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Variable

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Everything posted by Variable

  1. hmm... you didn't mention the mission uses respawn. Any chance for a non-respawn version? If there's a chance to beat it without multiple lives? By the way, the "Notes" section is empty, even after an objective is added. Is that on purpose? Tested on a Windows dedicated server.
  2. Variable

    What's the point of playing Vanilla Style?

    That's true but a high percentage of the videos is of vanilla missions, as we play a lot of these. I don't think they are any worse. It all depends on the mission maker anyway, and vanilla has enough content to facilitate for great missions.
  3. B00tsy thanks for the mission! It seems rather complex, which is good! But was it tested on a dedicated server?
  4. What's the thing with the getting sick because of low temperature? Just to make things clear, people don't get sick with flue and cough because of low temperature! They get sick because of viruses and germs. That's it. Cold can get you sick only in hypothermia, but that's not what is being simulated in the latest update. Apart from that - great mod! You managed to turn a Zombie hater to zombie lover :)
  5. Comrades in Arms have a 12 year old heritage of teamwork and organized, yet casual gameplay:). We have now switched to running CWR2 three times a week! :)
  6. Variable

    CiA co-op night

    Taking the role of an A-10 pilot, coming to the aid of resistance fighters holding a monastery under a soviet armored and infantry attack. This great mission was originally made by Blake[LDDK] for Operation Flashpoint, and was now resurected to CWR2 by Norsu. Join our games guys, they are getting better and better 2Smq71DyoaY First post updated. Now only CWR2 mod, GDT grass addon and a situational awareness addon (of your choice) are mandatory addons. Check also our recommendation for clientside addons that will enhance your coop experience and are allowed on our server.
  7. Variable

    [CAMP] Carrier Operations - Duala

    That's ok, I reverted to have a go with the Little Bird instead of the AH-1Z and after I helped the guys on the hill the patrol objective didn't even come up. So I just returned to my carrier and the mission ended. It's even more fun with the LB!
  8. A great CWR2 mission from the eyes of an A-10 pilot, supporting resistance fighters trying to survive a Soviet assault on their monastery. 2Smq71DyoaY
  9. A great CWR2 mission from the eyes of an A-10 pilot, supporting resistance fighters trying to survive a Soviet assault on their monastery. The mission is Norsu's remake of the classical OFP mission originally made by Blake. I think it demonstrate well how great this mod is... Looking forward for the final verison! :) 2Smq71DyoaY
  10. Variable

    [CAMP] Carrier Operations - Duala

    First let me say that I am enjoying this campaign very much. I intend to make a walkthrough video of "Operation Sparrow". Start as the Blackhawk pilot, switch to the specop team leader when inserted and get back to play the pilot when all the team is inside - that was just briliant! I am having trouble completing the second part of this mission (Operation Sparrow con't). I now have to patrol Duala (as an optional objective). I destroyed acouple of tanks, an MG vehicle and maybe some more. The objective isn't ticked and but I can't seem to find any more valid targets (there's a blue Skoda moving around, I suppose it's a civi target). Any help?
  11. Variable

    OMAC Mission Pack 1

    Thanks! Updating! Armaholic informed! :)
  12. Variable

    CiA co-op night

    Two new videos from Coop nights! Join us! j5wUwmuq8yM x2WeVOfJuPI
  13. Variable

    2 Player coop missions?

    D00mbugy, check our mission list (google spreadsheet). It contain quite a few two-players missions. I can email you the ones that you will want.
  14. Awsome videos Stuntman. It's the first time ina awhile that I saw through a 25 minutes video. It was thrilling! :) Two new CiA coop night videos: CiA CWR2 coop night! x2WeVOfJuPI Misha and Variable on a KA-52 Pilot-Gunner coop j5wUwmuq8yM
  15. Variable

    Co-op Missions

    Thanks for the mission Thorfinn! It's hosted on the Comrades in Arms coop server (check my signature for details).We made a little video of your mission "Cold Wind". Nice little mission :) It was very hard for us to get that AA without him detecting us first and shooting us down but on this susccessful attempt we manage to shove some rockets down his throat! One mystery remains - who destroyed the radar? :j: j5wUwmuq8yM
  16. Dwarden, thanks for your reply. Tapatalk is used now on 32637 forums around the globe, about 30% of them are vBulletin. If it was unsafe, I don't think it would have reached even a fraction of its world distribution, which is constantly on the rise. I feel that Tapatalk is doing a great service to the Bohemia Interactive community. Removing it disappoints many loyal members, such as myself and others. May I suggest that before removing it some effort is made to find the problems and clear them? Tapatalk has a support forum just for this purpose, and I am sure the staff there will be glad to help out such a large forum such as BI's.
  17. Variable

    OMAC Mission Pack 1

    Fair enough :). Will take better care and preparation next time!
  18. Variable

    OMAC Mission Pack 1

    Thanks for the update OMAC. We gave Fight to the Sea a try last night (still with the previous version). We got wiped out and that's ok, but one thing stands out - Was that designed on purpose?
  19. Variable

    co20 Base Defend

    Thanks for making this! Hosted on the Comrades in Arms coop server.
  20. Check out the new and updated CiA video gallery! http://ciahome.net/videos/
  21. Variable

    OMAC Mission Pack 1

    Yes, they do. It's hard for me to say, because I didn't play through the entire mission, but it seems to me that it can take 7 players. So you might want just to change the description of the mission to seven players instead of just four and you are good to go (maybe one additional touch - in the MP slots screen two slots show as number 6, instead of 6 and 7. No biggy...). I don't think so, becuae while the UAV operator is searching for targets, the other team can move on the next targets. By the time the UAV is out of missiles, it can turn to an obervation drone, guiding the others to their targets and providing recon.
  22. Variable

    OMAC Mission Pack 1

    Just gave "Retaliation" a quick try. Again kudos for the immersive briefing. The mission has seven slots, and not four as your opening post indicates. Where's the mistake? In the post or in the mission?
  23. Variable

    OMAC Mission Pack 1

    That's a good enough reason! Good job on your briefings by the way. No! I think you made a great choice by providing only the small clips. As I wrote in my previous post it forces you to conserve your ammo and use your MG in short bursts. I like missions that forces the player to think about his ammo count constantly, it's one of the immersion factors!
  24. Variable

    OMAC Mission Pack 1

    No, they didn't. When I couldn't find it when hitting F, I dropped it and a teammate got it and threw it with no problem. Maybe it's nothing to worry about... By the way, the green smoke is not actually a condition for the mission to end, just getting to the spot. I think it will add more to the mission if a chopper actually arrive and a green smoke will be required to trigger it. But the mission is already great as it is. Did you put only 30 round clips for the M249 on purpose? In any case, I think it was a wise choice, let you conserve ammo and think before you fire long bursts.
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