Pyronick
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Everything posted by Pyronick
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YESYESYESYES!!!!R2T vehicle mirrors, MFD's, computer screens, security systems, YESYESYESYES!!!! Almost makes me want to buy VBS2 if I had the money! :eek:
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Yeah, I was looking for one of those things. But I want a SAS 6G variant, and I still need a SAS 6G controller which aren't easy to come by. :(But I assume SATA already satisfies your needs?
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The Russian Federation and the European Union would make sense though. Both economies are very dependant on each other. What holds both parties back is the fact that most EU nations are also NATO member. The NATO is the arch enemy of the Russian Federation and vice versa, but that doesn't exclude cooperation in certain campaigns. They share common threats like terrorism, environmental issues, economical threats. Of course they will not integrate missions, both armed forces are likely to operate separately.
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Dutch F16's intercept radio silent Russian Tu-95 above North Sea
Pyronick posted a topic in OFFTOPIC
This sounds very suspicious.I thought that the Russian Federation wants to improve the relationship with the European Union. Or they are monitoring/gathering intel on our political situation and the new Dutch MoD policies. Perhaps this is a sign telling us we should acquire those F-35's and upgrade our F16's to Block 60 so we can get them over the North Sea much faster. -
The game is very CPU intensive, but also GPU intensive. It's in no case any lighter than say, Crysis.But obviously the game is more CPU centric due to it's terrain, file operations and AI.
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Dutch F16's intercept radio silent Russian Tu-95 above North Sea
Pyronick replied to Pyronick's topic in OFFTOPIC
I'm all for integrating former Soviet-bloc states in to the European Union.Actually, I would even like to see the Russian Federation (more than 80% of it's population and industry is in Europe) in the European Union. But the European Union must make admissions much more strict then it currently is. Economies of member states should be supervised more thoroughly. The EU is dragged down by economies which suddenly halted their rapid growing. We could benefit from rapid growing economies like Belarus, Greenland, Cyprus, Poland but instead the European sovereign debt crisis led to a sudden halt of huge investments. And the unification of the Benelux as a single federal (republic) state would be a dream coming true for me. But I can't imagine most of the Flemish (and Dutch) having to share their soil with Wallonians. :D Makes sense.Aren't Leopard 1 parts still readily available worldwide though? The YPR-765 is loosely based on the M113 but the engine has been radically changed. This engine, a Detroit Diesel 6V53T twin-stroke V6 (usually aircooled) has been rebuilt with DAF radiators to keep it cool. It also has DAF-built turbochargers (licenced Garrett's with unique oil cooling) completely designed to cooperate with the Detroit's supercharger. They could go back to the original 6V53T, a modern engine wouldn't fit and get as much "power" as an old two-stroke diesel. The 6V53T is "environmentally"-unsound due to it's massive CO and HC emissions. -
Dutch F16's intercept radio silent Russian Tu-95 above North Sea
Pyronick replied to Pyronick's topic in OFFTOPIC
I think the HK416 will eventually fully replace the Diemaco C7 and C8.The fact that it uses STANAG mags and rails makes adoptation a lot easier. I think there is a large gap between nationalism and safe guarding national interests.In this case it is all about the latter. We need to look after our economy, because we live in a service-based economy. (We don't export much) The Dutch people are generally very peace loving and globalists but we always were a small part of a bigger scheme. We always have been protected by or part of the Belgians, the Germans, the French, the Spanish or the NATO. There is no real Dutch fighting spirit, but we DO have one of the overall best armed forces albeit a little small. When we were finally truely independent we had to protect ourselves against the First and Second World War. In which we failed. Probably too much focus on colonial settlements, we should have cooperated more with the Belgians. Only after the Second World War and our NATO membership we have a defence force worthy to mention. Although we always had a very powerful navy and modernized naval infantry (marine) warfare. We still make parts for the YPR-765. The various modifications to the Detroit Diesel (now MTU-Detroit) engine makes sure we'll always have parts and knowledge to sell if needed.We should have modernized the YPR-765 with combat information systems prior to selling them. That could have granted us a nice maintenance contract. -
Dutch F16's intercept radio silent Russian Tu-95 above North Sea
Pyronick replied to Pyronick's topic in OFFTOPIC
