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Sled88

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Everything posted by Sled88

  1. What buildings do you mean? the big town? Prypjat? Just take a look on the map... ---------- Post added at 03:35 PM ---------- Previous post was at 03:13 PM ---------- News to the DLC in our forums... Some spare informations^^ http://conspiracies.forencity.eu/
  2. Dont try to use ace2 in cooperation with CRD2... they are not compitable!
  3. ok the thunderstorm error belongs to the nim weather mod... i think there is an error...
  4. After completing the missions from the contractor you wont be able to talk to them again... exception they maybe have another mission later... :) @Takko: I think Foxhound from Armaholic.com is up to write a news and host the files! =)
  5. Just use the function to sleep via your GPS-Radio! =) I still search 4 someone how can make a script that every unit got a flashlight... If I will find someone I will deliver it via Patch 4 sure! =)
  6. This will optional and uploading in a few minutes! :) ---------- Post added at 11:53 AM ---------- Previous post was at 11:30 AM ---------- So okay here is the MP-Update: http://conspiracies.forencity.eu/topic,98,-conspiracies-rising-dead-ii-multiplayer-update.html
  7. Little patch includng one new mission and a few bugfixes... you can see the link here: http://conspiracies.forencity.eu/topic,96,-crd-ii-patch-v1-01.html new mission can be accepted in the first camp when you walk along the street... reward is: surprise^^
  8. I just noticed from a CRD-Forum member that he got problems while saving... Is this confirmed here? anyone got the same prob? BTW: Thanks janowich!
  9. another downloadlink here... all links can be found in the first post! http://uploading.com/files/75b7a5c7/%40CRD.rar/
  10. Thank: Ahm... could a mod please move it to complete? :)
  11. OK guys... We made CRD-II ready 4 release! Maybe in a few hours you got the dl-link! some infos compared to the arma1 version: - less missions than in the arma1 version - new locations - new intro - more weapons - animals and so on... you will see then EDIT: Can someone host it? Otherweise I will upload it on filehosting.org first! ---------- Post added at 07:21 PM ---------- Previous post was at 05:31 PM ---------- First DOWNLOAD-LINK! http://www.filehosting.org/file/details/130289/_CRD.rar If you have a spam-filter it doesnt matter you have to type your e-mail adress HOW TO INSTALL READ HERE: http://conspiracies.forencity.eu/topic,92,-conspiracies-rising-dead-ii-released.html
  12. Well yeah was quite interessting there! =) No, the footage we pick up there will be ported in the 5 DLC's for CRD! =) @all: Feedback to the trip is also very welcome in our forums and in the bi forums here... Feel free to ask something! =)
  13. New trailer =) also I added some logbook entries from out trip to the ukraine! Check it out! http://conspiracies.forencity.eu/topic,91,-expedition-to-the-zones-by-sled88.html#375
  14. To everyone who is interessted, I am up to an expedition now for Conspiracies: Rising Dead. All available infos and photos, video and so on you can get in the official forumthread! Whish me luck, that my car will make the 4200kms!^^ Thread will be always up to date with all new available photos and videos we made there! http://conspiracies.forencity.eu/topic,90,-about-quot-expedition-to-the-zones-quot.html For the not registered Users: http://conspiracies.forencity.eu/topic,91,-expedition-to-the-zones-by-sled88.html#352
  15. Finally this V1.01 fixes some bugs and increases the performance! It also can help to fix the save-hangup-bug! DOWNLOAD CRD-CORE PATCH v1.01: http://www.filehosting.org/file/details/127642/CRD.rar Changelog - fixed some bugs - removed a lot of wire-objects - added triggers to hold the player in the gameworld - increased performance up to 20% how to install read here: http://conspiracies.forencity.eu/topic,85,-patch-v1-01-released.html
  16. thank... some further screens... and maybe a little status-rep: - gameworld is finshed - scripts were imported so far - missions have to be ported over - maybe about 60 or 70% complete... more screenies here: http://conspiracies.forencity.eu/topic,58,15,-screenshots-wip.html#315 new trailer:
  17. Yep thank Wiggum... further Hektor posted the continued review here! http://conspiracies.forencity.eu/topic,81,-alpha-testing-reports.html
  18. Cleaners will attack on sight... zombies if you come to near to them bloosuckers the same... not all stalkers will attack...
  19. So Hektor just posted is first report of the alpha-version of CRD! In this version no missions were included but the gameworld is completed and all units has been set into the gameworld... http://conspiracies.forencity.eu/topic,81,-alpha-testing-reports.html#291
  20. Yea asked him waiting for an answer now... another little trailer: showing the zone is alive everytime! random generated animals, units, firefights and everything that makes the mod become alive. =)
  21. thats good. atm no monster were included... but they will updated after the release... I also got some problem with the zombies... I need someone who can make the units able to carry flashlights!
  22. correct, just a working title... gameworld completed so far 7x4km... importng scripts and missions now... then its finished^^ maybe earlier than conspiracies deluxe! :)
  23. Yea a little gameworld trailer...
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