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sfc.itzhak

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Posts posted by sfc.itzhak


  1. I understand that the team is probably hard pressed between real life and listening to whining about "When will it be released?".

    But... Any chance of receiving a life sign, screen, something?

    Seeing the Falklands finally released, raised my hopes that there is still some fighting spirit in good old OFP.

    wait m8..

    and trust me the waiting period will be worthy... smile_o.gif


  2. hi..

    is it possible to modify the get in cargo action so that whan i press that action the door animation will open and after a few seconds (minwhile the soilder enters) close the door??

    like i used in the av-8b to modify the str_gear_up...

    thanks in advance.

    sfc.itzhak


  3. i tried this to ..

    Quote[/b] ]_chopper =_this select 0

    _up = 0

    #MainLoop

    ?(not alive _chopper): exit

    ~.5

    ; Human player gets manual control

    ?(player == driver _chopper): goto "MainLoop"

    ; Get the speed and height

    _z = (GetPos _chopper) select 2

    _spd = speed _chopper

    ?((_spd >= 6) && (_z >= 4) && (_up == 0)): goto "Raise"

    ?((_spd <= 5) && (_z <= 3) && (_up == 1)): goto "Lower"

    goto "MainLoop"

    #Raise

    _up = 1

    _chopper animate ["ramp1", 0]

    ~2

    goto "MainLoop"

    #Lower

    _up = 0

    _chopper animate ["ramp1", 1]

    ~2

    goto "MainLoop"

    no joy.


  4. hi am tried a simple script but the damm thing wont work .

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_chopper =_this select 0

    #MainLoop

    ?(not alive _chopper): exit

    ; Human player gets manual control

    ?(player == driver _chopper): goto "MainLoop"

    ; Get the speed and height

    _z = (GetPos _chopper) select 2

    ?(_z > 3): goto "closeramp"

    ?(_z < 2): goto "openramp"

    goto "MainLoop"

    #closeramp

    _Chopper animate ["Ramp1",0]

    ~2

    goto "MainLoop"

    #openramp

    _Chopper animate ["Ramp1",1]

    ~2

    goto "MainLoop"

    any thoghts??

    thanks

    itzhak


  5. Woo! They fixed the issue of having a tanks turret always centered when the driver is turned out!  yay.gif

    its like real life you cant have a driver head out and the turret turning..

    cuz it will end very bad... sad_o.gif

    sfc.itzhak

    p.s

    i was a tank driver at first so i know...


  6. hey everyone..

    i am sorry but i wont work on these mini addon pack anymore...

    i have joined the usmc-mod 1.4 to work on the usmc addons..

    the aav7 is pretty much done from the pics above so if you want i will rel. it.

    enjoy.

    sfc.itzhak


  7. my major is economics and it has a touch of logistics..

    its pretty intresting to learn... its 3 years but i want summer scholl so it will be 2 years only.. smile_o.gif

    sfc.itzhak

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