Trenchfeet
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Everything posted by Trenchfeet
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Very good. I'l download this baby, sorry if you allready answered this but do the wings sweap back yet?
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Just some pics
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ok links are up, site works You can also get a Luftwaffe Pilot curtosy of Be-45 there as well and the 2 versions of the ju-52
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Thanks Bratz, can't wait for you're corsairs too
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Great job Bratz n co as i said before. 2 quick questions is Nose View the gun sight? & Open Canopy allows you to use 3 Grenades on all models, does that mean we can throw grenades at opposing planes? well sounds as if this we but the first plane to engage my ju-52 Hope to release it tonight
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Water wash effect for ju52 floatplane
Trenchfeet posted a topic in OFP : MISSION EDITING & SCRIPTING
Hi i need help making water wash effect for mu JU-52 floatplane. I dont know where to start and it looks stupid seeing a plane takeoff/land with no effect. Please can someone help as i will then be able to release the first versions quicker. It does mean you'll get to try my new plane thanks Trenchfeet -
Water wash effect for ju52 floatplane
Trenchfeet replied to Trenchfeet's topic in OFP : MISSION EDITING & SCRIPTING
Yeh thanks Bratty it does take a lot of time. So instead i will release the plane without the engine start effect and the floatplane water spray effect. I will still try and work on it while i'm texturing the other versions. Just going to check with aia and c if they noticed anything i missed, or anything they want to add. I'll c if i can get it released this weekend -
Water wash effect for ju52 floatplane
Trenchfeet replied to Trenchfeet's topic in OFP : MISSION EDITING & SCRIPTING
Ok thanks to the community BTW this is the last thing i need before i will release the Ju-52 standard transport & Ju-52 standard transport with floats Versions -
Water wash effect for ju52 floatplane
Trenchfeet replied to Trenchfeet's topic in OFP : MISSION EDITING & SCRIPTING
do you mean the origional script ofp dust script or is there another dust script out there ? -
Hey thats looking great keep up the good work !!!
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Looking good & nice textures!!! How many cargo positions will there be? My ju-52 has 3 crew and 16 cargo pos (i think not at home now)
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I may do this but only later, i did want to make this plane a little while ago as it would be best suited to ofp strike missions May be if i get time. Any1 else making this plane???
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Here's some pic's http://www.freewebs.com/trenchfeet/dl.htm
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2 more added this time the engines on the wings http://www.freewebs.com/trenchfeet/dl.htm
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Have you found someone yet? I have the ju-52 in progress atm, but after that i have nothing on the boards
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I think the ofp engine is best suited to the slow flying planes of ww1 , 2 , Korea and Vietnam ( what about the T-28C Trojan anyone making this, i may add it too my list is no1 is ) If the maps were bigger then it would be fine for the jets, but as they run out of room so quickly you are always turning. In real life if you were operating in a 12 X 12 area you would always be turning. Sometimes the planes are best used in the background when flown by the ai eg. They may put doubt in you mind as for you and you're squad running in the open to you're objective. A recon plane my detect you and sent tanks to you're location. etc... If bis included the tailgunner option they would be alot more fun in mp . Hope they do for OFP2
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Hi all I'am currently making the ju-52 a ww2 transport / para drop plane. Hope to have a beta release in a month The .p3d model just needs a few touch up to do around the panel. The plane looks and flying is good.
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I also had the Ai problem occasionally when flying but it seemed only to appear after time skip was used. Was this the case when you where using it ? That is an idea Miles Teg on 2 ai versions, when i get time i will change the config.cpp file. Hope ya all like it.