Winters
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Everything posted by Winters
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Ever wanted to be an Evil Genius? well now you can. Check out the demo here Build your secret lair, hire evil minions, kidnap beautiful women.
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Hi All, I have Lucas-ized my classic mission "Silent Night, Deadly Night" The objectives are basically still the same but the mission will play out a little different now. It now takes place on Winter Nogojev and will use the following addons: BIS_Resistance Kegetys Winter Nogojev Select This - KLR250 Motorcycle Airwolf - Ski-Doom Sled TJP MH-60G Pavehawk (snow camo) You can grab the mission here: Silent Night, Deadly Night - REDUX!!! Enjoy
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But it didnt hurt it Â
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But that makes no sense, as there are no British troops in the mod. Wouldn't it be better to take e.g. a Panther tank instead of the Pegasus as logo? Everytime something is out of order or doesnt make sense, just think to yourself "A wizard did it"
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Yes, the 101st will be fighting at Bastogne but the demo campaign it will be the US Army Infantry against the Waffen SS
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I can almost sense what his next question will be  Where in the campaign are the British paratroopers? The I44 logo was changed to the pegasus with the Oosterbeek release, we have decided to keep it as it looks cool.
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I couldnt have said it better myself, many soldiers in the german army were just that, soldiers and many others were not. We can go on and on debating this forever but it wont change the campaign at all. It was my decision to go with a German campaign for the demo and i stand by that decision. The demo campaign will be focused on the initial advances they made and the stiff resistance put up by the American infantry at Elsenborn Ridge which required the Germans to unleash the panzers (you) earlier than they would have wished. Each side in war has soldiers that obey orders and do their job and also monsters who live for killing. We are going to focus on the fighting and stay away from the politicing.
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Greetings all, the OFP pub is now serving up frosty pints of ArmA. First up is a co-op missions 3 pack. Mission 1: Base Defense a 12 player mission to defend your home base against enemy attack, (this mission replaces the older one) you will have some armor at your disposal. Mission 2: Night Fighters a 12 player mission to eliminate an enemy ADA base. Mission 3: Dont Tread on Me a 21 player combined arms op against a heavy enemy armoured attack in the desert. Primarily a tank v tank battle you will also have some infantry and an attack chopper available to man. Support (ambulance, repair and ammo) trucks are standing by. Grab the mission pack from the pub right HERE
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Did you head back to the chopper? This mission ends after you destroy the vehicles and then get back to the chopper. If your still having problems let me know. It may be a dedicated server issue like the tank problems.
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The pack has been updated as a bug was found in night fighters mission, sorry about that.
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Hey gang, i will be hosting all day long today if anyone wants to stop by and play some missions. I have grabbed a boat load of user made co-ops. The server details are as follows: IP: 72.40.138.56 Or just do a filter search for "Winters on Shitbox" The server will be up @ 10:00AM EST (2 hours from now)
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Dont tread on me as a tank battle will not work properly on dedicated servers until we get a fix for the tank bug. But hosting it via IP or LAN works fine,
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On second thought, i just went ahead and recorded that first line for ya. LISTEN HERE EDIT: Its a quick, raw recording. I can give you much better quality than that.
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If you still need an American voice actor, just lemme know.
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You can just install 2.5 and your done, its not a patch more like a re-release.
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My vote goes for I44: Oosterbeek
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Yes, replace all your old files with the ones in the .rar
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I cant fix those things, my work starts and ends with the campaign. If we had some modellers left we could have done more to fix things.
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A belated christmas present but the updates ready to go, please feel free to set-up some mirrors  First of all, we would like to thank everyone that has enjoyed playing with Invasion 1944: Phase 1 - Oosterbeek since it's release, and has expressed their polite opinion of it. Much of the previous Alpha release was changed at some point, and alot of it is in this release. There are almost no new toys to play with, just alot of fixes and more of a "complete" feeling. The release also includes the now finished Oosterbeek campaign made by our team and additional voicepacks. Unfortunatly we do not have time to add things to the mod. We do have some reskins left that I hope to be able to release, but it is a coding issue. If you wish to use parts of this release for your own work, please contact us on [our forum] to ask for permission. We recommend to request permission first before editing anything to prevent anyones time from possibly being wasted. All files are "As Is", and "final", this is the first and last big update. If you have trouble installing/running the mod, please consult the included readme file first. It includes installation instructions and ways to contact us. The Invasion 1944 team PS: The Mapfact editor upgrade is included since we use their invisible targets. You can grab the mod here: I44a v2.5 full
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You may want to hold off on installing as the update is coming... very shortly
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I am having this problem as well, when you find a fix please post it.
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The link will be to the Pubs' ftp, if you ever grabbed a mission of mine than you already know its a fast connection. Of course i will get the link to some news sites so they can get some mirrors set-up, if anyone would like to mirror the file aside from the usual suspects they can PM me and i will make sure you can grab it before it goes public. Thanks to everyone for being patient with me but it will be worth the wait as all the bugs in the campaign are gone now and with the extra time i have i am adding some missions to it that were not in the test version. It will also have my brave attempt at doing a brit accent for more than the 2 sentences that i already did (white knight to headquarters, come in please....) which is in "force protection" Muahahahaaaa
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As soon as i get back from this business trip i will get everything uploaded to the ftp. The hotel i am currently staying out has a crappy internet connection that is down more often than not. I will be back at home 12/22-23 and yes, there will be some single missions and also some co-ops included.
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Just a couple more days guys, its hard to find some free time recently due to the house hunt and my grandaughters (day before thanksgiving) birth along with the increased work hours to pay for everything involved in the move, but im squeezing an hour in here and there and will have more time this weekend.
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Ok all, a quick update. I have the most current version of the Alpha which i am adding some more voice packs (i still need to edit them as some have 1 file for an entire category) that i had received and the finished campaign. Its going to be a few more days as i have limited time to get all this done but each day i get a little more of it done. Anything that will be left to do by Thursday will be finished then as its a holiday and i am off from work with no plans that day.