

Sinistercr0c
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Everything posted by Sinistercr0c
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AMD 3800 and 6000 X2 CPU
Sinistercr0c replied to Herbal Influence's topic in ARMA 2 & OA - TROUBLESHOOTING
For anyone interested, I'm running reasonable FPS (like most other players its around 25 fps in most areas dropping in big cities) on an AMD Athlon 64 3800 x2 OC'd @ 2.5Ghz. This is on Vista 64 ultimate with 4gb of DDR400 RAM running at DDR456 (due to the cpu oc) and an ATI 4870x2 on cat 9.6 BUT only using one GPU as I get no gains running the -winxp handle or messing with the arma2.exe name. It appears to me at least that what BIS meant when they said the 'optimum' system specs were (for AMD at least) a 4400 CPU, you would see no improvement if you had a faster CPU than this. This is based on the huge volume of posters complaining they've got uber rigs and still only get 25 - 30 FPS in game. -
ATi HD 4870 X2 problem - awful performance
Sinistercr0c replied to atiuser's topic in ARMA 2 & OA - TROUBLESHOOTING
@159th - I get very similar results @ 1440 x 900 (tho for some reason I can't post 'em up). I agree with twisted tho, with fillrate set up above 100% your pushing the single GPU hard. I assume you meant Aniso Filtering (AF) is set Highnot Anti Alaising) (AA)? as AA is disabled by default (unless your changing your arma2.cfg file?) in which case you really are pushing that single GPU to the max. I suspect thats why your memio and dispio temps are so high....mine are disp - 63, mem 74.... -
ATi HD 4870 X2 problem - awful performance
Sinistercr0c replied to atiuser's topic in ARMA 2 & OA - TROUBLESHOOTING
Sorry to sound like a doubting Thomas, but it all seems a little subjective IMO. I would have expected fraps to show reasonable framerates on this type of card anyway (and/or a single 4870 1Gb). Can anyone actually confirm using GPUZ that their 2nd GPU core temp runs similar to the first and show an average framerate a decent amount above 25 FPS via fraps, because if not I'd be tempted to suggest your just getting one core's worth of grafix power, and just assuming the second core is working. (as per Twisted's post above) I'll try to post screenies etc. (I also have a G15 keyboard so will try to get a digital camera shot of the fraps graph. If people could do the same? -
ATi HD 4870 X2 problem - awful performance
Sinistercr0c replied to atiuser's topic in ARMA 2 & OA - TROUBLESHOOTING
I have the same issue (tho a much inferior CPU - AMD Athlon 64 3800 x2 OC'd @ 2.5Ghz) and a Powercolor 4870x2. Similar framerates. IF you are running vista then try putting -winxp at the end of the target field in the properties of the arma2 shortcut. -nosplash also stops the needless loading of the BIS splashscreens. Other than this try setting filrate to 100% texture detail - high vid memory - very high anisotropic filter - high terrain detail - low object detail - low shadows - normal Postprocessing - disabled Its about the best compromise I've found and nets me approx 20/25 FPS which is livable I've tried GPUZ to check GPU core temps and see if both cards are working in xfire but not yet convinced they are....temp on first GPU seems very low @ 48 compared to 2nd GPU @ 60+.... this is what the -winxp handle is supposed to achieve (i.e xfire support) , but personally I thinks its b*ll**ks as the GPU temps say otherwise. Other than waiting for BIS or ATI/AMD to formally support crossfire in game I think we're goosed....:( -
Who's going to resist buying on the 19th?
Sinistercr0c replied to charliereddog's topic in ARMA 2 & OA - GENERAL
Pre-ordered yonks ago.....wouldn't matter if it were a bug ridden pile of pants (which I don't believe it is), it'll still kick ***:** arse, as (in the words of Bart Simpson) that 'sim' will both suck and blow at the same time.... No Leaning....err......yeah....right? -
@ Hell Toupee, in a manner of speaking your head is attached to the gun (and yes I shoot in real life). When looking down the iron sights of a rifle, the stock is held tighly into the crook of the shoulder and the cheek rests firmly against the comb (top edge) of the butt. In this way, when fired from the standing or kneeling position, the entire top half of your body helps to absorb the recoil of the shot. The recoil of most high calibre/velocity rounds will move our head/body backwards. If not, (and depending on the calibre of the weapon being shot) you can end up being knocked backwards or having you cheekbone shattered. Similar principles apply on scoped weapons, except you keep your eye away from the scope in order to compensate for the recoil. http://www.rgbrowne.co.uk/storage/forumpics/0004.jpg Sorry about the size of the image...couldn't seem to scale it down....
