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Sled88

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Everything posted by Sled88

  1. Well regarding to the story and settings it would be possible to include monsters or something like that but i think without that it would possibly aim on more players. OFP and ArmA is no FPS with horror stuff... :confused: Let your comments here its your choice!
  2. Well, in Fallout 3 the "fallout" was in the 50's and it plays in the USA. "CON-A" plays in good old russia and the fallout here was in the 70's. A really cool thing I am working on is the "Sector"+"Base-building" module. While the Sector-module allows you to clear sectors (counts 21 sectors) from the raiders, the base-building module allows you to fortificate places in this sector with sandbags, mg's, rocket-launcher and infantry to prevent an attack of the raiders, when they try to recapiture the sector. Here I can present 3 screenshots of one town in CON-A:
  3. There wont be any stalkers this time... I am not sure if even monster were included because this makes it very unreal again... i want a story that everyone can understand easly... btw: i just noticed you come from Sachsen-Anhalt also^^
  4. COECOOP.eden.pbo to your mpmissionfolder! USe the Multiplayer button, chose LAN and create a new server. Chose COECOOP and play =)
  5. Not planned so fast but neccessary: Version 1.06 Changelog: - fixed the sleeping-script - fixed the Flashlightbug on some PC's - fixed the Hollow Island bug with the boat in COOP - fixed some saving bugs in COOP http://www.file-upload.net/download-3663646/COE106.rar.html VERSION 1.06 http://www.file-upload.net/download-3663653/COECOOP.eden.rar.html COOP UPDATE 1.06
  6. So this is update 1.05! Changelog: 1.03 to 1.04 - added 3 new AM's - added new gameworld (Hollow Island) - own new gameworld effect 1.04 to 1.05 - added 2 new AM's - added new gameworld (Railway's) - own new gameworld effect - possible COOP-Mode up to 4 players (dl seperate) - new loadingsscreens (dl seperate) Screenies: LOADING SCREEN (7 available) RAILWAY's LINKS: DOWNLOAD Version 1.05:http://www.file-upload.net/download-3661455/COE105.rar.html File-Upload DOWNLOAD Loadingscreens:http://www.file-upload.net/download-3661400/COELoading.rar.html File-Upload DOWNLOAD COOP 1.05:http://www.file-upload.net/download-3661422/COECOOP.eden.rar.html File-Upload can be also found on page 1 and first post! HINT: COELoading.pbo to your addonfolder of COE! HINT: COECOOP.eden.pbo to your mpmissionfolder! HINT: COE.pbo to your campaignfolder of COE Overwrite the old one!
  7. If you had played the parts before that, you would know the sovjetunion never fall in conspiracies ;) And therefore its a game ;)
  8. Little new preview of what is coming with version 1.04 on sunday/monday. - coop-mode up to 4 players - new gameworld (Hollow Island) - 3 new AM's on Hollow Island you will be able to travel there by boat (no teammembers incase of AI, only human players can travel there) screens from Hollow Island...
  9. RH pack is not needed atm... I don't have this either... Will be maybe needed in further updates, but it is so, i will inform you! Here some screenies ingame:
  10. So people here is the changelog: UPDATE 1.00 to 1.03 - added 2 new places you can find - added 3 new AM's - added random-weather condition script - added bloodsuckers - fixed a "removeaction" problem - added a new anomaly - added a small sized addition to the gameworld so far^^ uploading atm :D EDIT: updated the handbook on first post! link update : http://www.file-upload.net/download-3656059/COE103.rar.html how to install: unpack rar and put the COE.pbo to your campaignfolder of Conspiracies Operation Evac. NOTE YOU HAVE TO RESTART THE CAMPAIGN TO PLAY VERSION 1.03
  11. Its about 45mb unpacked... SO dl it should be also around 20mbs
  12. Like always... I just update the campaign.pbo what is 45mb :)
  13. Maybe strangelove is right^^ Some updates tomorrow!
  14. Have you downloaded the pack or the single addons? :) And yes you should have one. Try to press "L" It should look like this without... and with flashlight turned on... ADDED USERGUIDE TO FIRST POST!
