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SWEFIDDE

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About SWEFIDDE

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    Lance Corporal
  1. SWEFIDDE

    OFP CAMP in ARMA

    ok thx dudes!!! thx alot!!
  2. Hi is there any mod our something were you can play Ofp campian in armed assualt;) plzz do any one know were to find that mod our something help me
  3. Hi i cant get ofp to work good on my computer... it lag alot and it dont respon after 20min of gaming. I have a very good computer and windows vist64bit.. the funny thing is that i run armed assualt better then ofp I need your help becouse i whana play OPERATION FLASHPOINT! and if i cant play ofp on my computer do any one know if there is a mod our somthing that you can play ofp camp in arma? Help plzz
  4. SWEFIDDE

    Paratrooper.sqs

    yes i have it!! thx alot for al the help but but it sill not workin for me in a decated server but a am so thanks ful to you guys that have tried to help me just so you konw! thx alot any way... did it work for you on a decated server? i run arma on patch 1.14 thx
  5. SWEFIDDE

    Paratrooper.sqs

    have you recive the e-mail?
  6. SWEFIDDE

    Paratrooper.sqs

    omg it dont work for me the soldiers jump out in the water! and this plane dident got this error out of memory so i replace the plane whit M17. maybe i can send you my mission and you can se what i do wrong. but thx any way!
  7. SWEFIDDE

    Paratrooper.sqs

    hi there THXXX ALOT I WILL TEST IT NOW CANT WHAIT!! HOPE IT WORK!!
  8. SWEFIDDE

    Paratrooper.sqs

    hellu need help!!! i am making a very big and a very nice MP mission here and i need a script for paradrop how works in MP. PLEEESSS HELP ME
  9. SWEFIDDE

    Paratrooper.sqs

    thx alot!! you know some times it works and some times it dont works in mp but in editor our in sp it works 100% but i do not understand why it do not work in mp thas so wierd. thx
  10. SWEFIDDE

    Paratrooper.sqs

    ok.. is this  rigth here. i am also runing arma on 1.12 patch. heliw1 is a DC3 the pilot this moveindriver heliw1;this flyinheight 150; [grpW1, heliW1] exec "paratrooper.sqs" leader grpW1 = group this; {_x moveincargo heliW1} foreach units grpW1; {_x assignascargo heliW1} foreach units grpW1 trigger leader grpW1 ACTION ["EJECT", heliW1]    Â
  11. SWEFIDDE

    Paratrooper.sqs

    but how do i do that then? is thats why the script do not work in mp? thx alot Â
  12. SWEFIDDE

    Paratrooper.sqs

    hi every one thx alot for all the respons. now i have 10 squad how is paradrop by trigger but iT do not work in the MP. when we start the map in mp we are ejecting drictly plz help how to keep the groups inside the dc3 until we are at trigger. heliw1 is a DC3 the pilot this moveindriver heliw1;this flyinheight 150; [grpW1, heliW1] exec "paratrooper.sqs" leader grpW1 = group this; {_x moveincargo heliW1} foreach units grpW1; {_x assignascargo heliW1} foreach units grpW1 trigger leader grpW1 ACTION ["EJECT", heliW1] Â Â Â Â Â
  13. SWEFIDDE

    Paratrooper.sqs

    Hi there!!! ye ofcourse but i cant read it.. i did just download the script lol thx a lot for the translation!!! but the thing is i dont have name det first 3 groups and it still works but the 4 group it works know when i name the group laeder but why du the first 3 grp work unnamed? thx alot any way
  14. hi there i have a paradrop scritp that i was dowload from her http://www.armaholic.com/page.php?id=3099 it works very good. i have 3 squads how it works realygood. but in the 4 squad it onley the leader how is ejecting. i have put this to the ints field grpW1 = group this; {_x moveincargo heliW1} foreach units grpW1; {_x assignascargo heliW1} foreach units grpW1 grpW2 = group this; {_x moveincargo heliW2} foreach units grpW2; {_x assignascargo heliW2} foreach units grpW2 and grpw3 grpW4 = group this; {_x moveincargo heliW4} foreach units grpW4; {_x assignascargo heliW4} foreach units grpW4 and in the trigger i have put leader grpW1 ACTION ["EJECT", heliW1] 2 2 3 3 4 4 plzzz help me i realy need this script for my mission!! ´ her is the script ; ********************************************************************************* ; ** Script: Paratrooper.sqs ; ** Descripcion: Obliga a un grupo a saltar si su lider lo hace. ; ********************************************************************************* ; ** Autor: RAVEN ; ** Site: www.ArmedAssault.com.ar/Foros ; ********************************************************************************* ; ** Invocación: [Nombre_grupo, Nombre_vehiculo] exec "Paratrooper.sqs" ; ********************************************************************************* ; ** Comentarios: Si somos el lider del grupo, solo necesitamos saltar para que ; ** el resto nos siga, pero si el grupo es IA o formamos parte ; ** pero no somos el lider, solo debemos ordenar al lider que salte ; ** de ésta forma: ; ** Nombre_Lider ACTION ["EJECT", vehicle Nombre_Lider] ; ********************************************************************************* _grupo = _this select 0 _vehiculo = _this select 1 #espero @not (leader(_grupo) in _vehiculo) _max = count units _grupo _ord = 0 #salto ~0.5 _quien = ((units _grupo) select _ord) _quien action ["EJECT", _vehiculo] unassignvehicle _quien _ord = _ord + 1 ? _ord <= _max: goto "salto" #salida exit
  15. HI THERE HOW DO I ACT MY MUSIC BY A TRIGGER I HAVE A description BUT I DONT KNOW HOW TO START THE MUSIC BY A TRIGGER? plezz help
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