Sgt Anderson
Member-
Content Count
214 -
Joined
-
Last visited
-
Medals
Community Reputation
0 NeutralAbout Sgt Anderson
-
Rank
Staff Sergeant
core_pfieldgroups_3
-
Interests
lots
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
sorry for not getting back to anyone on the subject of Dak Nhe. Right as I was wrappin up work on the island a little back my old computer conked out on me... I stopped work, then got a new comp, and by that time priorities had changed. Dak Nhe will most likely live on in the game Faces of War, which I have modding for as of lately. There may be some stuff coming out for Armed Assault but I really dont know at this point in time.
-
Well, you're much too kind with words... Thankyou, I am currently using an ATI X1650 pci express video card to play ofp. I usually make sure i have high-quality anisotropic filtering enabled and 16x AF selected. The reflective water you see in game pics is from Kegety's good DXDLL utility which enables further options/features to OFPS capabilites. Kegetys can sharpen your Mipmap LODS up a little bit as well but at the cost of performance... The map is complete, I am now just having a couple people doing the final testing for me to make sure its ok. Merci Anderson
-
I think this is it for map editing.... Gonna finish adding several villages, make some objects avaliable in editor and then it should be ready for download.
-
-
looking forward to flushing some vc outta the bushes with you guys!
-
heres a little movie of some flooded land http://myfreefilehosting.com/f/f5ed43fd89_9.46MB
-
those are simple little models....got to make a few extra today before the demo.
-
hey thanks for the interest man!
-
Yes Cj525, Polish (and company) have done some nice stuff.
-
Cant wait to see what kinds of missions are developed for RSSZ... heres a useful link for mission makers if they wish http://www.rivervet.com
-
-
Shortly, as in by this time next friday if not sooner:D
-
Well, with this little RungSat map its slightly dif then DakNhe in req. Â This map requires no fog to be implemented but still rather short view dis. Currently i get about 25-30 fps on this map with properly built missions (ie enemy spawns, is not always present on map etc).
-
Rung Sat
-
Awsome guys, cant wait to get back into some MP gaming with everyone!