Hehe, I envy the boys from KCT.They always get to play with new experimental things like the P90, HK417, MP7. :D I thought the YPR was to be sold to countries like Egypt and Oman? We don't have to make a lot of profit from those old beasts as they were built here, loss will be minimal. Profit would be nice though. The whole Belgium "independance revolution" (okay, it's not a revolution :D) seems to be cooling down a little. Last I heard the Belgian Air Component and Dutch Air Force wanted to integrate both the air superiority fleet, attack helicopters and SAR fleet. Language barriers still form a big problem, the EDA (EU Defence Agency) wants to unify armed forces with the English language. The Diemaco did it's job, bonds between the Benelux/EU and Canada has been improving ever since. There even is a Free Trade Agreement. I ought to be replaced. Not because it is outdated but because the annual budget of the MoD (aswell as other ministeries) needs to get a higher percentage of the GNP. I have confidence in the new parliament reformation to improve the economy. But I fear it has been raped so hard that it will take at least two generations. We have a huge industry. But over privatization and outsourcing to other countries is suffocating. Also, we ought to make more deals within West-Europe and our own shipyards in Rotterdam and Vlissingen. -
Dutch F16's intercept radio silent Russian Tu-95 above North Sea
Pyronick replied to Pyronick's topic in OFFTOPIC
We have heavy finance cuts because of our history of budgetal memorandum.Also the fiscal environment in the Netherlands makes it unattractive for multinationals to settle here and go to Belgium, Ireland or Germany instead. If we would make budgetal proposals non-periodically instead of annually we could save millions. Also, we have a relatively huge weapon industry (CIS, ICT, electronics) almost rivalling that of Israel. If the Royal government invested more in the weapon industry and companies involved (EADS, Fokker, NIFARP, Rabobank, Robeco, etc) and stop the ridiculous privatization destroying the economy and society. I do hope we can adopt the newer British MTP camouflage, dropping the old UK DPM Woodland and US Woodland patterns. We could sell our YPR-765's and integrate with the Belgian Armed Forces/Luxemburg like the successful I. German/Dutch Corps. In fact, I actually hope the Benelux will unify fiscal and company law to a 1:1 relation, that way we can improve our economical, military and (Euro-)political strength. -
Dutch F16's intercept radio silent Russian Tu-95 above North Sea
Pyronick replied to Pyronick's topic in OFFTOPIC
We do have the money, we just need to use it a tad more nationally instead of internationally. Finland spotted bogey first, but the RDAF (Denmark) Skrydstrup AB Quick Reaction Alert was the first to scramble and intercept.The Danish then alerted the RNAF (Netherlands) of the Tupolevs and scrambled two F-16's and escorted the Tupolevs to German airspace where the Luftwaffe took over. Sorry to disappoint you. A few weeks ago the Germans were quicker but this time the Dutch eagle was faster. :D Still strange though as the Dutch airforce usually flies with German, Belgian or Norwegian company. Luckily the NATO QRA doctrine still works. But the Russians do have the authority to fly over European airspace. Would have been better if they established radio contact though. -
It does not track the body, it actually tracks everything.The built-in SOC looks for pattern of multiple things which forms the human body and the face. This also offloads from your own CPU. As long as the API allows it you can choose to only track the head or even your nose or ears if the developers want to. The thing with TrackIR is as it's name implies, it only reacts to infrared light. It has to filter out ambient infrared noise and doesn't recognize patterns, it just follows 3 dots which represent and x, y and z axle in a virtual Cartesian coordinate system. Far from efficient. The Kinect however is a completely different system, it uses two camera's in a binocular setup. These are regular RGB (visible light) camera's without IR filter and an active IR projector, so it has to filter out ambient infrared noise aswell, but the RGB light can be used as a reference to filter out ambient infrared noise. The active infrared projector makes sure the Kinect "works" in a dark room. The only things that make it "inferior" to the TrackIR in my opinion is that it is Microsoft hardware, the low framerate (30 Hz vs 120 Hz) and the fact that it has children diseases.
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Or something completely fictional based on the Arab League, NATO, PRC and perhaps a completely overlooked nation like Ethiopia or Armenia?A setting like Cyprus would be original, let's say the Egypts want to invade Cyprus with the NATO (Greece, Armenia, Turks, three mutually diplomatically instable nations cooperating) having to conquer it back again. Bringing in the State of Israel would be nice aswell but I think it will offend both the Israelites and the Arabs. Or Djibouti where Ethopia and Eritrea have been claiming soil and it's up to the NATO and the Russian Federation (in order to improve connections with the Western world and vice versa) to provide humanitarian aid. I'd also love to see more of the People's Republic of China.
