Skaven
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Everything posted by Skaven
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ty
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Well... ok
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Not according to my Gru SpetsNaz pictures Unfortunately, because the reddish looks a lot better
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Impressive guys, this pictures will help us a lot, ty
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I fixed all of them
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No problem Fixed: If you find any more just post it here, but please remember this last weapons posted weren't beta tested, all is WIP, Beta Testing stage is far.
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No no it's actually my eyes I've been working for hours on this weapons, I'm gonna fix it right now,ty.
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Vilas kindly allowed me to use his PK and to change it as I feel like it so we already have one MG, the Pecheneg is under consideration as well as maybe one smg but... nothing is certain yet since this is just version 2 and some of those weapons would fit the OMON a lot better,version 2 will feature the GRU SpetsNaz so... we'll see. Not sure yet, probably something around 30 to 40 weapons.
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Well, now you will be happy not only with the Mac10 but also with your new AKM-S Folded. (Model replaced no worries Steve). Talking about folded butt stocks, what about some fresh new 100% real? I think it's pretty clear that Vr. 2 will have like 90% new weapons and models
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You have no idea on how harder it will be Vr2
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I can change one of the AKM-S if it's really necessary. Might be because of the default formation, I'll check it, did you place the units with the F2 key or unit by unit? If possible do the other way around and see if the same happens. ty.
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Thank you, we made one more weapon by request from the Library Man, the great Master FW200 New receiver, pistol grip... . Because this addon is in Shadow NX&Skaven name it doesn't mean we are alone, we have some good friends helping us, one of them is the talented Bionic who 's working on the new 1p29 scope, he just sent me 2 very early pictures of his work ty Bionic, so far it looks amazing my friend Last but not the least, a new scope needs a new sight, well... FW200 started and the Great Japanese Kenji (well known for his work on the T-64) finished it
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oops sorry ammo = "RHS_545x39_Bullet"; ammo = "RHS_545x39_SD_Bullet"; ammo = "RHS_762x39_Bullet"; ammo = "RHS_762x39_SD_Bullet"; You should however wait for Vr 2 since this classes are changing, none as been deleted but many have been introduced.
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Isn't it in the read me?
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Well, we are trying Almost there, some more tweaks and we're spot on reality
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hehe ok you got it, it's really the same to me, AKM AKS-74, PBS-1, PBS-3... you choose and I'll do it it since it makes no difference to me at all Let's just try to make SD variations short or we'll end up with 70 or more weapons inside the pack Update: The receivers have changed 100% for all weapons, I wasn't happy with them, specially with the first person view I think all weapons look generraly a lot better now and with 100% accurate receivers (thanks to the library man FW200 ).
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Well, I must say that my intel points me exactly to the same side as DreDay, as I mentioned some time ago, normally when they want to use silenced weapons (which is very rare) they use the AKM-S PBS 1 or a 9x39 weapon. It's not that you can't find an AKS-74 PBS 3 picture or.. it's even possible to find AKs with M4 rails on them and so on, but normally they work as DreDay mentioned, according to my intel of course btw, just for the record at this moment the only silenced weapon on the pack is indeed the AKM-S PBS1. We have lots of advisors, and it's funny that most of them have different opinions, but that's good because it opens conversations between us and gives the chance to learn a lot more, now the funniest thing is that the the Russian Army is changing as we speak
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Well, my weapons can of course be made less accurate to equal HD but than you will have two problems: 1 - They will be a lot worse than BIS default ones. 2 - At long range, say like to something above 400 meters it will be very hard to hit anything. What could and maybe should be done was a duplication of my weapons in HD version...
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No problem mate, this is a RHS&Skaven&Friends thread, everybody is welcome to talk about our work or about missions made for it
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Some of this weapons like the PSO-1 are made to replace BIS weapons so I used exactely the same zoom scale to avoid any uneccesary changes (or advantages), however that is something that can easily be introduced... I'll think about it, again ty
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No problem mate  That's my personel favourite too, the red wood shinning on the sun looks extremy well, I think the normal maps on that weapon are very nice, also, in close quarters the fast RPM of the AKM makes it a deadely weapon. We are making some improvements on all the weapons but the wood on the AKM is something I do not intend to change a little bit, I'm very happy with it.
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That's exactely why we are doing Russian addons (at least me) and not US. Version 2 will have plenty of combos like the one you sugested. I supose you are refering to AK-74M? If so than that weapon does not have silencers. If it's the AKM you are refering than yes it does have a silencer it's called PBS-1 and it's in the picture above.
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We are lucky to have you helping us bionic, ty my friend
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I'm glad you like our work, the new PK has the animations exactly as I learned from you 4th mission? Good send it in
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@ FlyinBullets I tried your 3 missions , the night mission is very very nice tpM shot the officer Robert and I gave him cover, I say this one works well, nice briefing all very clear, I'm happy with it. The other two missions I didn't have time to play enough to report, but soon I will do it. @ manberries I understand your opinion and I do respect it even if I don't agree completely, ty for your help. Update I've been working on Version 2 with the help of FW200 who has been leading me in terms of military knowledge, most of the weapons have been changed and many have been introduced. Expect Vr2 to include like 25 to 30 weapons, with almost everything covered, I will post some pictures as I advance on my work.