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Sled88

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Everything posted by Sled88

  1. you got a arma2 computer anyway?^^
  2. Here are the Features: - Extremely detailed gameworld - Intro - Ca. 40 sectors - You can switch between the sectors - A few selfmade soundtracks and some from known artists - 3 different vegetations (Nordic Area, European Area, Mediterian Area) - Open End Campaign - More than 100 weapons - BTs DXDLL for CTE v1.0 Config - Intensive gamefeeling - Another part in the Conspiracies-Universe - 1 driveable vehicle (Boat) - Igor Vandalez takes you everywhere you want Here is the DL-Link. Hope there re some more DL-Links later cause the Dl-Link here has only 1000 Downloads and is only for 7 days available. DOWNLOAD (720MB) Patch v1.01 (1MB) Patch v1.02 (100KB) Patch v1.03 (100KB) Upgrade to v.1.1 (37MB)(no patches needed) Requirements: Minimum: 2,0 Ghz Processor 256MB GeForce 4 1,5GB Harddisk Optimum: 2,4 Ghz Processor 1GB Radeon X1600XT 2GB Harddisk Here is the Link to the discussion of the game for the guys who dont know whats up here! click Ahhh yes feedback and this stuff please post here! <a href="http://img101.imageshack.us/img101/3236/area1234ja3.jpg" target="_blank">click here for the official map </a>Official Website
  3. Sled88

    Conspiracies: The Experience

    BTW: Version 1.3 is in the make again :)
  4. Yeah i also cannot wait to release it for you...
  5. My plan is not to make repeatable missions, but you can unlock further missions when completing some others... Repeatable missions were impossible because you always get rewards, you cannot get 5 cars of one type... I am planning 5 carswhich can be used by the player... You only get them with completing missions or quests. Well the characters were done so far... Its only the mission and questdesigning left... If this is done the testing phase comes and if everything went fine, the mod will be released... I talked to someone, and I ask if he wanted an interview about the mod, and yes... you will see it in some minutes in our forums! About the lag... I dont recognized any lags in town... The FPS is sometimes better than in the real dark woods...
  6. Sled88

