Tozzifan
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Everything posted by Tozzifan
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Hi, I cannot succeed in flying helos in advanced mode, although having a good HOTAS (Warthog) and Saitek rudder Collective is not smoothly responsive, and the the aircraft strongly yaws to the left without the possibility to counter with pedals in a stable manner is there any issue between Arma3 and Warthog? by the way: I don't have any problem in DCS / FSX / Prepar3Dv2 / XPlane10 thanks
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TrackIR 5 : anyone experience character slowing down ?
Tozzifan posted a topic in ARMA 3 - TROUBLESHOOTING
Hi, I'm into the campaign (Attention Disorder) and I've noticed that from time that my character suddenly becomes no more capable to walk/run/crawl at normal and fast pace, and I thought that it was so because the fatigue model now I've played the Within Reach mission, and my pace was slowed down just a little distance from the beginning: I was incapable to complete the mission because the time limit so I deactivated TrackIR5, thence I completed the mission on first attempt, never experiencing the pace slow down has anyone experienced the same issue? thanks (sorry if I missed any reply after searching) -
:o :o :o :o please forgive a almost-newbie-old-man returning to this game after a while (switching in time back and forth from sim to sim makes memories fade away....)
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In case :) there could be still anyone around here, I submit my problem: from the mission after Operation Owl, my character starts with no weapons Although having many mods activated and played lots of missions and campaigns so far, this is a first-time issue, so I ask for suggestions here, thanks
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Hello, I'm fairly new to Arma2 mods: I have downloaded the @JDG_Nimitz_v093 file and set up the mod into SIX Launcher options (with all other mods, all of them fine), and obviously copied the @JDG_Nimitz_v093 folder into Steam's Arma2OA folder I am playing Wiki's NAM Memories campaign, for which the Nimitz is required, but I'm stuck at the "Depot" mission, where the carrier seems to be mandatory: "missing file that has been deleted_jdg.carrier", and I'm not able to progress further from there .... please, any suggestion about what I'm missing? thanks
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thanks for the hours of fun granted by your work :)
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Hi, I've just downloaded and started the day mission (ACE) I wonder whether there is the possibility to evade strongpoints at bridges or patrols on land stretches, just to know whether max realism is appliable, because swimming or going by boat in daylight or crawling on the shore (under a patrolling chopper) doesn't seem to me a sniper approach :D , so please, which way am I missing to avoid confronting enemies through chokepoints? thanks
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[Afghan War Diary v2.1 - #4Eagle Claw] Hi Wiki, this time it happens that, as soon as I click "start" for this mission, A2OA (launched via Six) freezes, and I have to recall Task Manager to kill the game I've tried to remove any mod, except the ones mandatory for the campaign, and to disconnect any peripheral (HOTAS Warthog, TrackIr) as well; of course I have no similar troubles with any other mission or campaign please, do you have any suggestion? thanks
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[13 Secret] Hi, I'm relatively new to A2OA+ACE and mods, as I've played in the past only the retail games, and I've installed only recently all the up-to-date stuff; thanks for this campaign and your work, that I'm really enjoying in this mission may you please help me? thanks
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Wiki, thanks for your suggestion, in the meantime I've managed to solve: the a10 run won't start because I took a slow prudent approach, so that the friendlies had killed all enemies before I could reach the officer, and the Chinhook arrived without triggering the next task I've restarted the mission and scrambled to the ambush site (leaving my teammates back to avoid them being killed): everything happened correctly
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so the steps that I listed to operate the SOFLAM are right ?
