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Posts posted by RAIZEN
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thank you for this mod V 2 guys, and especially good luck for the rest of the project.
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Squad name -Régiment des opération spéciales
Timezone/location -GMT +1 France
Squad gamemode preference (coop & pvp)
Contact email - clanrosatfree.fr
Website address -http://clanros.xooit.com
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Stop with CBA guys.
What I know this is not you who made the MOD, respect the choices of PR mod team.
Support them in their work.
Thank you for the development of PR on arma 2 Stalker GB and UK force.
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Do not center PR only on realism guys, which makes its great power its this mixture with these 2 game mod AAS and Insurgency.
For me they are especially these 2 game module which make its first power.
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Yo Phoenix.
Yeah the old community in older version of PR are the best. V 0.5 stays wonderful release.
I have to spend the full nights to played on TB and IGI server, i love the german PR community.
That of good teamwork with Divs-schroti, horror and co.
Com on PR !! :bounce3:
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I'm old player on PR (v0.4 - v0.9), insurgency game mode are include on first ArmA II release or just AAS game mode include ?
@Xeno:
For me AAS and Insurgency game mod are better than all game mod actually on ArmA II, this is the best for teamwork.
Thors Brigade Forever. ;)
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Good work Madbull i love your pack, really nice feature. ;)
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Best sound module i never see in ArmA (1 & 2) for heli, tank, truck, car....
Really nice work TangoRomeo.
You build an rifles sound pack in future ???
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Thx for claryfingI'm definitely waiting for the standalone :)
Me too, i prefer play with this one with the stand alone version.
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AAS in Project Reality is my favorite mod gameplay, is difficult to reproduce this mod on ArmA.
And especially to have a mature community for this module, best community for me is on PR, and the old school Thor Brigade server.
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Great news, stay tuned. :cheers:
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Good job dude. :dancehead:
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Thx for this game module, for me AAS in Project Reality is the best module i never play on server ffa, need community for this game module.
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Good job Apouh-pack. :D
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VIDEO
OVERVIEW
Mission Name: Blackheart V 0.2
Game mode: COOP MULTIPLAYERS (1/20)
Addon's required: Yes
Respawn: "NO".
DETAILS
Difficulty:
Supports SP: If you request it
Cadet/Veteran mode variation: None
Playable side: Resistance
Island/towns: Sakaka al jawf city
Core game style: Search and made safe (CQB)
Scale: Medium
Sound: Activate the music to have a immersive mission with my custom sounds
FILE DETAILS
Mission created by: RAIZEN
Mission Version: 0.2
Release Date: 23-03-2009
Intro/Outro: ingame intro
Briefings: Full briefing, notes & tickable objectives in english or french.
Required Arma version: 1.14 or higher
Testing: Tested on dedicated server with 9 players.
Size: (1.37 MO)
SCENARIO
The war beginning on the city of Sakaka al jawf between RACS and the insurrectionists taliban.
The mission of black alpha squad are to support and rescue the green bravo squad who fell into an ambush to the North-East from the city, the problem was that our helicopter are crashed in Sakaka al jawf following a AA shoot.
Following this crash the black alpha squad have 3 dead. Blue bravo squad was calling for protected the area of the crash landing and to support black alpha squad in its movement in the town of Sakaka.
INSTALLATION
Standard:
- For Multi Player, copy the *mission Tamaliblar.pbo file(s) to .\ArmA\MPMissions (installation) folder.
- For addons, copy the files to .\Arma\AddOns (installation) folder.
ADDONS REQUIRED
Queen's Gambit (Official arma mod)
G85 Editor: *http://www.armaholic.com/page.php?id=372
Editor update 1.02: *http://www.armaholic.com/page.php?id=953
Sakaka al jawf city: *http://www.armaholic.com/page.php?id=2191
Taliban lost brother mod: *http://www.armaholic.com/page.php?id=4735
LEGAL DISCLAIMER
- This mission is distributed without any warranty.
CREDITS & THANKS
- BIS/BIA for their great simulators.
- Armaholic for support of the community.
- arma-fr.net and especially Fabfm and Soldiernohistory.
- All addon makers.
WEB SITE
DOWNLOAD
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what does your server.rpt say?my last arma.rpt here:
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Hello,
I have some problems with FFAA V 3.4 on dedicated server.
On missions using this version i have many problems:
1]the ping goes up for all players in game.
2]impossible to kill enemy, the ennemy don't down after shooting.
With FFAA 3.2 i have no problem on my dedicated server, it's just with FFAA 3.4.
On my server i have this addons:
- Queen's Gambit, FFAA 3.4 and many islands of community.
Thanks in advance.
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Version 1.3 available.
Changelog:
- Update with the amazing new version of FFAA V3.4. (added new vehicles)
- Coop 31 players now
http://clanros2.free.fr/mission/%5bROS%5d_THANOS.tolafarush.rar
A new mission coming soon using the FFAA Mod based on Sakakah island.