    Conspiracies: The Experience

    Just noticed there are still some people playing CTE: So if there are any questions the new forum will answer them ;) http://conspiracies.forencity.eu/
  7. I just asked me where are all the real conspiracies-fans? some names I remember from the first 3 parts... Just saw a few here... Anyway the mod will definitly completed! I just researched 2 of the NEVER RELEASED conspiracies parts... Maybe this could be some DLC for the main-mod later... I mean (Conspiracies Never Ending Fear and Conspiracies The Resurrection) A demo... well i need a good filehoster like armaholic.com... i wish foxhound will respond to my question if he will host the BAC stuff again... was a very good coop... IMPORTANT!!! A new forum is online... For all Conspiracies parts! Support even for the OFP-Mods of Conspiracies! Tipps, hints and a walkthrough for all 3 parts were in the made! Get first class infos about the mod! NO-EMAIL REG REQUIRED! Register NOW! http://conspiracies.forencity.eu AND PLASE >>> http://conspiracies.forencity.eu/topic,17,-what-s-next-the-question-spring-2010.html
  8. the weapons I will use and some I will create will be balanced by me or the addonmaker itself. Yes, new music is also included and not less. =) I am working on a REAL Trailer as you guys know it from me^^ Should be released soon. There you will find some new infos about the story! Hm, is it just me or is feedback in general getting very rare nowadays? here you go
  9. Still working hard on this! Thanks to Sumrak! A little Teaser:
  10. For ARMA 1 maybe in March, and ARMA 2, i really dont know... :) Here the weapons which were planned: AK74 AK74GL AK74U SVD Dragunov VSS L85A1 LR-300 Tar-21 SIG551 ACOG M4 Makarov M9 SIG P226 MP5A5 Galil Galil CQB Galil Scoped K50M MPK XM8 FN SCAR FN 2000 G3A4 G3A3 PK M249 Edit: Update - the whole mod is now 60% complete
  11. Of course, see the last screenshot i posted^^ Update: The "My own home" function works fine now... So will have a little house and a barn. In the barn you will have some crates... If you complete missions you can get more ammo, weapons, utilities like binoculars, nvgoggles or even new cars. In the house you can sleep. While the normal sleeping where you can sleep everywhere you want skips the time for 4 hours, the sleep in the house make sure you are completly healed from your wounds, but the time skips for 6 hours in the house. Further i just completed a first trader and his scripts... you can accept missions, can swap your equipment for another one, and ask for rumors... Working everything fine so far! Updated the status-monitor Regards!
  12. Just a question of the arma-settings :P you will see it when the mod is released^^ To be honest, i had some premodded location on my pc about 3 years... I always played with idea to make a Conspiracies for ArmA^^ 30% had been done so far I just added some details and Prypjat and the other stuff like the powerplant and a few villages... The idea and some concepts has always been there^^ The people who know my DXDLL config from the last 3 parts know what i am talking about^^ Update: A bunch of screenshots, you can see some new characters and weapons! ;)
  13. Of course all credits goes to the original makers... sarmat studios! @Icewindo: What about the units?^^ OK update: Gameworld 100% complete... the most difficult part is done...
  14. atm, I have no plan for the Mulitplayer vision... but i will try to implement it later... =) Another screenie i am working on atm... Vehicle Graveyard: Thanks to Takko, who will support me with some weapons! =)
  15. Nope I said on Photos not satelites^^ And I think its in the south-east but more in the east of Prypjat. And a screenie... I think there is nothing to say to...:p
  16. @Icewindo: Of course, very very good work!!!!! I though i was working alone on this mod^^ Seriously you could help! One model less i have to create and work on... Have you uploaded this somewhere? Of course the credits were yours! Can't wait to set them into Prypjat and send you guys here a Screenshot^^ :bounce3: Another good news for you... I worked the hole day now for the gameworld... Result: 35% complete and, surprise the map of the gameworld... And a bunch of screenies from the town Chernobyl and a village called Mynsk: Mynsk: Chernobyl: Edit: First Gameworld-Trailer online on Youtube! Regards
  17. Yep I am alone, so i have no time for creating new buildings and objects so i decided to use the ensk objects v2.0 and russian architecture v3.0... Only the models, like cleaner, stalker and so on will be made by me... So thats everthing i need^^... I will ask the propers for permission so i can release it With the mod or you guys have to download it seperat... ATM the gameworld phase is maybe 5% complete... Just finished the 2 mining complexes and a little memorial... :) I will ad a Status-Display to the first post... Everytime up to date... I also just tested the arma-memory... so how many objects can i use to have also a good framerate of 20-15... with the maximum options... Impressive my idea to put all the objects with the 3d-editor, including grass, trees, building ect. is brilliant... The gameworld is now 6,825km x 6,045km... Big enough for a minimum of 70 even 80 hours of playing, without seeing any you have seen before... And the best a constant framerate of 15 in the forests, 20-15 in prypjat, and 20-30 in the villages... on the streets 25-35fps... SO you will definatly have more frames per second with this option, than with the options to create an highly detailed island... Only thing, the loading time for the "mission" would be around 2min... Just tested it... Never thought... This was never possible in OFP... Tried it a few times... It began to lag, doesnt matter what monster machine of pc you had.... On my side enough of working today... here some extra screenshots for you.... Old Mining Complex Little Memorial
  18. Maybe this is one reasen why i should release it for arma1 too, fuzzmaster....
  19. I want to develope it for ARMA1 first, cause i know ARMA1 better than ARMA2 and it wont be so easy to port it from ARMA2 to ARMA1... yes they are from ARMA1, the shots i mean... :) Soon i will release a first try of porting it to arma2!
  20. Not really a campaign, an endless game... full with missions, quests and secrets... I will give a number of 25 main missions, 40 quests and 15 secrets (or better hidden quests) the gameplay should be like the last part of conspiracies (The Experience) so completly freedom of what you do... imagine stalker without loading between the seperated levels... including car driving... The building home function will also be a new feature which weren't included in part 3 of conspiracies... You will have a little house, with ammo-crates, a laptop and several other thing which might be useful to you... you can add several thing later if you completed some hidden quests... just like in oblivion or fallout 3.... inlcuding a garage for your vehicles! ;) I just completet 2 of the main places in CRD... Prypjat and a little village called Dadrov... Here some screenies! :D PS: afaik both of the typing options were correct...^^
  21. Sled88

    V.I.R.U.S. What happened?

    Sry typo. OK... will do it... I will open a new thread now... But it wont be a V.I.R.U.S. expansion that is for sure mates... @mods: could you please close this thread if possible cause i am not the thread-starter? New thread in the Arma2 addon and mod discussion!
  22. Sled88

    V.I.R.U.S. What happened?

    V.I.R.U.S. is a total conversion modification for Armed Assaut... Released in 2007... Awarded by the PC-Action and PC-Games... A little report or better test you can see here: Mission Database German: http://www.armamdb.de/phpkit/include.php?path=comment/comment.php&comcat=cont&subid=961 And I think there is a test in english too... Well wont discuss about what game the expansion should be released, if arma1 or arma2... Just want be sure, if i create another mod it will be awaited by some people... I need a a GO from you! The effort shouldn't be for nothing.... Regards
  23. Sled88

    V.I.R.U.S. What happened?

    Mhhhh only 2 men... like I already said... The mod would probably come for arma2 WHEN i know the new things about arma2... i would like to see an expansion for arma1... but i see that no one cares about arma1 anyway... its your decision folks... i`ll wait another week to see how many people say "yes, would be great" or something like that... Regards
  24. Maybe its time for a little statement... We are not working on anything... Who came on this idea we are working on a crysis mod? We dont... I just read some post down here... A while ago i logged in here... Time is spare to create something new... Maybe I will maybe not... I got a lot of question where to download the V.I.R.U.S - Mod... I am not sure if its a good idea maybe to create a expasion that continues the story... Even if it was planned because the story let some questions open at the end... So tell me folks... Would it be nice to see us continues??? Is there any intress without saying Sled you are a fool... I mean the old OFPC-stuff... Nearly 3 years gone since i released V.I.R.U.S.... Think of it! I posted it here because i saw that in the ARMA1 Section is not very much activity at the time... And the thread was nearly 2 years old... Lovely Regeards! Sled
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