Trenchfeet
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Everything posted by Trenchfeet
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ah yeah the range is 0-10 0 meaning leass sensitivity 10 greater (I've never tried minusing these values ) flapsFrictionCoef = 1.0; is 0-1 (i think, you'll need to play with this value to get the best for the plane) some extras noseDownCoef = 0.03; 0 - > 0 = no nose down in turns wheelSteeringSensitivity = 1.3; 1 to 1.3 for smaller planes formationX=25; formationZ=15; formation grid 0 to > unless you've made a p-47 you'll need this nameSound="plane"; brakeDistance=40; braking ability on land 0 best higher number means the plane takes longer to stop (i assume)
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for me its better to use custom cockpits. its a bit hard to use the bis a10 on a c47
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sorry m8 but i can seem to download it any mirrors somebody
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Wow looks great! nice winter textures btw !
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something else you can try is making sure you have the landingSpeed=170; not set to low. For some reason this also effects the takeoff?
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this may not work for you as your plane is more "modern" then mine   , but try placing an extra landcontact point in that lod You'll notice on mine i have it near the engine.It does have the desired effect of making the plane tip forward. Perhaps placing a point near the rear somewhere may make it tilt back sooner  It also worked very well on CSJs C-7 Caribou
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well i dont see my addons - either they're to crap or he bothered to "read the read me file" - which i seriously doub't im not a fan of selling anything that the author has clearly stated - you shall not sell this addon - i can understand the 56kers (im one of em) i can also understand the sending the cd to friends whatever and charging them the cost of CD + postage but selling it on Ebay!!!! where he did intend on making a profit is totally f'ked up. If he got the bid for 50 bucks would he turn it down and say i'll send it for 3? hell no
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check out klinks PT boats. they will sove some of you're probs But don't forget to ask permission to use his excellent scripts if you want to release it.
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Hi Bratty, good to see you're still interested in the pacific and ofp1 but m8 seriously you need to check in at wwIIec You'll be surprised and it may save you alot of time re: Aircraft @Unnamed I already did something similar to this, its on the forum I made the gunner invisable? did you do anything similar to this? I'd like to know as there must be someway to fix this bug
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Just want to check incase this has been solved but well has it cheers
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you need to genetate a lip file to go with the sound. you use the wav2lip program to do this and how to do it? go to this great site ofpec - editors depot
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Invisible vehicles for improved anims?
Trenchfeet replied to Reginald's topic in ADDONS & MODS: DISCUSSION
its a good idea i dont think you need an "addon" as such, just add the proxies and do a config file. -
Mission Editing Competition
Trenchfeet replied to Commando84's topic in OFP : MISSION EDITING & SCRIPTING
Yeah as said please dont ask us for votes for at least 2-3 weeks because it will take that long for some of us to dl the mission pack and to play the mission will take at least a week or 2 -
JOHN's Winter island! (ardennes pack)
Trenchfeet replied to Cpt. FrostBite's topic in ADDONS & MODS: COMPLETE
You could try PM him at the ww2ec forum site -
The script is pretty much what i've got, but the question of script/trigger? I've got mine in a script so i can read it better that should work finew for SP but im not sure for MP. I yet have not done much multiplayer scripting
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        To try and let our Russian friends figure out just what the hell wwIIec is, we were approached by Flashpoint.ru to give them a brief interview for their fans to find out about our latest little projects. Vist this page Here or the main News Page for moe (bigger) pictures and a link to the interview. Or just Click  Here where can read an English transcript of that interview on our forum. Enjoy (Feel free to leave any questions either on our forum or here)
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As I recall aren’t you south of the border? (I’m in the TAX state NSW) Yeah m8 i'll try working on it
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as  i understand it he wants to simulate more gun barrels then just 1. for eg on a spitfire it has 8 so a tracer every 5 from the barrels would be better then 1 from the nose. hehe or is that just me wanting a quick fix to this   edit: spelling etc.............
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yes it is, but crap i lost myscript i had done a few months back to do this they were only beta but looked ok, i made a small bullet shaped ball (because objects spin using the drop command making it a ball fixes that prob) I suppose thats more the bullet rather then the tracer. I'd like to know the tracer part
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download my p51 it has the rockets and bombs it may help? can you list a bit more info on the prob
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Perhaps you could rather contact the Berlin 45 Mod which deals with the last days in Berlin. They might need help with some missions.? Berlin Mod Link
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Would it be possible to use this Script tracking to track the scripts running in addons? Or would i have to extract my scripts from the addons and run them in the missions folder before it could test ithe scripts? This sounds real good btw I hope you release it
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Mr Hilter and ww2 german/soviet man pack
Trenchfeet replied to AtStWalker's topic in ADDONS & MODS: COMPLETE
lol.... look at your Avatar i love been proven right -
Mr Hilter and ww2 german/soviet man pack
Trenchfeet replied to AtStWalker's topic in ADDONS & MODS: COMPLETE
For those concerned with the Hitler addon, did you bother to read that it’s John Clease. (which I’d say is a very excellent representation ). And also to note people aren’t concerned with the “hunting mod†etc… and killing of animals (which some would say is sick and ofp doesn’t need this for a combat simulation) But are concerned with a representation of Hitler Now WTF Remember the rule (which i think should be commandment ) If you don't like it don't download it ---> . -
Ahh im not sure if you want this for a mission or for the config file, but for the config you need to add wheelSteeringSensitivity = X (where x is 0 or >0 ) for missions you need to use setdir and getdir