gotta love that Raider patch.
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RHS Escalation (AFRF and USAF)
Wilco replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oustanding! This is some amazing content as expected from the RHS guys.- 16550 replies
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Iron Front: Liberation 1944 - community patches (Arma version only)
Wilco replied to .kju's topic in IRON FRONT: LIBERATION 1944 - GENERAL
Looks like I'm going to install this with PWS. Nothing but trouble trying to get it manually. -
I feel that this is ultimately going to lead to a ground war. As stated before, there are many, many extremist who have been able to plant themselves within democratic countries and they are willing to set an example to those who go against ISIS. It is simply a matter of time until the next 9/11 or train bombing happens, and it is only a matter of time till there are conventional forces on the deck in Iraq once again.
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That looks intense. The ArmA III engine at it's finest when it comes to terrain.
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How do we give these guys some middle eastern faces?
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Sure thing. Where I'm at right now doesn't have a C2 variant. I can get some photos of a 25 scout compartment though no problem. We don't have any desert LAV's by the way. Most are coming back from GE just plain OD green.
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Hah well off of the top of my head: No window ports on the left/right side of hull. Blast shields(up-armor addition) added to top of turret. Stronger shocks (not a big deal) Pintle mount changed (can get you some shots of that) All around up-armor added to hull (again can give you shots of that) Sights upgraded Tires are wider (again, pictures) That's off of the top of my head, I'm sure there is more.