

Sentry
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Everything posted by Sentry
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yes. you can do so many lights how you wish. but you cant control them. maybe you can but i dunno how atm <(^^)> Sentry
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Yes there will, I've modelled the foregrip, but I am yet to model the flashlight itself, so I haven't posted any screens of them yet. Thanks Monty67t Im only waiting for your new Desert Eagle .50AE, got now one at home (real one), im just a crazy fan about Desert Eagles, hope you will do it perfect in arma Btw, nice work so far, and nice big list you have Sentry
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i did this 2 months ago on one of my soldiers, at night it shows switch light on -switch lights off by the game game default light. but i released nothing. as the reflector stands on the ground and not on any part of the soldier. waiting for tools. but now for weapon just add a reflector and it will work as you know the proxy places, you can attach the light were you want, and don't need to wait for the tools ! it could be possible on weapons itself, havent tested yet, but i have light on the GDI Tiberiaum Refinery (is a building), and its switched on. Its the source from the Light tower from arma, just without turning :P and on the gdi soldier we have made a light too, cause he got a lamp on his helmet. and its very nice, it turns with the head, just everywhere, just how it must be. in ofp you cant move the light, now in arma you can. and its possible to animate the light also. i have made a warning light how you know on the heavy transporter trucks, that orange one, and it works, you can turn the light 360°, so you can animate it. so its possible too to do some nice police cars with light effects or other vehicles. just use some ideas for arma, and you can do much Sentry
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look at the arma.rpt file, if the model is ok in my mod, i was meaning the models are still ok, but in the .rpt file some errors were listed, had to fix them. Sentry
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Put more details on it, for better normal maps. as low poly model to use in arma is this perfect! keep it up, but do pls a more detailed version, so you will have an excellent looking t55 at least. Sentry
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@Skaven about SVD, if you want you can take some parts from my version: http://www.flashpoint1985.com/cgi-bin....53;st=0 just if you would like Sentry
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Thx, just waited for it downloading now Sentry
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Tiberian Genesis Mod
Sentry replied to Sen†ry ˛°°ł's topic in ARMA - ADDONS & MODS: DISCUSSION
Thats the older video, techdemo 2 is newer, implented sounds like, cannot deploy here etc. btw.. update will come soon, just when the homepage is done! Sentry -
Hey guys! Its a project from 2 members which are in my mod "Tiberian Genesis" , one of them has left. This project was planned for OFP, but never released. So i have given to that weapon a new chance and tried it out to put it in to ArmA. And so we go on: I have created 4 versions of it, 2x scoped, 2x unscoped (both black and normal wood) (bigger prev) (bigger prev) (bigger prev) (bigger prev) If you put a magazine to ground, you will see a magazine instead of a bag. (bigger prev) The mission editing stuff and other infos are included in the readme, have fun! pls read it! (bigger prev) Thanks for the dl-mirror telejunky ! PS: The weapon has got all feautures which we know (spec maps, normal maps, magazin anim, bolt anim, trigger anim and go on)! (DOWNLOAD (armabase.de)) (DOWNLOAD (arma-zone.pl)) (DOWNLOAD (Stavanger´s Militaria)) (DOWNLOAD (armed-assault-zone.com)) PEACE THROUGH POWER! Sentry
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its ok, what he said. but for this i have made 2 versions. one with scope, for the most of use and realism,and one without scope for fun. i havent also seen a unscoped one in use, only airsoft gun cause the scope was not buyable :P B2T Maybe ill add later some Bipod on the weapons. and... is a camo possible? i mean covered with grass etc how ghilie suit. cause i cant find any pics where is a SVD camoflaged Sentry
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I can understand you But, i have made it just for fun, thinked about that some guys could like it thx for those comments! Sentry
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cant that be fixed? cause that suxx, in the tiberian genesis mod we have got big buildings, ok not that quite big, but it could be possible that on some parts the geo's and roadways are cutting up, and doing the buildings in 2 parts is s*it Sentry
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LOD 0.000 3893 poly LOD 1.000 3204 poly LOD 1.500 2043 poly LOD 2.250 932 poly LOD 3.375 673 poly LOD 5.063 584 poly LOD 7.594 396 poly @helping_hand Why not?
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I know a bad thing about big models. im not sure if it is in arma the same, but in ofp if you had a big and long roadway it hasnt worked fully, cause you dont have unlimited roadway, the same at geometries.. i hope in arma it is fixed. thats why the big ships in ofp where cuted in 3 parts Sentry
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just for fun
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Tiberian Genesis Mod
Sentry replied to Sen†ry ˛°°ł's topic in ARMA - ADDONS & MODS: DISCUSSION
Thanks.. we will try our best Sentry -
Tiberian Genesis Mod
Sentry replied to Sen†ry ˛°°ł's topic in ARMA - ADDONS & MODS: DISCUSSION
Hey guys! Just would like to tell you that we are not dead or something like that. We had a big break last time, busy with real life etc. And atm our Homepage isnt avaiable or reachable ,but this will be fixed in the next days! And we got soon a little update for you guys, i think it will be interesting! so... stay tuned! PEACE THROUGH POWER! Sentry -
I like it, its a good plugin for the Tiberian Genesis Mod which i lead. Some improvements are needed on it, but for me it is really usefull! Thanks! Sentry
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Arma Pbo View Tool By Voyager and Flea
Sentry replied to Symbiot's topic in ARMA - ADDONS & MODS: COMPLETE
Alright! A nice and usefull tool! Thanks! Sentry -
That green look reminds me to C&C Generals xD nice job m8! -Sentry
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But then it has to be a Pontiac Trans AM for a Kitt :P btw, nice addon m8! Sentry
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Tiberian-Genesis needs you!
Sentry replied to Jack Hammersmith's topic in ARMA - ADDONS & MODS: DISCUSSION
an gameserver isnt a big problem. we got already one thanks anyway! Sentry -
Tiberian-Genesis needs you!
Sentry replied to Jack Hammersmith's topic in ARMA - ADDONS & MODS: DISCUSSION
Thanks! We hope we can find some new talented and motivated members. its really important. so we can get faster progress in the mod! so please, we can need every help! Sentry -
Hi! We have made for OFP already a mech, its an GDI Juggernaut from the C&C series Tiberian Sun Firestorm. If you wouldl ike to test it out in OFP, it has got the best mech animations in OFP, here is the link... http://ofp.gamepark.cz/index.php?showthis=9516 if you would like to see a video about it, here is the link... http://ofp.gamepark.cz/index.php?showthis=9492 we will continue it in arma, and will do it ofcourse better than this one. stay tuned Sentry