Trenchfeet
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Everything posted by Trenchfeet
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Can't Install BAF + PMC DLC on Windows8 ACR installs fine?
Trenchfeet posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Hi has anyone tired installing onto Windows 8, I had a go to see how the performance goes however I can't install BAF&PMC all else installs and runs fine (a2+OA+ACR+patchesβ). Here are the errors. PMC: After Running the installer from bistore, "There was a problem activating ARMA 2 PMC, writing of license file falied" BAF: After Running the installer from gamersgate, "Runtime c++ error, the application has requested the runtime terminate it in an unusual way" any ideas much appreciated :bounce3: -
Help with campaign description.ext - error - No entry '.name'"
Trenchfeet posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi All, I need some help with my campaign description file, I am continually getting the errors; Warning Message: No entry 'Campaigns\tf_5thgen\description.ext.Campaign'. Warning Message: No entry '.name'. Warning Message: '/' is not a value I have checked my .ext file against many various campaigns such as FDF,BOTS,GambitRoyale etc... and I cannot find what I'm doing wrong. Im using A2+OA+All DLC + latest Beta Patch Below is my .ext file, I am using Eliteness to pack the pbo file. Iam not sure if the problem is the pbo packer because I've depbo'd some of those working campaigns changed the "name" line and repacked them. Now they give the same error when opening the campaigns menu in arma2 -
Help with campaign description.ext - error - No entry '.name'"
Trenchfeet replied to Trenchfeet's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi All thanks for the help got it working at last, heres how, * Change pbo packer from eliteness to A2cPBO_UI * Created a Folder called campaigns in the same folder where A2cPBO_UI is located * Put the campaign (TF_5GEN) folder in the campaigns folder. * Pbo'ed the TF_5GEN folder. any other combination failed -
Help with campaign description.ext - error - No entry '.name'"
Trenchfeet replied to Trenchfeet's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi AZcoder nice idea but I checked and there is no extra folder, I also put all the campain files inside a blank mission folder and used arma to create the pbo, however it returned the same error result :( -
Help with campaign description.ext - error - No entry '.name'"
Trenchfeet replied to Trenchfeet's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It's no good im afraid, same errors appear. thanks for the help -
Probability of a trigger not a unit or group
Trenchfeet replied to william516's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi not sure if there is a better way but you try executing a script from the trigger, the has something like, _prob = random 10; if (_prob >= 5) then {blow car up}else{honk...horn}; -
Hey VectorX96 .rpt entries Yes Trenchfeet from OFP days, *hails back :notworthy:
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I can't figure it out yet, I haven't tested with ACE. I am only running f-14, cba and GLT mods + beta w/wo and still no tomcat. I see the pilot. However if i use the pevious f14 version it appears. I'll keep looking
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same problem here :confused:
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Infection (light zombie addon)
Trenchfeet replied to Einherj's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the update :bounce3: -
CLY Jukebox - play music and remember its progress!
Trenchfeet replied to celery's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey Celery, great script :D Can you help me with an issue where I where I want my track to repeat its-self again just the once but start from 48 seconds in. 0=[0,["Ambient07_Manhattan",0,100,0.9]],["Ambient07_Manhattan",48,105,0.9]] execVM "cly_jukebox.sqf"; However I'm using this in a cutscene with setAccTime 0.2 and the whole timming of the tracks is out. Any ideas how I can make the 2nd track follow the first while using setAccTime. :confused: -
Mando Missile ArmA for ArmA 2
Trenchfeet replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Mando i've tried to search for an answer so apoigies if I've missed it, but how do I disable the HUD during a cutscence if the player is in an aircraft? -
I agree
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did anyone figure out if there were any other meanings from the other you tube links?
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its probably a site admin control pannel
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for the youtube theorists, does this code produce a 4th youtube link from the link code I'm thinking this because camouflage_4.jpg has a 4 :confused: , 4 sites hacked and we are missing 4th row on the cipher another link my have a clue
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//lugiahus, The characters are just persia
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fair enough... I think until someone can crack (Below) we'll have to wait for the next clue.
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I think the key is as someone said earlier http://www.arma2.com/bin/null/thecode/ Maybe we should think where the code should be entered? AAN Online ? - its a news site- but i dont think so ION ? - maybe, it has a client area- but i dont think so I think it might be more of a link to a new site "dlc" or something like that. This is what BIS did in the past. I agree with ghostnineone & Freeborne i think youtube is a miss
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FRL Airforce Addons release thread
Trenchfeet replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
thanks for the update Myke:) -
Hey thanks for the release of the pack Marseille77. I'm having a problem animating the dress soldier with the helmut he doesn't switchmove. eg guard switchMove "ActsPercMstpSnonWrflDnon_interrogate02_forgoten" this works fine with other arma2 units. Any ideas? thanks in adv
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1S91 Fire Control Radar
Trenchfeet replied to hcpookie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah thanks, nice work! and don't worry about making them work tograther, just use Mando Missiles (as mentioned above) its already working easily. -
Mando Missile ArmA for ArmA 2
Trenchfeet replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey Mando, sorry if this has been answered before :D but how do I emove the mando missiles from a unit eg 2S6M_Tunguska. I just was this unit to fire from the guns and not missiles. -
Playmusic track position problem
Trenchfeet posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
:confused: Have a problem trying to play music at a given position greater then 100, playMusic ["EP1_Track12",90] works playMusic ["EP1_Track12",110] doesn't work Any ideas, the track is nearly 3 mins long.