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other than ACE, CBA, Fallujah: Aliabad Lingor Duala Hazarkot Namalsk Iranian Forces (plus AI) MH47 Chinokk AC130script Tier1operators Rangers2005 TF86 Seals I'm playing also Namalsk and Team shadow SP campaigns; moreover, I've completed several SP missions (Sniper in Takistan, Cold Bore, Fallujah Defense, Sniper in Utes, Sniper hunt), all without issues, so far (although I've never user the SOFLAM, so far :) ) isn't that perhaps I'm missing something to do with ACE? just to be sure: after talking to the officer (task completed), - I select the SOFLAM, - aim at the building (then I hear my own character naming the building as a target), - then I press SPACE to lase the building (red point visible)
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[six Days in Fallujah, Spooky] Hi Wiki, I've reached the ambushed convoy.... what did I miss? thanks
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I'm returned and discovered Arma2OA-Ace just now...if you're missions are all this interesting, Steam will make me pay A2OA a second time, for the time spent on the sim :D .... and maybe you should expect :o quite a number of questions from me
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[six Days in Fallujah, the Hospital] Hi again, Wiki, in the first mission, may you please help me again? :) thanks
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now, as I like this mission, I give you another oppurtunity to be bastard :D .... where are the Satchel charges? (not in the broken vehicle at the dropsite, not in the truck than ran away as the insurgents attacked
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[Welcome to the suck] Hi, I've just returned to A2OA after a big while.... in this mission: thanks for any help
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Hi, I've just returned to A2OA after a big while.... in this mission I'm able to thanks for any help
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Hi, I'm back to Arma2 after a big while, having flawlessly installed ACE mods through Six Updater/Launcher I've download a few sniper missions and, in most of them, the Kestrel 4500 wind measuring device is not available please, did I miss anything? , as I don't get why, otherwise, in a simulated sniper mission, wind should be only estimated, thanks
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( helicopter ) " engine off " not working
Tozzifan posted a topic in ARMA 2 & OA - OFFICIAL MISSIONS
Hello, first, I'm sorry for missing any result searching, because I'm quite sure this topic may may have been cited dozens of times .... :) , since the beginning I could not complete (attack) helicopter (AH64, Cobra) single missions (i.e. Death from Above), because the "engine off" command won't work, and it looks like there is no key assignment available: the helos shut down only exiting the vehicle (when available) even setting helicopter missions in the Editor, the issue is always reproduced I've tried disabling my addons (CBA; Warmod), with no results so I'm out of options and asking for suggestions, thanks -
( helicopter ) " engine off " not working
Tozzifan replied to Tozzifan's topic in ARMA 2 & OA - OFFICIAL MISSIONS
conversely to other helo missions, by rolling the mouse wheel (it happens also in editor, setting a simple one player-one helo scenario) I don't get any " get out " choice I'm sorry in case I've been misunderstood: I see the " engine off ", listed with other commands displayed by mouse wheel, yet, conversely to all those commands, neither the pressing of the wheel or mouse left-click activate the command -
Hello, I'm not succeeding in employing the gunner for CAS operations in this mission: (even regardless of issuing any order or not) he won't do nothing, even if I keep the aircraft in perfect boresight with the targets, even switching weapons, even activating laser pointer I tried to use TAB to rotate targets, yet it rarely acquires unintended targets, and way off boresight could (working perfectly) trackIR employment be an issue in tracking? maybe it's a bug, or maybe I'm the bug :) ............ thanks for any directions in using ordinance
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BAF 07 Wildcat AH11 - gunner employment
Tozzifan replied to Tozzifan's topic in ARMA 2 & OA - OFFICIAL MISSIONS
you were right the crosshair reappered after disabling CBA & WarMod mod packages still I wonder whether this is to be considered a bug or in real life AH11 pilots have no crosshair ... more workload then ... -
BAF 07 Wildcat AH11 - gunner employment
Tozzifan replied to Tozzifan's topic in ARMA 2 & OA - OFFICIAL MISSIONS
! I've just seen a Youtube video , where there is a crosshair (so predicting where shots will hit), meanwhile on my HUD I have only flight path marker and the hover/pop-up symbolcould it be just a matter of config or addons (I'm running Warmod)? -
BAF Scud Busters (snipers won't fire) blue slashed icon over snipers tab
Tozzifan replied to Tozzifan's topic in ARMA 2 & OA - OFFICIAL MISSIONS
that's what happened also in my mission replay! by doing nothing about orders, just a few meters nearer to the target than on the first run, they did all by themselves, I did not fire a single shot (no superAI, expert level on both sides)