  15. Atm I am working on new Addons espacially weapons which I will implement with the version 1.01. SO it will definitly habe OWN addons. But see it as an addon-pack atm with version 1.0. :)
  16. The year is 2013... The crash of the Sovjetunion never took place. In 2011 the Sovjetunion gave the order to rebuild the atomic powerplant of chernobyl. No one knows why... In 2012 the US-Government send an expedition-force to the dangerzone chernobyl. Till today there was never a respond. A stalker called "the black eye" entered, in cooperation with the US-Government, the dangerzone. His mission: Find out what the russians gonna do there. Chernobyl is a dark and cold place. A 8x8km big dangerzone around the reactor of the powerplant is the eyecatcher... FEATURES: - 8x8km gameworld - highly detailed - based on photos - more than 20 weapons - MOH-modul² (My own home) - 6 main-missions - more 10 quests - 10 villages, 1 big town (Prypjat) and the atmoic powerplant - great atmosphere - more than 20 secrets³ hidden in the "zone" - no Sector-system like you know from the other parts - free gameworld, you can do what you want to do - sleep for a better day and night timing - Prypjat will be included - the Powerplant will be included - new STALKER and Cleaner models - dynamic weather conditions - dynamic generated enemys and anomalies, so the gameplay wont be the same... ²MOH-Modul The possibility to create a place where you can sleep to recover your health, store weapons and vehicles. ³Secrets hidden cars, weapons, utilities and quests CONSPIRACIES: RISING DEAD GAMEWORLD TRAILER: CONSPIRACIES: RISING DEAD TEASER: CONSPIRACIES: RISING DEAD OFFICIAL TRAILER: CONSPIRACIES: RISING DEAD NIGHT FIGHT TEASER: CONSPIRACIES: RISING DEAD GAMEPLAY TRAILER: DOWNLOAD-LINKS: http://conspiracies.forencity.eu/topic,40,-download-conspiracies-rising-dead.html
  17. Today I am proud to present you guys the first infos about the project. We took days of research and tried to recreate the chernobyl places with nearly 100% authentic ones. We have a few places which are confirmed so far. The Ghost-town Pripjat with the size of 30% but with some features that the old parts doesn't have like the gym-place. Also some new buildings were planned but NOT confirmed yet like the ferries-wheel and the harbor of chernobyl. Also confirmed and included is the overhorizon-radar-station chernobyl-2. Atm without any new objects but we will find a way to show it. The APP of chernobyl is confimed again. Also we will implement the jupiter-research-facility. We have no specific building for this atm but we took some similar from ARMA2 and Nightstalkers-mod. We went there again on autumn so the gameworld will be also like this. We decreased the size of the gameworld to prevent the best performance with a maximum of details. Also this gives us the possibility to implement a nice CO-OP mode which will be included in the release-version. We will use our experiences from the last Conspiracies-Parts for ARMA2 to finally present a free-bug product. I have to say that our team way somehow disappointed about the feedback from Conspiracies Substance but we noticed there are too much bugs in there. The whole concept wasn't really that "real". So we hope that this time we can make it better. I can also confirm new weapons finally. We will take the time we need and won't releases it when it is not done 100%. SO we will definitly include a TAR-21, LR300, FN FAL and a FN2000. About the vehicles, yes... I planned a few ones but we will see if they will be confirmed later. About the storyline is following confirmed: We will have a main-storyline and about 10 missions activating when find places or talk to persons. But I don't want to say that much about the main-story because this should show you a upcoming trailer this month maybe. In advance I want to say thanks to: Wiggum, Icewindo, SARMAT-Studios and Sumrak for the great support including all Conspiracies-Parts for ARMA2. And a real NEW thing this time. I m working on an specific Island for this part. Based on Desert Island so you can imagine the size of the gameworld. I am just waiting for support and permission from the CWR²-Team! Also a big thanks to them so far! =) I will let you some shots from the zone here like it should look like ingame, not in this size but this style. Another big thanks to: http://lplaces.com This is the map of chernobyl from Google Earth: http://lplaces.com/de/karte-zone Jupiter-facility Over-horizon-radar of chernobyl-2 Pripjat Our official forum to conspiracies: http://conspiracies.forencity.eu/
  18. I got a problem. If I die, the game run ahead... I didn't get the screen that I died... How can I solve that? Also the ESC button is disabled... I can still turn between 1st person and 3rd person view but nothing more!
  19. We have no blowouts. You can sleep everywhere when I remember that right. Via your radio!
  20. Hey folks... I know I was a long time unavailable/inactive here... But I have to tell you that I am not working on this project anymore... See it as a creative pause... I think now the theme "chernobyl" is really out of date. There are a really good mods out there atm. So I will search for another theme, maybe I will chóse on of the real things happening on earth today. See Fukushima and Japan. I work on 2 scenarios atm. Fukushima or something related could happen in the USA. I am not sure which theme will be chosen in the end from me and my team. But one is clear. I will not chose the chernobyl theme again. I know this mod is still very buggy, but you will have to wait till someone of my team will release the patch what WAS in development. Greetz
  21. It should work, cuz some people already finished the campaign. If you cannot find the trigger use "endmission" cheat. Hold "SHIFT"+"ALT"+"-", then type "endmission". The mission should end then. :)
  22. Finally I can confirm the Part III of the very good old Conspiracies Parts from Operation Flashpoint. This is the last Part of the Trilogy. Finally the "OLD" Conspiracies-series takes an end. So no questions of part I and II will left unasked. 7 missions consisting of tons of video-sequenzes, conversations and spitted missions. 1 Mission consists of 2-6 spitted missions. This time no fences which lead the player to the way so you can chose your way to success the mission. The story is new and continues Part 2. This is a little Teaser: Hope you guys still want to know the end... :) STORY: You take control of the brother of the character from Part I & II. Now your mission is it to find your brother and your father. DOWNLOAD-LINKS: DOWNLOAD CONSPIRACIES PART III FINAL 1.0 http://www.2shared.com/file/3WoVXUlS/CS3.html (www.2shared.com) DOWNLOAD CONSPIRACIES PART III FINAL 1.0 http://arma2base.de/include.php?path=download&contentid=2829 (www.arma2base.de)
  23. You have to go on through the vally... Your marker should show you the position of the trigger! In the east of the camp, follow the street! Patch is still in work..
  24. Patch will be released maybe on WE.
  25. well nice idea I see the chernarus screen because i dont have operation arrowhead! :D Good idea will follow that opinion...
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