Jump to content

Stuntman

Member
  • Content Count

    290
  • Joined

  • Last visited

  • Medals

Everything posted by Stuntman

  1. Stuntman

    FTA MOD real life simulation

    Hi! I'm very interested in FTA MOD and I'm going to download the MOD when i come home from vacation, and do I need to download all versions of the FTA MOD? Or do I just need to download the newest version? Also, when are you FTA guys going to release a new version of FTA MOD? Looking forward to hear more about FTA MOD...
  2. Stuntman

    Voices

    I hope that the Voices in AA won't have so very few words, like in OFP, In OFP, when you say that number two is going to move to a object, which is in original OFP, like a fountain or a fence, or lots of other objects: the name of the object (fountain, fence etc.) is on the text, but when your soldier is going to say: "2, move to fountain 12 O'clock", which is on the text, he say's fountain as a target, or unknown! or if your number two is going to get inside a original OFP vehicle, not every vehicle have a "name" which is said, like the hummer, or the AH-1 Cobra, and other vehicles, like the Bus, and some others, they are said as a unknown, target, and other wrong words, what I mean is: I WANT MORE WORDS IN THE RADIO CHATTING!! Â PS: A little funny proof, to have more words Is when you command a teammate to target, attack or move to a "Woman": On the Radio text, its: "2, ATTACK WOMAN 12 O'CLOCK!" But he say's "2, ATTACK MAN 12 O'CLOCK! He describe a woman as a man!
  3. Stuntman

    What do you *HOPE* will be in ArmA?

    I know that Game2 has said that it wil have the dynamic things I talked about, but, think if AA have it to? It's just a wish  and since they delayed the game with one year, the game is going to be much better then it was for one year anyway  But If AA have some "dynamic" suprises, they are surely welcome! Â
  4. Stuntman

    What do you *HOPE* will be in ArmA?

    I hope for Dynamic Weather, Dynamic Destruction (ground/terrein and buildings and even vehicles, i hope, when destroyed or changed (vehicles, grounds, and terrian gets some hits, damage) they will never been damaged or destroyed at the same way! never the same way of damage and destruction, no animations! but on the realistc way: a building get's hit by an sabot, the sabot goes trough the building, and exploding inside wall or room, the building may collapse because the gravity pulls the building down, or if you shoot HEAT, it does not penatrate and just explodes at the building, and the whole wall gets a big hole, or it collapses   And i hope for a 100% dynamic game!   EDIT: Also I wish to have lots of addons, from older ages, and with a big difference in arsenal, not only modern or veeery good weapons and addons, but also those old, forgotten, and not very effective, in this modern combat world Â
  5. Stuntman

    Voices

    When I played a mission made by myself, I was one soldier in a 12-sized squad, I was commander, and the veeery strange and funy thing which happend, made me laugh loud: I commanded one after one to get a new position: 2, go to ff45, 3, go to ff44 etc. and since i commanded everyone, one by one, every guy said "Roger", but not with different voices! everyone, including me, had the same voice! and you heard 11 teammates saying: "Roger", "Roger", "Roger", "Roger", "Roger", "Roger", "Roger", "Roger", "Roger", "Roger", "Roger", all with the same voice Sorry For Off-Topic
  6. I have a Bug to report: This bug may been reported before, but, here it is: AI's which fly's helicopters don't use the "maximum speed limit" on ATGM's and TOW'S etc. Could you plz fix it? It's unfair and anoying that the AI have advantages  And also: The mission "wg_train_traingelaende_v5.1. ", which is One of the missions on Nogova, from the Tutorial/training mission pack, where you can train weapons and such, and at different places at the mission, you are there for training some special weapons (AT, AA etc.) but there are no weapons there at all! I mean: You are for example on the Anti-Tank Field, where you are going to shoot tanks....but there are no AT's there! and no other places too! it's the same problem other places like, AA training, firearms training etc. noooooo weapons anywhere! Plz help me Â
  7. Look in this message from the "zeus gaming nights" thread , it seems there are new requirements to join their servers, and that may be why you can't join their games. THX! it works fine now!
  8. I Have a problem with MP: When i'm trying to connect to the ZEUS server which use WGL5, I get this message: If the picture does not show up, the text on the picture said: "Bad Version, Server Rejected Connection" After the message, i needed to press "OK" (The message was from OFP, not the server, I saw it because the message used OFP's Standard "Window") and i couldn't connect, this has never happend before on the ZEUS server, I have played on it sometimes before. Plz help me!
  9. Thanks for this GREAT MOD! while something is not so great: I've got two bugs to report, this two bugs have maybe been reported before, but i do this just in case The problem is that: When you are in a helicopter, you, as player, must start the chopper with the realsitc start sequence, everything works fine, but if you have AI useing helicopters (whatever in your group or not) they dont start with the start sequence, they just start at once, like on normal OFP, that is very anoying, so i hope you could plz fix this The other bug is: If you are in a helicopter, in the air, you cant eject (that is realisitc ) but the AI can of course! they just jump out, even the crew and soldiers in your own helicopter! plz fix those bugs remember that i'm not complying, i'm helping
  10. I've installed win2k_xp when i had the beta of V. 5.0 do I need to install it again?
  11. Sorry for posting so much But to the case: the mission "Road to petrovice, and Medic!!! and the last one (didn't remember name) are they in wgl5, or any of the released mission packs? PS: Great MOD!
  12. Does the WGL5 have it's own servers at net? would someone please tell me the server code? (the pin code or whatever it's name)
  13. woooooooow! I love it! It's AWESOME!!! WHOOOHOOO!!!!! It Is Just like the Tina Turner song: "It's Simply The BEST!!!!   You ere the best Wargames MOD, and TEAM!  Best MOD ever!!!!! 4 EVER!!!!!  Sorry for my madness...  A question: I dont know if it has already been released, but i wonder if the WGL MOD team, or other know if WGL is goint to make MP missions with WGL addons and such, and WGL CTI Missions, when wil that happend, or is it already released? please give me a link, or some other helping ways to get it  If you want to send a pm, fine, if you want to post it here, fine!  Thanks.
  14. Stuntman

    WGL Mod 4.12 Update

    Thanks a lot for your intel! i've also got some information by some other's but I thank you too, if the other guy didnt answer me, you would be my rescue
  15. Stuntman

    WGL Mod 4.12 Update

    I have downloaded WGL5 ONLY. Does WGL5 Include all patches, addons, etc. example: addpak v4, v4.11 v4.12 etc. Or do I need to Download more then just WGL5 for getting the whole Wargames MOD? Do I need to download more? like addpack v4 and higher? And i've also have a problem: My radio doesn't make any noise: you can see the messages, in the lower left corner, but you can't hear a thing! (the MOD has sucsessfully changed the messages to custom messages) Is it ment to don't hear anthing, is it ment to hear no noise/sound? By the way: Wargames MOD is the best! Â
×