T_bone
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Gunship 2000 goes to ArmA. ACE mod, MAPAIR, OH-58 Kiowa Warrior by Southy.
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A.C.E. Advanced Combat Environment Public Release!
T_bone replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
"tanks from Mateck - he will not alow me to include M1A2 SEP to my west vehicles pack, i have M1, M1A1 i just missing A2SEP ;]". Just to explain, Mateck never made any M1A2 SEP, he made M1s and M1A1HC and they are community free. -
Thats the way we wanted them to be Â
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A.C.E. Advanced Combat Environment Public Release!
T_bone replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
You have to unload ammo before unmounting MG to avoid that error. -
ACE night on Crazy Hussars server, Sgt. Wozu saves Pfc. Volt:
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About FLIR, its not a bug, it's temporary solution. More "realistic" FLIR was illuminating only few objects.
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It has to be that way to get replacement working right.
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This mod is a piece of art Keep up the good work.
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ArmA vs Reality. CH_M1/M1A1 1.0 (W.I.P), MAP 3DE.
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Great addon, can't wait to see your Mi-24 with XEH compatibility like this one.
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I got that problem on Nvidia 9800 GTX.
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I have the same problem.
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No, by "old M1" i mean M1 from 80's.
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Tricky question ;p Old M1 will be pretty much equal with T-72. T-72 AV will be something between M1 and M1A1 (HA) in terms of armor (There will be no IP M1 yet). M1A1 (HA) will be the most powerfull tank in this pack since there is no T-72B. But im sure that these differences wont be as big as in the last pack since we will base on BIS values. And you have to remember that replacement pack will use normal config of BIS M1A1 and T-72.
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No ETA on release date. We want this addon to fit multiplayer standards so good config is essential. Answer is: Yes for all