smookie
Former Developer-
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Everything posted by smookie
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PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I barely use ACE as I dislike too much realism crap in computer games so I cant promise anything in this field, however, I believe Reezo could come up with possible fixes. ---------- Post added at 17:50 ---------- Previous post was at 17:36 ---------- Excuse me for double posting but I felt necessary to make a new one. As promised we are releasing yet another version of the animation mod (we feels weird;), but Reezo has done an awesome job putting scripts together and doing tons of tests on the pack as well as gave pack of interesting ideas that he well deserves the credit not less than I do for the whole work). Due to lack of time however, this is a Release Candidate version as it will contain some new bugs, hopefully fixing the old ones. It does NOT contain new calibration missions so please scrim through controls in the readme or on the wiki page @dev-heaven to get an idea of what and when to press (For instance climbing over obstacle will trigger only when close to a climbable fence and back to wall will work with most of chernarussian/takistani buildings and fences however it might fail to work at custom islands). Refer to Reezos highlights video for more information vklOq6KFQy4 Here is an extract from readme DOWNLOAD v0.25 RC1 @dev-heaven pass: red HOTFIX: CBA is REQUIRED to run this mod. PS There are some more hidden and small stuff to be discovered in the mod, including new animations for jogging with weapon down or improved climbing stuff ;) -
PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
We are in urgent need of mission maker with basic editor skills. Please contact asap. -
Nobody plays anymore, atleast for MP
smookie replied to m241shotk1ll's topic in ARMA 2 & OA - GENERAL
The way of playing MP we knew from OFP or other dynamic games is long dead and will not come back, probably not even in ArmA3 so what you are left to is basically crappy public coop or boring private coop :). Even I finally realized that for real pvp action with no gay no-respawn/hour-long-base-travel-time, I had to put ArmA2 on the shelf. -
Isn't it like Call of Duty (1,2 or 3) you are talking about? it's an official game :)
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Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
smookie replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Place de la Concorde? (i dont think i should put a question mark being an architecture student myself lol) -
PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey guys, sorry for a slight delay in the release of 0.25 however due to some personals I was not able to pull it off and the work on the scripting side continues as it has still quite a way ahead of it compatibility-wise. Still we did what we should and only small bug fixing is left so please expect the release 0.25 on Sunday evening.. Use the link in my signature to give us some last minute feedback or requests. The release, as always, will contain some small surprises and stuff that was mentioned so I hope you will get a grin or two while testing it out ;) -
What kind of Body Armor will be in the game? (if any)
smookie replied to BobcatBob's topic in ARMA 3 - GENERAL
They are only good for droping soap -
ARMA3 needs better ACCESSIBILITY for players to meet, chat and play out of the box!
smookie replied to avibird 1's topic in ARMA 3 - GENERAL
Real men play against real men :) When having to choose between being a seagull on a server with JIP and not be able to enter the game at all (forced to wait in lobby for that matter), I would most likely not want to waste my time on flying around. -
Oh great, the thread got analed. Case closed
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All it says is that they don't know if DLCs will be released.
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I will be happy to play ArmA3 as long as there will be a competitive scene existing. The moment I am forced to play valhalla/domination clones being nearly the only public maps available - it's over (how long can you torture yourself?) :P
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BIS: Work with Modding Community pre-release
smookie replied to Armoredfury193's topic in ARMA 3 - GENERAL
Modding is already easy as it is. -
It will be mighty difficult, not so easy as stated by PuFu. Most of weapons use custom hand-based animations which automatically IK hand to spot on the weapon (namely - right hand to the pistol grip and left hand to tactical grip or front grip). To be able to fire from left hand side, programmers would need to implement additional hand animations state and blend it into the engine. Judging from work overload and really low priority as this doesnt change anything in the gameplay - i don't think it's going to happen. Personally, I would much rather see custom reload animations instead of left handness.
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PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I am sorry but making idiot proof tutorials seems like a waste of time :) -
PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I dont get a single word you wrote up there. The modification does not replace any files so therefore no backup is necessary. -
PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I dont think CGSkeletons has to do anything with the mod, to be honest. -
Oh, I just love first-time posters with great revelations of "the finger should be 0,7 mm further to right" type ;)
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Finished some time ago. I must say it's one of the best RPG games I have played. I probably had more fun only when playing Kotors. Still, despite the combat system, which is impressive and playable only after you actually get the adrenaline bar and multikill skills but totally uneffective especially when fighting against several enemies, it's a top shelf product, although very very short :(. I also missed fast-travel, but then again it's role playing, right? :)
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Light Machine Guns sink into the ground
smookie replied to Patchman123's topic in ARMA 2 & OA - SUGGESTIONS
dis iZ OFP! -
And damage system too pls... I wanna grind my character on some medium level enemies so that i can PK all n00bs in multi
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The point is good. But the last statement falls into community level.
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Please mind that my animation pack cover system was designed for specific purposes such as: peaking around the corner, delivering two-way grenade throwing system and more control over blindfire. The shooting is just "unrealistic" addition. I think, when you get used to it, it's pretty handy.
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Attidude of many forum members regarding Arma 3
smookie replied to Undeceived's topic in ARMA 3 - GENERAL
Oh you are no fun anymore, cameron! :P Wise post, though obvious :) -
PvP Animation replacement/enhancement pack
smookie replied to smookie's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The feature will be available in 0.25