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Skid

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About Skid

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  1. Thanks for that, worked like a charm!
  2. I've been able to create a basic map. At first I wasn't able to get any textures and I think this was because the textures that came with the SampleMap are in .png format. After I replaced them with the .paa files that were in the PBO that came with SampleMap I was able to get the basic textures in the game. However, my version of buldozer doesn't seem to convert the other files that get created when you import the satellite, layers and terrain mask from .png to .paa. As a result, terrain begins to white out at a distance. Does anybody know how to get buldozer to convert the .png files to .paa when it is connected to visitor 3 like the documentation suggests?
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