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SirKnightTG

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About SirKnightTG

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  1. SirKnightTG

    I'm a noob.

    Here's how you play jackal: ;)
  2. SirKnightTG

    Warning: 1.05 Broke All My Saves!

    If loading older saved games is not something that's going to be supported by newer versions, then the game should throw up a OK dialog box saying this save is not supported by this version of the game. Instead, the game will try to load it anyway but crash to the desktop. That's VERY poor form and unacceptable. As a software engineer, I just shake my head at this and many other issues. This is the only game I know of that will do this. Hell, even 10+ year old games that don't support old saves will not do this. I hate to be completely negative, but this is honestly the most fragile software application I've ever used. It has a lot of great potential and offers a lot of things other games can not, but it's about as stable as a stack of BB's.
  3. SirKnightTG

    Devils Peak [SP]

    Same for me. Not a single person could hit the broad side of a barn, even at point blank. I also saw some sort of dirt pile or something, it was hard to tell, that was just floating in mid air with an enemy guy stuck in it with only his head and gun sticking out. lol!
  4. SirKnightTG

    for those who dont know

    LOL @ you BIS fan boys. Holy shit. Why is it so hard to believe that someone else beside BIS can make a game that's realistic? I don't expect OFP2 to be a super hardcore military sim, that's VBS and should stay for the military. OFP2 is a GAME. So compromises must be made to make it fun. You want real? Join the damn military. I for one will accept some amount of non-realism for fun. I don't like the CoD style of gameplay but you'd have to be a complete idiot to think OFP2 is anything like that. After all the interviews, previews and such it has been proven it's not another arcade shooter. I swear some of you guys here are just morons that can't see the forest for the trees. Plus, ArmA 2 is not all 100% realistic anyway. There's A LOT of things done that's incorrect or done for the sake of gameplay. Holy f**k.
  5. SirKnightTG

    no roadkill

    Now we know why the chicken crossed the road. It was because a tank was hauling ass after it! ;) Perhaps your guy was associated with PETA. He's like, to hell with the people, run them over with a tank without even thinking....BUT FOR THE LOVE OF GOD DON'T HARM THE ANIMALS!!!! :)
  6. SirKnightTG

    Floating zone poll

    I hate the floating zone. It's not at all realistic if it's being used for aiming, unless there actually existed some 3d holographic technology that would project a cross-hair in thin air in front of you. We're not there yet so this feature is pointless from a realism stand point. But of course, this is a game so compromises need to be and has been made to make it fun. I just wish I could turn it off in OFP. But I guess not.
  7. SirKnightTG

    Love the models in this game, but...

    windex is totally right. For a game that's being sold at a AAA price point, it sure as hell doesn't look and even play like one (the stupid bugs that's been here since ArmA or OFP and the poor implementation of damn near EVERYTHING in this game). You BIS fanbois need to get a clue. You keep accepting crap, that's what you'll get.
  8. SirKnightTG

    DirectX10?

    What the hell is vista xp? Never heard of that edition...LOL! :)
  9. SirKnightTG

    Arma II & OA User Video Thread

    oyman, don't let PETA see that video! ;) All that beef... That's either A LOT of hamburgers or one HUGE hamburger. The next step is finding enough cheese for all that. :D
  10. SirKnightTG

    ArmA2 - The Xbox 360 thread

    Ever hear of Operation Flashpoint: Elite? ArmA 2 is no more complex than OFP was.
  11. SirKnightTG

    Is there a way to let the bots squadlead?

    I liked the command interface in SWAT 4 and I always thought OFP/ArmA1/2 would be better off with a system like that. In SWAT 3, they had a command interface VERY similar to OFP/ArmA but they refined it in SWAT 4 to be just as effective but MUCH easier to use (although you still had the option of going back to the old way if you want). It's also context sensitive depending on where your looking at so you can give "one click" orders. To those that have never played SWAT 4, go download the demo to see what I'm talking about. Not that this matters here (fanbois can skip this sentence), but from what I can tell from gameplay videos it looks like OFP: DR will have a command interface similar to SWAT 4. I agree with you on the AI issue too. It's quite amazing how freaking dumb the AI is in Arma 2 most of the time. I prefer single player myself and it's a shame we have to deal with such retarded AI.
  12. SirKnightTG

    Bitter Chill

    I didn't survive...LOL. I swear this game...
  13. SirKnightTG

    Bitter Chill

    You get head shot by an invisible sniper (he must have that suit from Crysis in stealth mode) or if you're in a vehicle an invisible RPG soldier. In this mission, you die. Awesome huh? :)
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