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That and release it for Mac and Linux! :DI think that is a bit too far fetched at the moment.
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Fixing this will probably do good for all collision detection related problems.
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The thing is that light and shadows have to be cast on something. When you go up 1000m, the level of detail is dimished into literally nothing. So without terrain/meshes to cast light/shadows on there will be neither.
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Is the maps rendering actually hardware accelerated? I've noticed a slight change in performance since I have Operation Arrowhead. Also, it would be nice to have SVG support to add custom markers and symbols for the map.
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I'd love to see a scenario where the NATO (or at least EU/US) and Russian Federation actually cooperate, it will be hard to find a force capable of fending both though. It's original and shocking. But I wouldn't mind a Cuban Missile Crisis-like situation, or perhaps an African or North Korean campaign setting.
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ARMA 2: OA beta build 74094
Pyronick replied to Mr. Charles's topic in ARMA 2 & OA - BETA PATCH TESTING
This might be a bit offtopic but when do you expect these fixes to be released in a upcoming official patch? These fixes, apart from z-fighting when prone, almost make the game properly playable without strange graphical glitches with good performance and extended mission editing. -
I hope to see proper AMD64/EM64T support first. AVX, XOP and FMA4 are all nice, but compiled with flags for these ISA's means the binary will not run on systems without. SSE4.1 would make sense though, I haven't seen people trying to play ArmA 2 with a Pentium 4. :D
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Computers specs, what to improve?
Pyronick replied to horton's topic in ARMA 2 & OA - TROUBLESHOOTING
This month, ATI Northern Islands. The "HD 6770" (codename Barts XT) will outperform the 250 euro HD 5850 in most games at a fraction of the price. It seems that ATI holds the performance crown for ArmA 2, other games are usually more nVidia centered. But then again, most games already run perfect on a nearly antique HD 4770. -
Any Laptops that are capable of Running ARMA2:OA, Know of any?
Pyronick replied to Simpledestruction's topic in ARMA 2 & OA - GENERAL
Or you could wait for the newer Intel Sandy Bridge processors available this month. The AMD Llano has unfortunately been postponed until 2011. The newer Core i7 quadcores based on the Sandy Bridge architecture will have power consumption of the current-gen i5 dual-cores. And it's IPC has increased, it will also have a proper integrated graphics processor. Not that you want to use it for ArmA 2 though. -
Render-to-texture will make mirrors possible aswell, but I can imagine it will decrease performance drastically. But keyframed textures, what format will that be in Real Virtuality?
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PC Discussion Thread II - All PC related discussion goes here.
Pyronick replied to Placebo's topic in OFFTOPIC
Intel processors from Core 2 up and all AMD's after 2003. -
What if CryEngine was used as Arma 3 future engine?
Pyronick replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
Yes, but those are placed by the mission editor. And it seems the collision detection is off and has a too slow refresh rate.Map bound objects still are static. Of course, but there still is much room for improvement.Physics may not have a high priority but I consider it higher up the list compared to graphics for instance. -
What if CryEngine was used as Arma 3 future engine?
Pyronick replied to jonneymendoza's topic in ARMA 2 & OA - SUGGESTIONS
I'm not asking for Half-Life 2 puzzles and detailed interactive games. :pJust more FarCry-esque object physics, like barrels flipping over and tables getting knocked over. Even Quake/Half-Life 1-like crate pushing would greatly enhance the gameplay. These definitely are the most important. I'm actually hoping to see less parallax mapping and more tessellation.If the new AMD Radeon HD 6k series is released GPU's have better tessellation performance then parallax occlusion pixel shaders, this included the nVidia GT 4xx series. Yes, but I don't understand why most game engines still render particles on CPU's.HLSL Shader Model 3.0, DirectCompute or OpenCL allows for GPU accelerated particle rendering and dynamics. I don't know if modern hardware can handle this. ArmA 2 has a lot of lights to cast and to soft shadow. I think that's because of texture compression and file transfer bandwidth.This seems to be solved if you use low-latency SSDs. Maybe in the far future. A whole new physics engine needs to be built from scratch. And I don't know if the engine itself needs intensive rewrite to incorporate a physics engine.Most engines with physics engine or physics middleware are built with dynamics in mind. I'm sure ArmA 3 will be a huge improvement. The studio is increased in size, ArmA 2 has drawn more attention than previous titles, most killer bugs has been squashed and ArmA 2 is even graphically up to date with most AAA shooters.