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Sinistercr0c replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
I suppose its a subjective thing on my part...with the limitations of my rig, I'd rather try to get more FPS (even if its only a perceived few) than have everything looking great but being a bit 'slow', especially in built up or heavily wooded areas.... -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Sinistercr0c replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
@Yapa, Potatomasher.... Thanks for the replies....must admit I'd not really considered my PSU as an issue given nothing has ever shut down on me..... Using the eXtreme Power Supply Calculator Lite v2.5 (http://extreme.outervision.com/PSUEngine) It calculates I need a 750W PSU (given the plethora of fans, HDD's etc etc.) for peak load usage.....Ho hum...time to dig out the credit card. On a side note, the reason I only run ArmA at low/medium settings is that it makes no difference if I have the settings on high/low/disabled as the FPS is always around 30FPS, therefore I've reasoned that I might as well squeeze as many FPS as I can by not having the GPU bother calculating high AA and extra textures/shadows....does this make sense? -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Sinistercr0c replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Interesting.....I might just look at an interim upgrade then... My ideal system would have been based around DDR3 and the new i7, but that needs a mobo thats just a ridiculous price... thanks for the opinion....tis appreciated. -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Sinistercr0c replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
@ch 123.... I got lucky on the GPU, the retailer replaced my RMA'd 4870 with it by mistake....:D, and the raptors were a another lucky spot on Ebay. As you say the original FX-60 was hugely expensive when it was first released (rare but cheapish nowadays), but upgrading mobo, CPU and RAM is just not an option at the moment....tho I wish it were. -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Sinistercr0c replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Hi all, cheeky question coming up..... Currently my rig consists of: OS: Vista 64 Ultimate Mobo: Asus A8R32-MVP Deluxe CPU: Socket 939 Athlon 64 3800 x2 (OC'd to 2.5Ghz) RAM: 4 x 1Gb DDR400 Crucial (running 427Mhz OC) GPU: PowerColor 4870 x2 (2Gb GDDR5) PSU: Hiper Type R 580W Disc: 2 x 300Gb Velociraptor in RAID 0 Currently I'm running ARMA at medium to low settings (No AA) due to only getting 20 - 30 FPS average. I know my limitation is my CPU, and given I have very little spare cash to upgrade, I'm after an Athlon 64 FX60 CPU (2.6Ghz stock hoping to OC to 3.2Ghz) in order to run ARMAII Does anyone on the UK side of the pond/community have one they'd consider selling....? As I said, cheeky question, but hey we're in a credit crunch don'cha know!! -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Sinistercr0c replied to EricM's topic in ARMA 2 & OA - GENERAL
Err, isn't the thread originator just guilty of believing something someone else wrote and presenting the original article as a translation to back up his view that the AI aspect of the game 'might' not be as great as he'd thought/hoped?... not sure it neccessitated the vitriol spewed forth in some of the responses to be honest.... -
The clue as to what the 'mystery project' Dslyecxi is working on, is bound up in his first comment on the matter I would suggest....'more than just a video'.....hhmm what could be more than just a video....by jiminy jingo chaps, he's making a full pre-release TV/Film trailer!!! Tell me I'm right :D
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I run a similar rig, same ram, screen res etc. but an AMD 3800 and an x1900xtx. I run most settings on Normal/low, deffo low on AA. Post process and texture to low too and I get 30 - 35fps across the board with maybe 40 - 60 in open areas. View distance anywhere upto 3000m isn't problematic for me. No matter how much you tinker gfx wise you won't get much more than 30 - 40fps aversage I suspect, but the above should help. I presume your using fraps to measure?
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ATI Catalyst 7.5 hotfix for ArmA leak
Sinistercr0c replied to Dwarden's topic in ARMA - TROUBLESHOOTING
Err, really happy for all those that have benefitted from the hotfix and thanks to ATI for releasing it, but as 7.5's kill my 1440 x 900 monitor resolution (and this still happens using the hotfix) then its back to 7.4's for me...... -
Migrated from 7.4's to 7.5's when they were posted on the ATI website, and immediately ran into a serious issue: Once installed, the 7.5 cats do not recognise my HP 19" widescreen monitor native resolution, i.e 1440 x 900 @60hz. (16:10) The monitor flashes up 'unsupported resolution' on an otherwise blank screen. Fortunately I have an old 17" monitor so hooked this up and rolled back to 7.4's immediately. I've read several posts on other (non game) forums such as driverheaven/Rage3d etc. with users complaining of the same issue. I would advise against anyone upgrading to 7.5 because its basically 'ferked'.....
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I'm not saying that its a problem with the engine per se, but the amount of texture rendering required when looking at and expanse of forest or heavy vegetation as opposed to say, an open desert or scrubland area, is reflected in the FPS you will see (if your running FRAPS that is). I can get 50 - 60 FPS in areas that don't require huge amounts of rendering to be performed by the GPU but not if I'm stood in the middle of a forest. Most posts I've read in the troubleshooting forums about graphical glitches etc. seems to be from people with low to mid range GPU's running gfx settings in the normal to high (in some cases v. high) range and then complaining it all runs like a dog or they're getting wierd artifacts. I accept that in the case of the 8800's there is definately a problem that is related to the game code, but most people need to accept that the game is a real heavyweight in graphical terms, and adjust their expectations accordingly, i,e turn object/texture and AA settings to LOW because these are all GPU killers in ArmA (or any other game for that matter). I'll shut up now.....
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I'm at a loss to understand why people expect to get high frame rates with single GPU's..... I run ArmA on an overclocked dual ATI 1900xtx crossfire rig (both 512mb cards) with an AMD Athlon 3800+ also OC'd by 10% (to 2.2Ghz) and a top end ASUS Mobo with PEG Link mode set to 'fastest' in BIOS (runs the PCI-E bus at up to 35% greater throughput rate) and I still only get 30FPS average whilst running most settings on low!!!!! Compare this to say, CoD2 where I can run everything maxed (including AA and AF) and get over 200FPS and doesn't it begin to tell you something....? I'm sorry to say, but unless people start to seriously upgrade their rigs and begin putting both high end CPU and multiple GPU's into them, we're all stuck with low FPS rates, cos I'm damn sure no ATI or Nvidia gfx driver tweaks are gonna do it....
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I've noticed this problem in MP too, e.g. when aiming through the M12 SPR scope, AI who are running across my field of vision appear to warp (disappear then reappear a few meters further along). It really screws up yer ability to kill 'em by aiming ahead, because your always seeing the buggers disappear then having to re-adjust your aim once they re-appear. It is really annoying and I know that a bug report has gone in but I'd be interested to read if anyone ellse has seen this and/or reported it?
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Most Flat panel moniors have a native refresh rate of 60Hz, but you can change this in ATI CCC or Nvidia control panel. Â Most will also only support up to 75Hz so be careful about setting anything above that as unless your sure the monitor will support say 85Hz etc. as you can potentially damage the monitor.....