RN Escobar
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Everything posted by RN Escobar
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if your refresh is set at 60 then it won't get any higher, either disable Vsync, which means the GFX card can refresh faster than refresh rate, doing half scene or quarter scenes etc etc, or turn up your detail settings
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are u sure u mean daemon tool??? the only daemon tool i know of is a virtual cd/dvd emulator, very usefull for mounting images of cd/dvd'd without having to burn them to a disc, and also usefull for fooling software into thinking that a hard copy of said cd/dvd is inserted into the machine. a very usefull way to save on the wear and tear of discs if u play multiple games that require a disc be inserted when playing. however i believe that your post refers to firedaemon, a server app that runs applications as services. this is an awesome app, and we at RN also use it to run multiple servers from various install folders, locked to various CPU cores. had a minor issue with server profiles but that was easily fixed by assigning the service to run in admin, which opened up accessibility to the right folders and not having to use that server parameter that tells the server exe where to find the right profile, makes for a somewhat cleaner install and command line, which in turn helps the switching of mods etc etc
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If you have a 8800 don't download the V1.07 Beta !
RN Escobar replied to Exaercase's topic in ARMA - TROUBLESHOOTING
what was the last version of OFP u played? v1.01 No, i didn't think so stop whining about patches -
install the latest Direct X that will fix your issues
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i agree with skywolf looking at my personal XMl page, its not even called title but is actually called RANK so quite where u got the info that it doesn't exist idk <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"><member id="********" nick="Escobar----"> <name>Escobar----</name> <email>escobar@roughnecks.org</email> <icq>MSN - </icq> <rank>1st Lt.</rank> <remark>FUCKERS GOT ME ON A ROOF!</remark> <mempage>memescobar.html</mempage> </member> however that will not show the rank in your name, this method will only show a rank when u press P in game and highlight yourself
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RN are still at calpop, we are doing a lil hosting for a few people and looking at getting a UK based server started. depending on what u want we might be able to accomodate you. best thing to do is pop over to our forums and let us know what your after link to website under sig, prolly best to use the OFP forums for now, while we transition across to ArmA website hope to hear from you soon Esco
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the -name switch, gives the server a name, much like a player name has their own settings, so can a server. once u give the server a name it should use the settings from the name.ArmAProfile. this profile can be placed in any folder that u desire, u just need to use the -profiles switch to set which folder that is.
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you might just need to add <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-name=server into the command line so the server app knows to use the server profile that u have written for it this is how we run ours and the others that we host. don't know if u allready have this or not, but i think you need it. if it don't work PM me, i have setup several servers all whith 3rd disabled in vet Esco
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Our Clan is hosting ArmA servers for a few people, post on our fourms and we'll sort u out a price for what u want, voice coms, webspace etc etc all available. link under sig
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nope, and -netlog doesn't work in any dedi server builds right now either. good look catching people, so even if u add the names of the files u want to check, unlesss a server admin in physically on the server watching everyone connect and looking for the errors u will have no record of it as u used to have in OFP
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yes this is even easier go to difficulties and turn them off or if they aren't in there, and i haven't looked, go to your own armaprofile and edit the same settings to turn crosshair off
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apparently it isn't a config setting its a server setting, in OFP it went in the flashpoint.cfg file along wth the max msg etc etc so i would assume that in ArmA it also goes in the arma.cfg, along with the max message config lines. i can't confirm this though as i haven't tested it. but if someone can confirm this then we can update the WIKI
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set up your server to run with a name by adding this to the command line <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-name=YOURNAMEHERE this will start a user profile in C:/my documents/other armaprofiles with the name of your server go into this and edit this server profile. here is an example <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class Difficulties { class regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; AutoSpot=1; Map=1; WeaponCursor=1; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; Tracers=1; UltraAI=0; AutoAim=0; UnlimitedSaves=1; }; skillFriendly=0.750000; skillEnemy=0.600000; precisionFriendly=0.750000; precisionEnemy=0.600000; }; class veteran { class Flags { HUD=1; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; ClockIndicator=1; 3rdPersonView=0; Tracers=1; UltraAI=0; }; skillFriendly=0.850000; skillEnemy=0.850000; precisionFriendly=0.850000; precisionEnemy=0.850000; }; }; the line you are interested in is <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">WeaponCursor=1; switch this value to 0 in cadet or veteran to disable cross hairs in whichever difficulty u want it disabled in get back to me if u have problems Esco
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ur using the right build, just to double check as it only works on 1.02, not the 1.01. it was only added in 1.02, and if its a demo server then i've no idea if it was enabled in that at all as i have nothing to do running demo servers
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hmm, interseting, i have <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">disableVON=1; in the servers we run that require VON disabled and it runs fine. i assume that in the target line u have something along the lines of <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">-config=server.cfg just to make sure
