Sole
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Everything posted by Sole
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USMC OV-10D on trials with the AGM-114C Hellfire Addons: OV-10D (unreleased test thingy), Llaumax, DxDLL
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Armed Assault - development suggestions to BIS
Sole replied to theavonlady's topic in ARMA - GENERAL
Dunno to what extend BIS updated the engine/code for ArAs, but here are some things from my wishlist I'd really like improved vehicle classes. Cars/ships firing missiles, aircraft with turrets... etc. I'd especially like the latter... OV-10D with turret... mmm! Also Event Handler improvement, like the ability to set if an EH is local or global would be handy. Speaking of EH's. It would be handy for scripts for guided weapons if the "fired" EH would return the target the missile is fired at. -
Looks good, but I would've apreciated it if you used your own add-on tags so it wouldn't overwrite my version
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oh really? That includes you
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Forgot one thing, here's a PSD with the mapping so you don't have to re-map any new textures. Have fun whoever wants to mess around with it [edit] sorry for double post, should've edited my previous post
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I've been getting this question a lot lately. Anyone is free to edit/mod/fix the Osprey and release it. As long as some form of credit is given.
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The main difference between those tanks and the strv103 is the fact that the 103's barrel was 100% fixed to the body, the whole tank had to rotate to turn the barrel and it had a special suspension (pimp my tank ) that would tilt the tank up and down to change the gun's elevation. The way OWN had overcome this obstacle (or at least, what I could make up from the screenshots) was to make the whole tank, except for the tracks, be classed as the elevating part of the turret. While this works, it'd still be a bit dodgy looking. The other way is to have the landcontact points be part of an animated selection and let the animation be controlled by a script or action menu imputs or whatever. We've had a test model at SFP, that was operated with action menu imputs, but it was rather cumbersome to operate and still looked somewhat dodgy. We did actually talk about the strv103 and how it could be operated, but at this point in SFP's development, it seems VERY unlikely that the 103 will be in our final release. I'm interested to see how you guys solve this one
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Be sure not to sit on the wrong chair. Addons: Hawks C130 and some private unreleased stuff
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A sad loss, may he rest in peace "Few people understand the psychology of dealing with a Highway Traffic Cop. Your normal speeder will panic and immediately pull over to the side. This is wrong. It arouses contempt in the cop heart. Make the bastard chase you. He will follow." One of my alltime favourite quotes. (Fear And Loathing In Las Vegas)
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"How do you wish to destroy your enemy today?" ;) Swedish Forces Pack 4.0 (not released, yet)
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I like the 1st thingy best, but that might just be because I'm a sucker for aircraft
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SFP4.0 (unreleased)
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I have my laptop for about 6 months now, and to be honest, I haven't tried OFP on it yet (shame on me ) I guess OFP should run sort of properly on my laptop though. Anyway, my specs: Pentium M 1.7ghz Mobility Radeon 9700 128mb 15" SXGA+ display 512mb DDR 60GB 7200rpm
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Before Jag posted those pics we were sorta betting how long it would take before someone would comment on the tires. Don't worry, we are well aware of what needs to be done ;)
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That'd bring up another problem aswell, helo class can only have 2 rotors, unlike airplane class. But that could be scripted though.
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For all the kamikaze pilots among us. (yes, I was bored) SFP 4.0 (unreleased)
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oh nice, haven't been able to make any screenshots yet, due to well... circumstances
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OWP Mil Mi-26 Halo, Trinity Island Happy 2005
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Now this is a nice surprise! This new version looks like an absolut must-have. Rock on guys!
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Now this is a nice surprise! This new version looks like an absolut must-have. Rock on guys!
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Brewed up a nice idea for this years humor entry. Not sure how it will turn out, but I'll submit it anyway when it's done
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A very nice composition
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Fast and agile Addon: Flashpoint '82 Westland Lynx
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Don't count on the Orca being released, it's been sitting on my HDD for just under 2 years now. I just dug it up again to do some screenshooting with the Titans. It's just one of my early projects and no where near a releasable state. Not even as a beta, or alpha for that matter, and I can't be bothered to soup it up to a somewhat releasable state, I got better things to do you know ;)