Jump to content

Sxep

Member
  • Content Count

    1272
  • Joined

  • Last visited

  • Medals

Everything posted by Sxep

  1. Sxep

    Operation Farmland Mod

    Hehe kewl looking forward to it  PS: We need Bad ass looking NBC troops like in all movies where aliens/monsters meet the army.  like this guy from VBS1
  2. Sxep

    Operation Farmland Mod

    Are you guys adding corncircles to your island?
  3. Sxep

    M1A1 U.S. MBT

    what it needs are "random" things on it like you see on the abrams on CNN and higher res textures.
  4. Sxep

    Hunt the intruder - out-flank him

    any news Master of the sky's?
  5. Sxep

    Su22 by Polish Addon Maker TomiD

    Link doesnt work
  6. Sxep

    Hunt the intruder - out-flank him

    And being generous giving betas to us
  7. Sxep

    Hunt the intruder - out-flank him

    well its "hard" you have to throttle alot with the speed and pitch  And thats what i miss too, better sidepitching or rudder I remember the Mig21 from FDF had a really smooth one with much force to get in the right fireposition. Maybe just me The frame and the cockpit is very very beautiful, very nice! I wonder if you wanna change the AB sound, gets kinda anoying at some point, its doesnt sound good looped. Anyways i think im moaning where nothing is really wrong so its really one of your best planes!
  8. Sxep

    AC130 Gunship

    Well the maneuverablility can be quick fixed i guess, that wouldnt be the problem. But its very very promissing indeed.
  9. Sxep

    AC130 Gunship

    Depends if this addon shows the "old" (nam) or the "new" version of the Spectre.
  10. Sxep

    AC130 Gunship

    No, sorry, thats not possible on planes. The pilot has to control the weapons. Thx, its working now, the 40mm gun now fires 30 rounds per second  Heres a new screenshot for you guys: http://img36.exs.cx/img36/4958/ac133.jpg Will you always have to have the plane sideways like that? Or will the guns tilt? Well thats how this beast gives fire support - to give the gunners the best FOV and doesnt need to do huge circles around the target area. Night Day Edited pic but still shows the side pitching - if thats a word Very impressive I really cant wait for this baby. And personly i dont like Hawks model, for some reason it looks weird shaded, just like the F-18 from the guy i dont remember atm....
  11. Sxep

    Hunt the intruder - out-flank him

    Yeeeehaaaaawwwwwwwww Its looking awesome like allways! Even better this time!
  12. Sxep

    Filters!

    Well if you noticed the layer with the bas goggles, then you see that even the scope of a rifle is darker - and then when you deactivate the scope - stays in normal view. (if that makes sense ) so i guess it could be easily done by a routined addon maker (scripter ).
  13. Sxep

    Filters!

    well you can still use the NV when in 3rd-person, so i think yes. "I know with the BAS Pilots they have a slight filter whenever you put the visor down, but only in first person view. " Maybe bas did it simular like looking at the crosshair? because i think it is posible to make a sniper lense (the black edges) transparent without much problems i guess
  14. Sxep

    Filters!

    *nod* no bad idea indeed! would be nice to see some dirt on your Goggles when you put them on for example, but what would happen if you put 2+ Layers over each other? if that posible at all.
  15. Sxep

    MiG ANIMALS

    Really need some rabbits, for general scenery use. Maybe a fox, a badger etc... for that "Euro" feel. You hear a noise from the bushes... is it the enemy? Or some rabbits having it off? Good eh? yea nice idea Or to be able to play a Wolf in a pack - how he comes along in middle of WWIII With sidestep animations !
  16. I just wondered if a soldier for example would drown if he gets under the second water layer? if not this could add a whole new dimension - submarine war       Just make a map with just desert and some mountains, some canyons and add the water with a height of about 200m Or make a Height of 1000m and the normal water layer would be the maximum dive dept But that would again question how to make the ships stay up at the surface (flyableships then - maybe with the harrier script, i remember it could stay in the air at the same hight {just the yaw up and down} but if you fix that or lock it it would be allmost perfect. that would be a dream come true Â
  17. Sxep

    Hunt the intruder - out-flank him

    Ok lets dont get this off-footmunch`s-Topic pls
  18. Sxep

    Hunt the intruder - out-flank him

    Bobcatt you really planning to release it? IF yes would you mind giving us a beta to play around with?
  19. Sxep

    Hunt the intruder - out-flank him

    Â Well Pls give em to footmunch ps: RockofSL has made a great offer there! psps: and those who want a BlackBird - really whats the point dudes?? (fly around and look cool? )
  20. Sxep

    Hunt the intruder - out-flank him

    I know it would be very hard to script this, but i think your the man who likes some challange  Besides it has all the advantages for OFP, its not to fast - like flying a jet ("small maps"). It doesnt really need a airstrip to land to bring soldiers to their destination. You can parajump from it and can be used as transporter in general. And IMO is a really beauty  PS: Of course you can do it the easy way and make 2 planes - Heli and Plane.
  21. yea so sweet, all we need then is top soldier models and ofp is totally upto date again
  22. Just wondering if there is someone working on an SU-25 (RHS is right?..duh) Its because the Bis model looks like a Toy with that half way retracted gear, what i really dont understand  Infact the whole plane model looks  - I found This on Opf.info - never heared of it again...
  23. Sxep

    S-37 Berkut

    Very nice model, any updates atm?
  24. Sxep

    WOODLAND US NAVY SEALs

    Really like your work, but my suggestion is to make the soldiers a bit "bulkier" if thats a word, not fatter, but let em have more mass. Allthou i dont know if the animations will look silly. But on the other hand, maybe it would make the movement of the soldiers more realistical, without those ugly vertical "squizing" that the Bis soldiers have for example. just a suggestion after all keep up the good work!
×