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hmm, -netlog, they say its been impleneted in the latest dedi server. but if it is then its worse than useless. the nearest thing to a netlog that i found is the RPT files, but u don't need the netlog switch for that to work, it works on every server all the time and records server side info, script failures etc etc it doesn't provide a server admin with any usefull information, player names that connect, but with session ID's that are not game ID's, so u can't use them for a ban, nothing about what filechecks were failed, who logged in as admin, here are some examples of what u can expect. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">File description.ext, line 1: '.onloadintro': Missing ';' at the end of line File description.ext, line 2: '.onloadmission': Missing ';' at the end of line File description.ext, line 2: '.onLoadIntroTime': Missing ';' at the end of line File description.ext, line 4: '.respawn': Missing ';' at the end of line File description.ext, line 4: '.respawndelay': Missing ';' at the end of line File description.ext, line 2: '.onLoadMission': Missing ';' at the end of line File description.ext, line 1: '.onLoadMission': Missing ';' at the end of line File description.ext, line 0: '.minScore': Missing ';' at the end of line File description.ext, line 1: '.avgScore': Missing ';' at the end of line File description.ext, line 2: '.maxScore': Missing ';' at the end of line File description.ext, line 5: '.onloadintro': Missing ';' at the end of line File description.ext, line 6: '.onloadmission': Missing ';' at the end of line File description.ext, line 6: '.debriefing': Missing ';' at the end of line File description.ext, line 7: '.showWatch': Missing ';' at the end of line File description.ext, line 8: '.showCompass': Missing ';' at the end of line File description.ext, line 9: '.showNotepad': Missing ';' at the end of line File description.ext, line 10: '.showGPS': Missing ';' at the end of line File description.ext, line 11: '.showMap': Missing ';' at the end of line File description.ext, line 16: '.respawn': Missing ';' at the end of line File description.ext, line 16: '.respawndelay': Missing ';' at the end of line File description.ext, line 2: '.onLoadMission': Missing ';' at the end of line File description.ext, line 451: '/Image.SizeEX': Missing ';' at the end of line File description.ext, line 485: '/Button.idc': Missing ';' at the end of line File description.ext, line 635: '/FactoryMenu/DriverSelected.w': Missing ';' at the end of line File description.ext, line 644: '/FactoryMenu/Driver.w': Missing ';' at the end of line File description.ext, line 654: '/FactoryMenu/GunnerSelected.w': Missing ';' at the end of line and here is what u get for players <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">*** Remote: Identity Major Mayhem transferred from 4:14 to 4:15 NetServer: new player (waiting for ProcessPlayers) - session.numPlayers=2, playerId=446352109, bot=0, name='Ghost', |users|=3 NetServer::ProcessPlayers(): users.card=3, session.numPlayers=2, created=1, deleted=0 Server: Player info added - name Ghost, id 446352109 (total 2 identities, 4 players) Server: Identity check started - name Ghost, id 446352109 (total 2 identities, 4 players) Server: Identity added - name Ghost, id 446352109 (total 3 identities, 4 players) Server: received SelectPlayer *** Remote: Identity offski transferred from 5:13 to 5:14 NetServer: new player (waiting for ProcessPlayers) - session.numPlayers=3, playerId=1201837141, bot=0, name='russin', |users|=4 NetServer::ProcessPlayers(): users.card=4, session.numPlayers=3, created=1, deleted=0 Server: Player info added - name russin, id 1201837141 (total 3 identities, 5 players) Server: Identity check started - name russin, id 1201837141 (total 3 identities, 5 players) Server: Identity added - name russin, id 1201837141 (total 4 identities, 5 players) Server: received SelectPlayer HOLD ON, there are player ID's in there i hear u cry, nope none of those ID's are anything like the actual player ID's, if u sift through the information you end up with something like this <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(88th) Tok'ra id 786898263 (88th) Tok'ra id 1151931612 (88th) Tok'ra id 1069642040 (88th) Tok'ra id 761261895 (88th) Tok'ra id 1678491464 [88TH]ShotgunLobotomy id 1458620220 [88TH]ShotgunLobotomy id 1546859176 [88TH]ShotgunLobotomy id 1444912013 [88TH]ShotgunLobotomy id 1959159857 [88TH]ShotgunLobotomy id 190106972 Escobar---- id 2138215239 Escobar---- id 414379994 Escobar---- id 888334358 Escobar---- id 2075734777 Escobar---- id 1717853301 so u make up your own mind as to whether netlog works or not, and if u find it is working let me know where u find it, cause as it stands there is nothing, of any use that is. Esco
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A2 or A1, most decent print shops should be able to do that for you. good idea, i like it a lot
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yes max customfilesize=0 will work in ArmA, and whats the big loss there? custom faces are equally as ghey as custom sounds, u can always turn the radio off, as that will also silence custom sounds, at the expense of hearing AI reports it would be nice to have such things on the server side, but are they are many other things i would put above this in the list of things that need to be done
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no link though, gee what a usefull post that is its been fixed, ho-hum, now i'll just go about my normal day and not actually tell anyone anything about the fix, and let them think i'm a jerk for not providing more information ARMA NEWS - DEMO for those that want the info
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ah, i stand corrected.
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lool. good work it was actually from our site i think, its malbouefs avatar, we annoyed TKC also, so much so that if u read through the OFP section u will see mal mentioned quite a few times. you should pop over to our forums, maybe we can share some info about TKC users, get a few more IP range bans going on.
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i know what he's complaining about, but its just not a cti. i assume its the same as the CTI in the full game, no MHQ, no buildings, no buying of vehicles or infantry. to call that CTI is just offensive, don't wait for BIS to fix it, come help the community make it. CR or MF i don't care. posting how bad the one in game is and not helping make sometihng better is pointless.
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Old multiplayer maps from OFP popping up
RN Escobar replied to Dudester's topic in ARMA - MULTIPLAYER
yeah which is why people are converting other CTI's just causes BIS's interpretation of CTI sucks doesn't mean there aren't any CTI's -
come play with me, i can't tell west from east 5 foot in front of me, nevermind 500m away, i just kill what i see TK or no TK. i'm guarunteed to TK someone in just about every game i play, its a fact of life,as i get older my brain cannot concentrate on firing AND looking at whats in front of me, something has to give way
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i too am intrigued by the ban command does this add a name to your ban.txt, and does this actually ban by player ID or server session ID as there seems to be 2 completely different ID's used each time a player connects. am i too assume there is an #exec unban ID command, or is this some irreversible perma ban???