Winters
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Everything posted by Winters
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Ha Ha Ha, Beta-Jumpers
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Hi All, well i have this cool CD Player i am working on and i as i was making the script for it i thought it would be cool to add an option that would allow you to play the next track on a disc. Heres what i have so far: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">playmusic "Reptilia" hint "Track 1" ~221 playmusic "Explain" hint "Track 2" ~204 playmusic "1251" hint "Track 3" ~131 playmusic "Shot" hint "Track 4" ~314 exit As you see this plays each track in order but a nice additional touch would be to make it work like an actual cd player and allow you to skip tracks. Thanks for the help
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Thanks, after taking a second glance it looks like i can make this work.
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Looks to me like they have too much time on their hands and no girlfriends. EDIT: don't know if it's these guys but i saw that in a commercial a while ago.
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"My name is Bond, James Bond" sneak peek vid coming out tonight
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Following a plane in a cutscene
Winters replied to kerosene's topic in OFP : MISSION EDITING & SCRIPTING
Thanks Artak, its a major pain in the arse when he turns that plane around and all you see is his smiling mug instead of the action. -
Following a plane in a cutscene
Winters replied to kerosene's topic in OFP : MISSION EDITING & SCRIPTING
Hiya King, Will the camera stay in the same postion? or will it stay in its relative position to the plane? I am doing something similar using the VehicleCam.sqs script but as soon as the plane turns around for a second pass over the target area i am now viewing the front of the plane and not the rear anymore. -
Thanks Tac, that will be a huge help now that i know where to start. But, i still would like to take a lookie-look at the template
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I could defiently use it as long as it explains whats going on, I took a look at Dyn. Afghan in the editor and got a headache after a few minutes of trying to figure out what everythings doing Anyway, i appreciate the offer and as long as its in a workable condition with a little guide of whats what i can take it from there.
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Hey Guys, i am loving this idea and Dynamic Afghan is tons-o-fun. I have been working on a dynamic 007 mission and am currently using the AI on demand scripting. The problem with this is that missions are will "flow" from one to the next without any randomness. I was wondering if theres a template that either TacRod or Honcho or anyone else can provide to help out. Basically, you report to M at MI6 HQ and she will give you a mission to carryout, after it's done you head back to HQ and she gives you another one. I think your systems would do wonders for this mission as theoretically it wont play the same way twice. Thanks for the help
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Yes Munk they are looking very good. @Tacrod - I keep getting stuck on the rescue mission. (V1.2) @Honcho - I can get the pilots away safely and then i can get in the extraction helo but when i RTB and try to get a new mission it says i havent finished the current one. I even tried updating the status with no luck either. (V1.2)
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Mission Editing Competition
Winters replied to Commando84's topic in OFP : MISSION EDITING & SCRIPTING
Only 2 judges are getting prizes? exactly whats fair and impartial about that? EDIT: This is not meant to sound like i am whinning about not getting a prize, i just think its unfair to the rest of the judges to only single out 2 when all the judges worked hard on this. -
Fixes are made to the missions and all links/addon lists have been updated. Enjoy Convoy Security Single Player Version Convoy Security 1-18 Player Co-Op Version Village Patrol Add Ons Required: BIS_Resistance CAT Afghanistan Revisted: ftp://www.gamezone.cz:8021/ofpd/islands2/CAT_Afghanistan_Revisited.rar JJR Updated Mid-East Rebels: http://www.ofpcentral.com/pafiledb/pafiledb.php?action=file&id=126 Combat Addons HEMMT & HMMWV: http://www.combataddons.com HYK Modern Infatry v1.53: ftp://www.gamezone.cz:8021/ofpd....LSR.rar LSR US Weapons Pack v1.25: ftp://www.gamezone.cz:8021/ofpd/unofaddons2/LSR_uswp125.rar BAS OPFOR Vehicles: http://www.gotf.net/downloads.asp?id=20 COC Mines: http://www.downloads.thechainofcommand.net/zips/COC_Mines.zip IED Pack by Offtime: Offtime IED pack
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Thats looking really good, i contacted a few texturists and am waiting to hear back. Hopefully one or two will be interested.
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I tried removing the marine pack from the one before this last one update and it put them back in the mission.sqm. Oh well, no biggie as i said there prolly wont be a new release tonight (but there is a chance there still could be) as i need to fix this and also in the convoy security OPFOR briefing it doesnt show because the ME Rebels are Resistance and not East. The airfield in Village Patrol will now be cleared out, it was my intention to have you start there and drive to the village but thats kinda pointless so i started you outside the village instead. Once i lock the A-10's you wont get an abrupt ending in Convoy Security anymore either but i still want to point out that this mission is meant to be played as a co-op mission with an additional 5 man playable OPFOR, its way too freaking hard getting through that town in SP.
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Daleks are badguys from the "Dr. Who" TV Series and the Movie "Dr. Who v The Daleks" For more on the origins of the Daleks Click Here
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The A-10's should be locked, that was an oversight on my part as is the title in the Village Patrol. If you notice in Village Patrol they are indeed locked but one question, why did you go to the airfield when you start out at the village your squad is patrolling? As for the addons, i cleared them out already when the first update to the generic rebels was made and re-saved the mission. Any addons listed were required at the time of release ditto for village patrol as i was making them at the same time, if this has changed with the very latest generic ME rebels i will look into it. But aside from that, what you see is what you need. Many of the addons need other addons in order to work. Thats why the lists are different. Again, if the latest rebels no longer require the Marine assault pack, this is news to me and should have been addressed in that addons readme. EDIT: It did list the only required addon now is JAM. The last update still required them. This is what i hate about a lot of addons and why many addons never get used but thanks for the heads up. EDIT: tonight i will look into this and fix it if need be, meaning there wont be a new mission release tonight. EDIT2: The 2 most foul words in the english lanquage: "Addon Dependancies" EDIT3: i took another look at the updated pack and i see the only required addon for this is JAM. So i will fix that tonight. But, your still going to need the marine pack for an upcomming mission that uses them anyway. It looks like the problems you had are due to the latest pack getting rid of stuff it needed before.
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Nope, seeing as you mission editors are putting these to good use I decided to have another crack at making some civies&new soldiers for the Generic ME Pack. I dont have a female model to use as a base, might look for one later. Maybe give BIS lady a nice tan and a new outfit?
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It was the SP one for sure. Maybe you mixed up the file  If you hear music at the start your in the SP mission.
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hmmmm, did you try the SP version or MP version by mistake?
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Convoys are not supposed to stop. Remember the objective is to escort the supplies and then head off to the next camp to await further orders, the other HMMWV will follow you from the first camp but, this mission is really meant as a Co-Op and not a SP mission anyway. @Munk, are those guys out? are there any ladies?
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Sweep away mines quick!!!
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The answer to pesky Infantry soldiers
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FF, i know some guys who can texture well. I can always ask them if they could lend a hand. Now, how about K-9, any plans for him? *Winters goes off to download Dr. Who theme music
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You can also add Village Patrol to that list. It's a 1-9 player co-op with an additional 5 man playable OPFOR and can also be placed in your SP missions. Keep up the great work on this excellent island. Now, if we can just get some mid-east civs to take the place of the BIS civs. . . .