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Variable

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Everything posted by Variable

  1. Variable

    CiA co-op night

    That's good news, and we are happy that you liked playing with us. Hoping to see you regularly!
  2. Variable

    Blake's PRADAR

    I see. Well, I can definitely say that I prefer not having them at all even when spacebar is pressed (I'm a bit immersion fanatic as you can see hehe). So now after reading again your thought, I understand you suggest that when on "off", the dots will be in "low" intensity? If so, that would be much much better... :)
  3. Variable

    Blake's PRADAR

    You are welcome. About the menu items, I don't really follow... You are referring to the menu that opens when pressing both lean buttons, right? Yes I played with its settings, but none of the options caused the dots to disappear.
  4. If you use your phone for forum browsing that much, then I think you will find it very useful. Using the phone's default browser for forum browsing forces you to swipe and pinch frequently, to reveal areas that include buttons (like "reply" or "quote"). The buttons are not designed to be used on a small screen and are hard to press, resulting with pushing buttons you didn't want to press and so on. There's a comparison of how a CiA forum thread looks on the iPhone's 4 Safari browser and on Tapatalk: Safari: Tapatalk:
  5. Variable

    Blake's PRADAR

    That's right, but the AT, MG, etc. symbols update accordingly as well. I have zero knowledge in scripting, but I will try to look at your suggestion. I tried the addon. The name indication is absolutely great, it's not too dominant, thus not affecting too much on immersion and is really helpful when leading. However, I'm afraid that the side halos are not so helpful, too dominant and affect deeply on the immersion, according to my opinion. Basically, I want the name indications, but not the halos. If you could make the PRADAR menu include an option to remove them it will be just great. Thank you for you efforts!
  6. Variable

    CiA co-op night

    Yep :) no plans to switch to ACE either.
  7. Variable

    [Camp-SP] ArmA CO - Hammer of Thor

    Sounds great! I really like the idea of being a small part out if a big war going around you. No weapon selection is also a sight for sour eyes... Will definitely check that out. Thank you for this!
  8. Variable

    CiA co-op night

    If there are newer versions for Thirsk, I don't think we are aware of them. Any idea Overlord? Wiggum, it's safer for you to get the Armaholic version, and we will look into this issue further.
  9. Variable

    CiA co-op night

    Hey Wiggum! First of all, as you might already know, I (and I dare to say we on CiA) like your missions, we will be glad if you join us on our coops. The server time is Norway's so there is no time difference for you as you live in Germany! :) We start to play at 20:00 CET (Germany time) on Sundays and Tuesdays. We can play until midnight, but players are free to leave when they have to, of course. Regarding addons: It is required to install the addons listed on our needed addons list (http://www.ciahome.net/index.php?option=com_content&view=article&id=918&Itemid=18). You can connect to the server without the needed addons but risk being unable to play an addon mission, if one is selected. I understand you are reluctant to install addons? It's really a simple process and we can guide and offer help if needed. It's really worth it... I will send you the server password in a PM. Looking forward to playing with you!
  10. Battelfield, if you are interested in a serious coop experience, working in a team, following orders with mature (in heart and in age) players, check my signature below.
  11. Variable

    Blake's PRADAR

    Hello Blake, thanks for this. I will try it out. I hoped this addon will introduce something I really feel missing: name tags on the command panel. When I lead coop missions with multiple players, using teamspeak, I can't know who of the players is on which slot! If I would only have the option to have the name of each player right above its number on my command panel it would be awesome. Having the players names when looking at their charachters is a good thing, of course, but usually, when issuing orders, the leader faces the enemy, not his team. I want to be able to take a quick look at my command bar and say "Hey Tony, since you have the AT launcher, flank right and take out that BMP, and you Overlord, since you are the medic stay back. Osku, you have the machine gun so cover the rest of us as we advance". Right now, unless I write down the name and roles of everybody on a piece of paper which is totally medieval, The above command issuing will be something like - "Who's got the AT? Who's got the MG?" and so on which is frustrating. Do you think it's even possible to create such thing as an addon? Thanks in advance, Variable.
  12. Variable

    CiA co-op night

    Play in HD and turn up your volume. Such a fun mission that was. It took 90 minutes to complete, I managed to edit it to 10 minutes. That was hard... Enjoy! mpYq2TbO3YA :bounce3:
  13. Variable

    FHQ Coop Mission Pack 1

    Airport Security played on the CiA server: (Play in HD and turn up your volume) mpYq2TbO3YA :bounce3:
  14. Variable

    [SP/COOP] No Rest For Team Razor

    Hey Wiggum I suggest you simply start the mission when the team is crouched next to the chopper as if they just disembark from it. after a few seconds it takes off. It is a nice workaround the problem and will enable dedicated servers to run your mission. Actually, even without having this problem I think it's better than have the team start inside the chopper and having it land, because Arma chopper landings are so clumsy and un-operational :) What do you say?
  15. Variable

    Thirsk @coop pack by VanhA

    Great missions Vanha! Thank you for this pack. The pack is hosted on the CiA (comrades in arms), open to public, coop server. If you are interested to play it with us check my signature for details.
  16. You got my imagination rolling here King, really looking forward to it!
  17. Variable

    Folk Mission Packs

    Uploaded! Hosted by www.ciahome.net
  18. Variable

    [SP/COOP] No Rest For Team Razor

    Hello Wiggum, We have installed the mission on the CiA dedicated Linux server. When the chopper lands, wee can't leave it. Can't get out, can't eject, nothing. Can something be done? Regards,
  19. Variable

    co08_coa_FreeShapur by Chneemann

    Great approach. Manny mission lack a quick entrance to combat. Really hoping to see more (no-revives, no respawn) coops from you!
  20. Variable

    co08_coa_FreeShapur by Chneemann

    Damn! This mission is hard :) We didn't yet manage to get through clearing the airfield yet. Thanks for this mission though. It's enjoyable!
  21. Variable

    Folk Mission Packs

    Ok, sounds like an interesting concept. As a coop team we never tried something like that before :) I wish to thank you for your missions. They are all hosted by the CiA coop server. Details on my signature.
  22. Variable

    FHQ Coop Mission Pack 1

    Ok, the pack works on the CiA server One issue seem to remain: we have completed "Airport Security" and "Fuel". Great missions by the way... However,
  23. Just wanted to drop by and say that I too look forward to your work. Good luck with the thesis.
  24. Variable

    Folk Mission Packs

    The Folk missions are hosted on the CiA coop server. Games are open to public and all are welcome to join. details on my signature. Thanks a lot for this pack! One question though - Why is one of the mission marked as adv? It seems like no more than an ordinary coop...
  25. Variable

    FHQ Coop Mission Pack 1

    Varanon, maybe the problem is on my side. We are renaming all missions to meet our naming convention so maybe I did a mistake during the renaming process. Let me check and I will get back to you. Hopefully tomorrow.
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