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VXR

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Everything posted by VXR

  1. Well its Rock and UNN that did all the headache work, I'm just the happy painter Thanks anyway!
  2. Yeah you could kinda compare it with a mi17 as counterpart. The Puma is used by quite a few nations. Not all the exact same version like the Dutch. They have the Cougar, a longer version.
  3. Thanks for reporting on the BugTracker, we are gone check it.
  4. Could you report the problems in the bugtracker (signature) and post along what graphic card you are using and what drivers?
  5. redownload everything from here and retry in arma.
  6. Write up a report on the bugtracker to keep the bugs listed out for us. Makes bugfixing alot easyier. http://rkslstudios.info/bug-tracker.html Could you also say: - What version of Arma are you using? 1.14 or 1.15BETA? - What RKSL pbo files are installed? - Are the files installed as they should be? (see readme) Seaking? Did not know that was out yet :P isnt it the Puma? Â I believe the sensors on the front side of the Lynx detect if there is beeing shot at the helicopter. (RL)
  7. Not at all, better to crash a virtual lynx instead a real one Now im off again as I also had some bad looks when I told I had to check some things.
  8. There are some technical problems. Be patient.. save the best for the last.
  9. Interesting, did this occur in the older version? I have no idea mate, I did not have a older version of this maps.
  10. Very nice map! Are there any known bugs in the map? I drove around a bit with a HMMWV and noticed the HMMWV drives faster when beeing offroad. When I drive on the dirtroad around in the FOB the HMMWV drives slower.. when driving next to the dirtroad youre going faster.
  11. If that tutorial didnt work out the only thing left is to let someone do it for you I think. When all the steps in the tutorial are carefully done it should work.
  12. UV Maps is explained in a link that is on the previous page.
  13. Looks like the white parts already have a UV map. If youre able to create such a model I think it would not be too hard for you to do the tutorial in this topic btw: do not forget the 100kb rule
  14. VXR

    Project: UK Forces

    looks like they do. uk mod
  15. VXR

    Project: UK Forces

    Looking good guys!
  16. I can answer 2 of those questions. When a crate is unloaded it goes to a spot that is set by the script. I is possible that it lands in sea or somewhere you do not want it to unload. The crate did not sink, I was able to drag it around in overview mode. At this moment it is possible to load up cargo to the RHIB ships. Thank you all for your compliments and nice reactions!
  17. Lol wont be added as a feature I believe someone did get hit by that door.. check here http://www.youtube.com/watch?v=V8QVOEPJyJs
  18. VXR

    ArmA Texturing How-To

    Really? It works fine for me? Do you get any sort of error? just CTDs as soon as I press the open button or go to File>Open That is strange, same as Rock I'm also using 64bit Vista and its working perfect. Could you post some more details about your system, drivers, install paths (BI Tools)?
  19. VXR

    Project RACS

    we dont have an M-4 pack.... all our troops are equipped with g-3s, Hk rifles, and FALs also anyone have any infortmation on the KAB500KR? it looks like a giant hellfire.... ive googled the hel lout of it and cannot find any info.... link1 link2 link3 Dont know if that is the info you are looking for, its what I was able to find with 5 seconds on google.
  20. VXR

    Project RACS

    Got that covered for the RACS side, RKSL is creating a Hawk T1 for it.
  21. I will be adding some more dirt and things to the texture real soon. Gone be ok
  22. But that's because BIS' SU34 do not have any jamming/chaff no? True, If the jamming/chaff is set up realistic the SU would need to make a hard turn or change direction to make the countermeasure effective.
  23. Not needed to ask them permission. I'm working on the HMA8 textures at this very moment.
  24. Got the same here after buying a new system last week, in SP everything runs fine on max. in MP a little lower VD. A very good improvement from 1.5 VD or something
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