STS_SolidSnake
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Everything posted by STS_SolidSnake
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A web game that is more productive than most
STS_SolidSnake replied to Col. Kurtz's topic in OFFTOPIC
http://www.nationstates.net/cgi-bin....n=snake -
How to make the tip thing appear?
STS_SolidSnake posted a topic in OFP : MISSION EDITING & SCRIPTING
The small tip thing, in top left corner of the screen which appears and tells you stuff, a black transparent window, how do i make it appear? -
My little collection at SolidSnake album
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A really top notch quality work, its GREAT! http://www.imgstudio.com/photo-a....e01&n=0
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WHen putting 63 of them from each side and put em face to face... http://www.imgstudio.com/photo-s....Snake01 Great addon, THX BIS!
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there is no need to spam the whole forum with it
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Harnu @ Dec. 24 2002,06)</td></tr><tr><td id="QUOTE">Three pages and still not locked? wow<span id='postcolor'> Yes im impressed too. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jester983 @ Dec. 24 2002,06<!--emo&)</td></tr><tr><td id="QUOTE">ECHO! ECHO!<span id='postcolor'> Never heard of that gun <!--emo& </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">MODERATORS! Moderators! <span id='postcolor'> Yep, I'm interested in hearing how they hunt ducks too<span id='postcolor'> LOL Â
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Why doesnt someone create a duck addon for ofp, so we can shoot and train ourselves
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W0w, nice, really Sw33t add0n, As always DKM pr0vides us with quality add0ns
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Anybody up for a "Duck Hunt"
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Are the mods sleeping or something?
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How to add custom music in mission?
STS_SolidSnake replied to STS_SolidSnake's topic in OFP : MISSION EDITING & SCRIPTING
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DestroyerX @ Dec. 23 2002,18:59)</td></tr><tr><td id="QUOTE">Search the forum for this. It has been asked many times. <span id='postcolor'> Sorry, I always liked Gray Fox (Deepthroat) 's tips -
I want some Decent WWII planes, so we can have a IL-2 style combat in OFP
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Balschoiw @ Dec. 21 2002,10:50)</td></tr><tr><td id="QUOTE">Had great fun with the BIS present  Dogfight and performance is great. The thing is really hard to fly in 1st person view. Only thing I wondered about were the grenades listed in my gear, but not dropable from plane. That would rock ! As it is still BETA I wont hang my hopes out of the window  I had great fun landing at a hill side turning around with the rudders and hopping into air after another 10 m´s  Thx BIS !<span id='postcolor'> press spacebar once, and u can drop grenades
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It runs very smoothly on my cpu at very high details, this game is kickass, love the night vision and thermal goggles, i love stealth games, im very impressed at the details of this game
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (USMC Sniper @ Dec. 19 2002,18:26)</td></tr><tr><td id="QUOTE">I know I am already working on the Crime City mod, but does anyone want to make a small Splinter Cell mod, with a Sam Fisher model, those cool nightvision goggles, the heat goggles (a blue transparent texture would do), the FN Five SeveN pistol with a LAM and a silencer, and that other assault rifle that he has, I think it was a FN F2000 or whatever it's called.<span id='postcolor'> I thought it was a FN P90, but the pics are very dark, and i couldnt see very well
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Major Fubar @ Dec. 18 2002,07:55)</td></tr><tr><td id="QUOTE">Jeez, this is so confusing. Can we refer to them as CCCP Mi-26 and Other Mi-26 or something?<span id='postcolor'> let's name one CCCP and the other HAWK
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New Version! http://of.fpp.pl/lwp/add/hawk/mi26.exe pic: http://of.fpp.pl/?pl:picture:1355:::: site: http://of.fpp.pl/
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you have to delete the other mi26 from my thread there is a conflict between both of them
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It's good to know
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([CCCP]Stalker @ Dec. 16 2002,15:24)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (dkraver @ Dec. 16 2002,12:35)</td></tr><tr><td id="QUOTE">Tried it looks good. Here are somethings to look at. Tail Rotor -Seems to be a bit far out -Shows on the left side of the tail -The real one have some kind of wing (didnt know what word to use  ) on top of the tail on both left and right side (bigger on the right side), where the tail rotor is, so it isnt just a cylinder with blades on. look at this picture. Ai Ai cant land it always crashes. Red star/paintjob The red star on the side is very bright. Also the whole chopper looks like it just got a new paint job  . So maybe make it look more "dirty"and "used". Door Gunner Maybe add a door gunner at the front door. Just a few things.<span id='postcolor'> AI CAn land the chopper. Read the readme file carefully. Door gunner will be added but not now. Paint job is looking new because we wanted to make NEW Soviet chopper for OFP Regarding to the wing. What EXACTLy do you mean ? Can u highlight it on the picture ?<span id='postcolor'> i did it the way the readme said and ai still crash's
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It's on my ToBuy list, and i want to play with sum people of OFP
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Any working f-4 phantom addon?
STS_SolidSnake replied to KeyCat's topic in ADDONS & MODS: DISCUSSION
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CuteQA @ Dec. 15 2002,05:56)</td></tr><tr><td id="QUOTE">------------------------------------------------------- Harry Potter Mod!? Â <span id='postcolor'> It's old , made by alonewolf i think -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (CrunchyFrog @ Dec. 12 2002,07:07)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Franze @ Dec. 11 2002,22:52)</td></tr><tr><td id="QUOTE">And sadly, no, they don't walk I think that might be beyond the capabilities of the engine, but they got infantry to walk, so...<span id='postcolor'> Whats the point of Mechs, if you cant get them to walk...?<span id='postcolor'> Eyecandy