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Version 1.2 available, chek first post for download this version.
changelog V 1.2:
- New intro
- Modification of artillery support
- Intel briefing update
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New version (1.1):
Added artillery support for more immersive attack of Moroccan army (IA) in first time of this mission.
Check first post for download.
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OVERVIEW:
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Mission Name: THANOS
Game mode: COOP MULTIPLAYERS (1/24)
Addon's required: FFAA MOD FULL (3.2.7), Iran/Irak border island, Vilas vehicles pack (vibi), Editor update 1.02.
Respawn: "NO".
Features: Spectating Script by Kegetys, Urban script Patrol by Kronsky.
DETAILS:
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Difficulty:
Supports SP: MP only,
Cadet/Veteran mode variation: None
Playable side: Ind
Island/towns: Iran/Irak border (high detail texture project)
Core game style: Assault
Scale: large
Duration:
FILE DETAILS:
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Mission created by: [R.O.S] RAIZEN
Mission Version: 1.2
Release Date: 13/09/2008
Intro/Outro: NO
Briefings: Full briefing (English or French), notes & tickable objectives.
Created for Arma version: 1.14
Testing: Tested on dedicated server with 12 players.
Size: (309 ko)
SCENARIO:
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Detailed scenario description/objectives:
We must creates an opening on the south by taking again the strategic point of control for the progression of our troops. These points are the bridges leading to the HQ of Moroccan army. Once these points under control of our army we will open to the final offensive on the Moroccan HQ.
[- Objectives of the mission -]
---* [1]: Destroy and kill the enemy forces which controls the area of bridge alpha (Sector alpha-foxtrot 19).
---* [2]: Destroy and kill the enemy forces which controls the area of bridge beta (Sector charlie-charlie 24).
---* [3]: Destroy and kill the enemy forces in HQ.
NOTES:
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[- Material available -]
- 9 Leopard2-E - 3 M60A3 - 8 Eurocopter Tiger -
INSTALLATION:
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Standard:
- For Multi Player, copy the mission file(s) to .\ArmA\MPMissions (installation)
folder.
- For addons, copy the files to .\Arma\AddOns (installation) folder.
DOWNLOAD:
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Armaholic miror (Thanos V 1.3)
ISSUES:
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FUTURE PLANS:
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Mission based on Sakaka Island.
LEGAL DISCLAIMER:
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- This mission is distributed without any warranty.
CREDITS & THANKS:
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- BIS/BIA for their great simulators.
- Armaholic for the support of community.
- All moders and addons makers.
WEB SITE:
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Next chapter (neptune chapter 2) coming soon.
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hello Big,
Yes this mission use the full package of FFAA Mod (V 3.2.7) and Ofrp infantry + Ofrp weapons + Ofrp Objects.
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OVERVIEW:
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Mission Name: Neptune
Game mode: COOP MULTIPLAYERS (1/16)
Addon's required: Editor update 1.02 (included), G85 Editor (included), FFAA MOD (V 3.2.7) , OFRP (Pack infantry + weapons + objects), Queen's Gambit expension, Barbuda island
Respawn: "NO".
Features: Spectating Script by Kegetys.
DETAILS:
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Difficulty:
Supports SP: MP only,
Cadet/Veteran mode variation: None
Playable side: Ind (Spanish and French soldiers)
Island/towns: Barbuda
Core game style: Attack
Scale: small
Duration:
FILE DETAILS:
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Mission created by: [R.O.S] Nexus06
Mission Version: 0.9
Release Date: 30-07-2008
Intro/Outro: NO
Briefings: Full briefing (English or French), notes & tickable objectives
Created for Arma version: 1.14
Testing: Tested on dedicated server with 10 players.
Size: ( 118 ko)
SCENARIO:
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Detailed scenario description/objectives:
- The armed forces of Boukistant took the control of the small island independent of Barbuda and are delivered has exactions on the population.
- OTAN decided to act immediately, The French and Spanish forces will be to employ in this operation.
- Our troops start in village of San hernandez.
- Our primary objective is to take this airport.
- Once airport under control, eliminate the last ennemy's in the city.
INSTALLATION:
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Standard:
- For Multi Player, copy the mission file(s) to .\ArmA\MPMissions (installation)
folder.
- For addons, copy the files to .\Arma\AddOns (installation) folder.
DOWNLOAD:
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ISSUES:
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FUTURE PLANS:
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LEGAL DISCLAIMER:
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- This mission is distributed without any warranty.
CREDITS & THANKS:
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- BIS/BIA for their great simulators.
- Armaholic for support of the communauty.
- All modders and addons makers.
WEB SITE:
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Bad FPS in Full Release
in ARMA 3 - GENERAL
Posted
My 7970 ghz edition dont even get utilized above 15 / 30% gpu usage.
FPS between 15 and 35 max in multiplayer, average 22 fps.
There is more no impact (on the order of 5% max) that is set the graphics don't change anything, or almost.
Spec:
2600K@4.4ghz
7970 ghz edition
8 GB DDR3
ASUS Maximus V Formula