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Variable

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Everything posted by Variable

  1. Variable

    co08_coa_FreeShapur by Chneemann

    Thank you very much! Mission is uploaded to the CiA server. Check the links on my signature for more details. All welcome to our coop nights. Thanks again Chneemann!
  2. Variable

    co08_coa_FreeShapur by Chneemann

    Thanks for your fast reply! Only GROUP respawn please.
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    co08_coa_FreeShapur by Chneemann

    hmmm I see. Too bad because I hoped you used none. It looks promising but we don't play revive or respawn missions on the CiA server. Is there a chance of you making a no-revive version of this?
  4. Variable

    LITE mission package

    Thank you very much for this pack nkenny. This missions are very fun to play and are highly re-playable, with each try a different experience. The pack is hosted by the CiA coop server, details in my signature. Nkenny, the community thanks you! Please keep on making missions!
  5. Variable

    Look For Certain Type of Mission

    Search for Thobson's Flashpoint: chernarus mission. He has several types for it. One, if I remember correctly uses Takistan,
  6. Variable

    co08_coa_FreeShapur by Chneemann

    Hi Chneemann, thanks for making missions! Is this mission uses any kind of respawn/reviee? If so, what kind of respawn/revives is used?
  7. Variable

    SP Mission: Vulcan

    About style and enjoyment of play refer to Metalcraze's well put reply. About realism, I am sorry to say that you are wrong. Operators train on a range of weapons, and specialize on several, that is true. However, once a mission is assigned, the weapons will be selected, usually by the commander prior to the mission and if there is time to train, models will be carried out with the assigned arsenal. In any case, there will be no "choose the gun of your choice out of the US arsenal". This limited weapon selection will be done only out of those the operator is trained upon which will not be more than a few. Hence, again, Metalcraze's reply. However, during active war, like this mission and like most missions simulated by the ArmA 2 community, operations are carried out in a short notice, possibly not allowing any weapon selection, each operator uses his personal weapon, in which he specializes. Critanda - I liked this mission, but I REALLY liked your "Enable Sky" mission. Loved moving around with the AFV and hitting those Tunguskas. The final battle was epic. The community thanks you, please keep on making missions!
  8. Variable

    SP Mission: Vulcan

    I have to disagree on this one. One of the biggest "turn-offs" for me is a briefing screen loaded with all the US or Russian arsenal. It's just feels childish and shows lack of inspiration on part of the mission creator. As a player I would like to feel the creator have thought carefully on the load-outs, the weapons and the amount of ammo. moreover, in this way you can find out more weapons than those you got used to and like. thanks for the mission critanda, it was nice to play it. My comments:
  9. Variable

    Co20 Air-War Over Takistan

    Too bad the mission uses base respawn... Would have uploaded it to the CiA server if it was realistic. Thanks for the efforts though :)
  10. Variable

    CiA co-op night

    An epic coop mission we played a week ago. The mission was to destroy two SU-25, one MI-8 and a supply depot in a Chedaki airbase. Sorry about the black and white parts, probably an editing error... Participants: Overlord [CiA] Zandhaas [CiA] Osku [CiA] Variable [CiA] rundll.exe Misha Bubba COUZy7bmqJg
  11. Thanks Tonci. Will I not get killed by laser accurate AIs using by using ACE? :)
  12. Variable

    CiA co-op night

    WarFX, horrible?
  13. Variable

    Stagler's single player missions

    Just finished Red Eviction and Strike in the Rain. I have a feeling that you are an OFP veteran... :) really liked the fast action and immersive gameplay. thank you very much for these missions, keep them coming! :)
  14. Variable

    CiA co-op night

    Last coop night's Youtube video of "Ad Lib Dems" mission. That was a great mission... COUZy7bmqJg
  15. Thanks a lot for this campaign, it's awesome. However, I am getting an issue with my AIs. I am using Zeus AI's (can't stand the laser accurate default BIS AI...) and after a while during an engagement one or two AI's will get stuck in their place and refuse any regroup or move command. I am also using CSM2 and WarFX, but I don't believe they have something to do with it as they are not affecting the AIs. Has anyone else encountered this bug?
  16. Variable

    Kyllikki Missions

    Fixed Youtube embedding in above post.
  17. JW, you are indeed a talented mission maker. I wish you have designed missions without revives because we really feels it destroys the coop immersion... Too bad!
  18. Variable

    Zeus AI Combat Skills

    Thanks for this life saving addon. Unfortunately, we in CiA stopped using it a long time ago since we identified that the AIs are moving very very slowly between waypoints when using Zeus AI. Can you tell if this is corrected by now?
  19. Variable

    FDFmod 1.0

    Youtube video playing one of FDF MP missions. Thanks a lot FDF team! 9H48k-f9uVU
  20. Variable

    CiA co-op night

    Three fresh videos from coop nights. Guests - join up if you find those to be fun. 7HnSUeQjKq8 9H48k-f9uVU le6R8BwmUL8
  21. Variable

    Kyllikki Missions

    Hi Shuko, first of all let me ask this - please don't stop creating missions! Secondly, Kingpin is great, the HQ part feels very tough, but we played this mission with only 6-7 players, so it's hard to say. I just love this mission. FDF harbour assault mission youtube video: 9H48k-f9uVU
  22. Variable

    Kyllikki Missions

    A short footage of last CiA coop night playing Shuko's Kingpin mission. The video includes the beginning of the mission, where the team is rescuing Overlord, who is a POW taken in a truck loaded with Russian troops. le6R8BwmUL8 http://www.youtube.com/watch?v=le6R8BwmUL8
  23. Variable

    [OA] Co04 "Attack The Outpost !"

    Hi Wiggum! Thanks for this mission, we play it on the CiA server. We encountered one problem:
  24. Variable

    CiA co-op night

    First post updated with Sunday as the ArmA 2 coop night. Last night coop night was great, great games everyone! Thanks to all who participated.
  25. Variable

    Kyllikki Missions

    We host the Kyllikki missions on the CiA server, and we enjoy them very much. I especially like Shuko's missions :) thank you Kyllikki for them! The co 06 hostage and co 06 little something links are broken, is it possible to fix them? Thanks again!
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